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Mono.Data.Sqlite.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{F26434C1-BA3D-41FB-B560-C009CB72B1B6}</ProjectGuid>
<OutputType>Library</OutputType>
<NoWarn>1699</NoWarn>
<OutputPath>bin\Debug\</OutputPath>
<NoStdLib>True</NoStdLib>
<NoConfig>True</NoConfig>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Mono.Data.Sqlite</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>..\MimeKit\mimekit.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;TRACE;NET_1_1;NET_2_0;NET_3_0;NET_3_5;NET_4_0;SQLITE_STANDARD</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>false</NoStdLib>
<NoWarn>1699, 649</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<DefineConstants>NET_1_1;NET_2_0;NET_3_0;NET_3_5;NET_4_0;SQLITE_STANDARD</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>false</NoStdLib>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Transactions" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Assembly\AssemblyInfo.cs" />
<Compile Include="LINQ\SQLiteConnection_Linq.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="LINQ\SQLiteFactory_Linq.cs" />
<Compile Include="SQLite3.cs" />
<Compile Include="SQLite3_UTF16.cs" />
<Compile Include="SQLiteBase.cs" />
<Compile Include="SQLiteCommand.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteCommandBuilder.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteConnection.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteConnectionPool.cs" />
<Compile Include="SQLiteConnectionStringBuilder.cs" />
<Compile Include="SQLiteConvert.cs" />
<Compile Include="SQLiteDataAdapter.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="SQLiteDataReader.cs" />
<Compile Include="SqliteDataSourceEnumerator.cs" />
<Compile Include="SQLiteEnlistment.cs" />
<Compile Include="SQLiteException.cs" />
<Compile Include="SQLiteFactory.cs" />
<Compile Include="SQLiteFunction.cs" />
<Compile Include="SQLiteFunctionAttribute.cs" />
<Compile Include="SQLiteKeyReader.cs" />
<Compile Include="SQLiteMetaDataCollectionNames.cs" />
<Compile Include="SQLiteParameter.cs" />
<Compile Include="SQLiteParameterCollection.cs" />
<Compile Include="SQLiteStatement.cs" />
<Compile Include="SQLiteTransaction.cs" />
<Compile Include="UnsafeNativeMethods.cs" />
<Compile Include="SR.Designer.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="resources\SR.resources">
<LogicalName>SR.resources</LogicalName>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="resources\SR.resx" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>