How to get .fbx and .xodr files for the default town maps? #6000
Replies: 3 comments
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CARLA_0.9.14\WindowsNoEditor\CarlaUE4\Content\Carla\Maps\OpenDrive |
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Hello @CandyMandy28 , could you finally add snow to your town ? |
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Hello! Our maps are composed by many fbx so is not possible to get a single fbx. What you can do is build CARLA from source and then open maps and export the used .uassets as fbx. ".xodr" files will be placed in CARLA_ROOT\Unreal\CarlaUE4\Content\Carla\Maps\OpenDrive for towns from 1 to 10, for the largemaps there will be in C:\carla\Unreal\CarlaUnreal\Content\Carla\Maps\Town1X\OpenDrive Useful links for this tasks: |
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I'm working on a project with Carla where I just want to add leaves or snow onto the default towns, but I can't find the fbx and xodr files for the default towns (Town01, Town02,... etc.)
How would I export them? Or is there a place where I can get these files?
And then, when I import the modified files using the script, is it okay to keep the name as is?
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