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[1.20.1] Crash With Terralith #23

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CraftyZombie opened this issue Mar 17, 2024 · 1 comment
Open

[1.20.1] Crash With Terralith #23

CraftyZombie opened this issue Mar 17, 2024 · 1 comment

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@CraftyZombie
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Versions:
Fabric Loader 0.15.7
FAPI:0.92.0+1.20.1
Rusticated 3.0.1
Terralith 2.4.11

Game crashes on chunk load.

Logs:
Latest.log and Crash Report here: https://gist.github.com/CraftyZombie/3e09ce2a2763345dd712d517f1262a66
(Debug.log was not generated.)

Additional Information: This may be a similar type of issue that Cyclic had with world-gen mods.

Here's the issue and pull request for that, including how it was fixed: Lothrazar/Cyclic#2387

(Note that Cyclic is on Forge so it probably works a little differently.)

@CraftyZombie
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Issue seems to be hard-coded into the mod due to this class:
https://github.com/cScotPlay/Rusticated/blob/1.20_fabric/src/main/java/net/mcs3/rusticated/world/level/levelgen/generation/VegetationGeneration.java

The code attempts to place olive trees and forest herbs twice in the Yosemite Lowlands (added by Terralith), which are tagged as both forest and taiga, causing the crash.

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