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Question #19
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Hey there! It doesn't look like you had any build issues actually. Those are just outputs from CMake which are not fatal errors. Let me know if you face any issues after this. |
Hi, First thank you for replying. I copied these errors because of the thought it's the reason of building error that i faced, but not. I run ./build_static_libs.sh, error is coming after I start up Unreal Editor, and saying convert in place. I have seen a message that saying "_The project could not be compiled Would you like to open it in Null Source Code Access". You can find it's screenshot below.
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It looks like there should be more output in that compile error from UE. Would you mind copying and pasting all the error text, and surrounding it in a code block? I.e., like this:
You can use three backtick characters to surround text in a code block: ``` |
Sure, here is the output of the error on from UE. I think, I understand the error, and it's about #include "Eigen/Dense".
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Hi I am trying to build the vtol-Airsim library on my computer and I faced a issues but, couldn't find a way to solve it on myself. Can you please help me to figure out the problem.
I am using "Ubuntu 20.04" and The issues are coming when i call
./build_static_libs.sh
:Here is the output:
Creating backup of AirLib at airlib_backup/
AirLib setup completed successfully
Begin build
cmake ../cmake -DCMAKE_BUILD_TYPE=Release --- inside build_release
-- The C compiler identification is Clang 10.0.0
-- The CXX compiler identification is Clang 10.0.0
-- Check for working C compiler: /usr/bin/clang
-- Check for working C compiler: /usr/bin/clang -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/clang++
-- Check for working CXX compiler: /usr/bin/clang++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for pthread.h
-- Looking for pthread.h - found
-- Performing Test CMAKE_HAVE_LIBC_PTHREAD
-- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE
-- Performing Test UNUSED_LAMBDA_CAPTURE_WARN_SUPPORTED
-- Performing Test UNUSED_LAMBDA_CAPTURE_WARN_SUPPORTED - Failed
-- Performing Test ZERO_AS_NULL_POINTER_CONSTANT_WARN_SUPPORTED
-- Performing Test ZERO_AS_NULL_POINTER_CONSTANT_WARN_SUPPORTED - Failed
-- Configuring done
-- Generating done
-- Build files have been written to: /home/muhammed/AirSim/build_release
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