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Reference coordinate system of the get_angular_velocity() method #8437

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adq-24 opened this issue Dec 3, 2024 · 2 comments
Open

Reference coordinate system of the get_angular_velocity() method #8437

adq-24 opened this issue Dec 3, 2024 · 2 comments

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@adq-24
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adq-24 commented Dec 3, 2024

Hello everyone,
I have a question about the methods get_velocity() and get_angular_velocity() of a carla.Vehicle. Are the calculated velocities related to the global coordinate system of CARLA or to the local coordinate system of the vehicle? Unfortunately, I could not find any information on this in the documentation.

Many thanks in advance.

@tqlblzj
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tqlblzj commented Dec 14, 2024

I have the same problem and i find the set_angular_velocity useless, do you have any progress? Can you use set_angular_velocity and set_velocity() properly?

@Ratarang
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It is explained in carla.Rotation: "Class that represents a 3D rotation and therefore, an orientation in space. CARLA uses the Unreal Engine coordinates system. This is a Z-up left-handed system."

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