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SQLiteCommand.cs
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/********************************************************
* ADO.NET 2.0 Data Provider for SQLite Version 3.X
* Written by Robert Simpson ([email protected])
*
* Released to the public domain, use at your own risk!
********************************************************/
namespace Mono.Data.Sqlite
{
using System;
using System.Data;
using System.Data.Common;
using System.Collections.Generic;
using System.ComponentModel;
/// <summary>
/// SQLite implementation of DbCommand.
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[Designer("SQLite.Designer.SqliteCommandDesigner, SQLite.Designer, Version=1.0.36.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139"), ToolboxItem(true)]
#endif
public sealed class SqliteCommand : DbCommand, ICloneable
{
/// <summary>
/// The command text this command is based on
/// </summary>
private string _commandText;
/// <summary>
/// The connection the command is associated with
/// </summary>
private SqliteConnection _cnn;
/// <summary>
/// The version of the connection the command is associated with
/// </summary>
private long _version;
/// <summary>
/// Indicates whether or not a DataReader is active on the command.
/// </summary>
private WeakReference _activeReader;
/// <summary>
/// The timeout for the command, kludged because SQLite doesn't support per-command timeout values
/// </summary>
internal int _commandTimeout;
/// <summary>
/// Designer support
/// </summary>
private bool _designTimeVisible;
/// <summary>
/// Used by DbDataAdapter to determine updating behavior
/// </summary>
private UpdateRowSource _updateRowSource;
/// <summary>
/// The collection of parameters for the command
/// </summary>
private SqliteParameterCollection _parameterCollection;
/// <summary>
/// The SQL command text, broken into individual SQL statements as they are executed
/// </summary>
internal List<SqliteStatement> _statementList;
/// <summary>
/// Unprocessed SQL text that has not been executed
/// </summary>
internal string _remainingText;
/// <summary>
/// Transaction associated with this command
/// </summary>
private SqliteTransaction _transaction;
///<overloads>
/// Constructs a new SqliteCommand
/// </overloads>
/// <summary>
/// Default constructor
/// </summary>
public SqliteCommand() :this(null, null)
{
}
/// <summary>
/// Initializes the command with the given command text
/// </summary>
/// <param name="commandText">The SQL command text</param>
public SqliteCommand(string commandText)
: this(commandText, null, null)
{
}
/// <summary>
/// Initializes the command with the given SQL command text and attach the command to the specified
/// connection.
/// </summary>
/// <param name="commandText">The SQL command text</param>
/// <param name="connection">The connection to associate with the command</param>
public SqliteCommand(string commandText, SqliteConnection connection)
: this(commandText, connection, null)
{
}
/// <summary>
/// Initializes the command and associates it with the specified connection.
/// </summary>
/// <param name="connection">The connection to associate with the command</param>
public SqliteCommand(SqliteConnection connection)
: this(null, connection, null)
{
}
private SqliteCommand(SqliteCommand source) : this(source.CommandText, source.Connection, source.Transaction)
{
CommandTimeout = source.CommandTimeout;
DesignTimeVisible = source.DesignTimeVisible;
UpdatedRowSource = source.UpdatedRowSource;
foreach (SqliteParameter param in source._parameterCollection)
{
Parameters.Add(param.Clone());
}
}
/// <summary>
/// Initializes a command with the given SQL, connection and transaction
/// </summary>
/// <param name="commandText">The SQL command text</param>
/// <param name="connection">The connection to associate with the command</param>
/// <param name="transaction">The transaction the command should be associated with</param>
public SqliteCommand(string commandText, SqliteConnection connection, SqliteTransaction transaction)
{
_statementList = null;
_activeReader = null;
_commandTimeout = 30;
_parameterCollection = new SqliteParameterCollection(this);
_designTimeVisible = true;
_updateRowSource = UpdateRowSource.None;
_transaction = null;
if (commandText != null)
CommandText = commandText;
if (connection != null)
{
DbConnection = connection;
_commandTimeout = connection.DefaultTimeout;
}
if (transaction != null)
Transaction = transaction;
}
/// <summary>
/// Disposes of the command and clears all member variables
/// </summary>
/// <param name="disposing">Whether or not the class is being explicitly or implicitly disposed</param>
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
// If a reader is active on this command, don't destroy the command, instead let the reader do it
SqliteDataReader reader = null;
if (_activeReader != null)
{
try
{
reader = _activeReader.Target as SqliteDataReader;
}
catch
{
}
}
if (reader != null)
{
reader._disposeCommand = true;
_activeReader = null;
return;
}
Connection = null;
_parameterCollection.Clear();
_commandText = null;
}
}
/// <summary>
/// Clears and destroys all statements currently prepared
/// </summary>
internal void ClearCommands()
{
if (_activeReader != null)
{
SqliteDataReader reader = null;
try
{
reader = _activeReader.Target as SqliteDataReader;
}
catch
{
}
if (reader != null)
reader.Close();
_activeReader = null;
}
if (_statementList == null) return;
int x = _statementList.Count;
for (int n = 0; n < x; n++)
_statementList[n].Dispose();
_statementList = null;
_parameterCollection.Unbind();
}
/// <summary>
/// Builds an array of prepared statements for each complete SQL statement in the command text
/// </summary>
internal SqliteStatement BuildNextCommand()
{
SqliteStatement stmt = null;
try
{
if (_statementList == null)
_remainingText = _commandText;
stmt = _cnn._sql.Prepare(_cnn, _remainingText, (_statementList == null) ? null : _statementList[_statementList.Count - 1], (uint)(_commandTimeout * 1000), out _remainingText);
if (stmt != null)
{
stmt._command = this;
if (_statementList == null)
_statementList = new List<SqliteStatement>();
_statementList.Add(stmt);
_parameterCollection.MapParameters(stmt);
stmt.BindParameters();
}
return stmt;
}
catch (Exception)
{
if (stmt != null)
{
if (_statementList.Contains(stmt))
_statementList.Remove(stmt);
stmt.Dispose();
}
// If we threw an error compiling the statement, we cannot continue on so set the remaining text to null.
_remainingText = null;
throw;
}
}
internal SqliteStatement GetStatement(int index)
{
// Haven't built any statements yet
if (_statementList == null) return BuildNextCommand();
// If we're at the last built statement and want the next unbuilt statement, then build it
if (index == _statementList.Count)
{
if (String.IsNullOrEmpty(_remainingText) == false) return BuildNextCommand();
else return null; // No more commands
}
SqliteStatement stmt = _statementList[index];
stmt.BindParameters();
return stmt;
}
/// <summary>
/// Not implemented
/// </summary>
public override void Cancel()
{
if (_activeReader != null)
{
SqliteDataReader reader = _activeReader.Target as SqliteDataReader;
if (reader != null)
reader.Cancel();
}
}
/// <summary>
/// The SQL command text associated with the command
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[DefaultValue(""), RefreshProperties(RefreshProperties.All), Editor("Microsoft.VSDesigner.Data.SQL.Design.SqlCommandTextEditor, Microsoft.VSDesigner, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", "System.Drawing.Design.UITypeEditor, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
#endif
public override string CommandText
{
get
{
return _commandText;
}
set
{
if (_commandText == value) return;
if (_activeReader != null && _activeReader.IsAlive)
{
throw new InvalidOperationException("Cannot set CommandText while a DataReader is active");
}
ClearCommands();
_commandText = value;
if (_cnn == null) return;
}
}
/// <summary>
/// The amount of time to wait for the connection to become available before erroring out
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[DefaultValue((int)30)]
#endif
public override int CommandTimeout
{
get
{
return _commandTimeout;
}
set
{
_commandTimeout = value;
}
}
/// <summary>
/// The type of the command. SQLite only supports CommandType.Text
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[RefreshProperties(RefreshProperties.All), DefaultValue(CommandType.Text)]
#endif
public override CommandType CommandType
{
get
{
return CommandType.Text;
}
set
{
if (value != CommandType.Text)
{
throw new NotSupportedException();
}
}
}
/// <summary>
/// Forwards to the local CreateParameter() function
/// </summary>
/// <returns></returns>
protected override DbParameter CreateDbParameter()
{
return CreateParameter();
}
/// <summary>
/// Create a new parameter
/// </summary>
/// <returns></returns>
public new SqliteParameter CreateParameter()
{
return new SqliteParameter();
}
/// <summary>
/// The connection associated with this command
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[DefaultValue((string)null), Editor("Microsoft.VSDesigner.Data.Design.DbConnectionEditor, Microsoft.VSDesigner, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", "System.Drawing.Design.UITypeEditor, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
#endif
public new SqliteConnection Connection
{
get { return _cnn; }
set
{
if (_activeReader != null && _activeReader.IsAlive)
throw new InvalidOperationException("Cannot set Connection while a DataReader is active");
if (_cnn != null)
{
ClearCommands();
//_cnn.RemoveCommand(this);
}
_cnn = value;
if (_cnn != null)
_version = _cnn._version;
//if (_cnn != null)
// _cnn.AddCommand(this);
}
}
/// <summary>
/// Forwards to the local Connection property
/// </summary>
protected override DbConnection DbConnection
{
get
{
return Connection;
}
set
{
Connection = (SqliteConnection)value;
}
}
/// <summary>
/// Returns the SqliteParameterCollection for the given command
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
#endif
public new SqliteParameterCollection Parameters
{
get { return _parameterCollection; }
}
/// <summary>
/// Forwards to the local Parameters property
/// </summary>
protected override DbParameterCollection DbParameterCollection
{
get
{
return Parameters;
}
}
/// <summary>
/// The transaction associated with this command. SQLite only supports one transaction per connection, so this property forwards to the
/// command's underlying connection.
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
#endif
public new SqliteTransaction Transaction
{
get { return _transaction; }
set
{
if (_cnn != null)
{
if (_activeReader != null && _activeReader.IsAlive)
throw new InvalidOperationException("Cannot set Transaction while a DataReader is active");
if (value != null)
{
if (value._cnn != _cnn)
throw new ArgumentException("Transaction is not associated with the command's connection");
}
_transaction = value;
}
else
{
Connection = value.Connection;
_transaction = value;
}
}
}
/// <summary>
/// Forwards to the local Transaction property
/// </summary>
protected override DbTransaction DbTransaction
{
get
{
return Transaction;
}
set
{
Transaction = (SqliteTransaction)value;
}
}
/// <summary>
/// This function ensures there are no active readers, that we have a valid connection,
/// that the connection is open, that all statements are prepared and all parameters are assigned
/// in preparation for allocating a data reader.
/// </summary>
private void InitializeForReader()
{
if (_activeReader != null && _activeReader.IsAlive)
throw new InvalidOperationException("DataReader already active on this command");
if (_cnn == null)
throw new InvalidOperationException("No connection associated with this command");
if (_cnn.State != ConnectionState.Open)
throw new InvalidOperationException("Database is not open");
// If the version of the connection has changed, clear out any previous commands before starting
if (_cnn._version != _version)
{
_version = _cnn._version;
ClearCommands();
}
// Map all parameters for statements already built
_parameterCollection.MapParameters(null);
//// Set the default command timeout
//_cnn._sql.SetTimeout(_commandTimeout * 1000);
}
/// <summary>
/// Creates a new SqliteDataReader to execute/iterate the array of SQLite prepared statements
/// </summary>
/// <param name="behavior">The behavior the data reader should adopt</param>
/// <returns>Returns a SqliteDataReader object</returns>
protected override DbDataReader ExecuteDbDataReader(CommandBehavior behavior)
{
return ExecuteReader(behavior);
}
/// <summary>
/// Overrides the default behavior to return a SqliteDataReader specialization class
/// </summary>
/// <param name="behavior">The flags to be associated with the reader</param>
/// <returns>A SqliteDataReader</returns>
public new SqliteDataReader ExecuteReader(CommandBehavior behavior)
{
InitializeForReader();
SqliteDataReader rd = new SqliteDataReader(this, behavior);
_activeReader = new WeakReference(rd, false);
return rd;
}
/// <summary>
/// Overrides the default behavior of DbDataReader to return a specialized SqliteDataReader class
/// </summary>
/// <returns>A SqliteDataReader</returns>
public new SqliteDataReader ExecuteReader()
{
return ExecuteReader(CommandBehavior.Default);
}
/// <summary>
/// Called by the SqliteDataReader when the data reader is closed.
/// </summary>
internal void ClearDataReader()
{
_activeReader = null;
}
/// <summary>
/// Execute the command and return the number of rows inserted/updated affected by it.
/// </summary>
/// <returns></returns>
public override int ExecuteNonQuery()
{
using (SqliteDataReader reader = ExecuteReader(CommandBehavior.SingleRow | CommandBehavior.SingleResult))
{
while (reader.NextResult()) ;
return reader.RecordsAffected;
}
}
/// <summary>
/// Execute the command and return the first column of the first row of the resultset
/// (if present), or null if no resultset was returned.
/// </summary>
/// <returns>The first column of the first row of the first resultset from the query</returns>
public override object ExecuteScalar()
{
using (SqliteDataReader reader = ExecuteReader(CommandBehavior.SingleRow | CommandBehavior.SingleResult))
{
if (reader.Read())
return reader[0];
}
return null;
}
/// <summary>
/// Does nothing. Commands are prepared as they are executed the first time, and kept in prepared state afterwards.
/// </summary>
public override void Prepare()
{
}
/// <summary>
/// Sets the method the SqliteCommandBuilder uses to determine how to update inserted or updated rows in a DataTable.
/// </summary>
[DefaultValue(UpdateRowSource.None)]
public override UpdateRowSource UpdatedRowSource
{
get
{
return _updateRowSource;
}
set
{
_updateRowSource = value;
}
}
/// <summary>
/// Determines if the command is visible at design time. Defaults to True.
/// </summary>
#if !PLATFORM_COMPACTFRAMEWORK
[DesignOnly(true), Browsable(false), DefaultValue(true), EditorBrowsable(EditorBrowsableState.Never)]
#endif
public override bool DesignTimeVisible
{
get
{
return _designTimeVisible;
}
set
{
_designTimeVisible = value;
#if !PLATFORM_COMPACTFRAMEWORK
TypeDescriptor.Refresh(this);
#endif
}
}
/// <summary>
/// Clones a command, including all its parameters
/// </summary>
/// <returns>A new SqliteCommand with the same commandtext, connection and parameters</returns>
public object Clone()
{
return new SqliteCommand(this);
}
}
}