Builds into executable, run by mono GenEntitas.exe
.
- Program.cs -
Main
function and console arguments - Runner.cs - systems and order of execution
- Open
CodeGen.sln
solution file - Build solution
- After successful build
GenEntitas/bin
will containGenEntitas.exe
along with dependencies
- Create library project for Component classes
- Fill it with components. Same as in Unity, use
[Context("Game")]
instead of[Game]
attribute - Build components dll
- Run
mono GenEntitas.exe
and follow help - provide settings file