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pngrutil.c
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pngrutil.c
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/* pngrutil.c - utilities to read a PNG file
*
* Copyright (c) 2018-2024 Cosmin Truta
* Copyright (c) 1998-2002,2004,2006-2018 Glenn Randers-Pehrson
* Copyright (c) 1996-1997 Andreas Dilger
* Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file contains routines that are only called from within
* libpng itself during the course of reading an image.
*/
#include "pngpriv.h"
#ifdef PNG_READ_SUPPORTED
png_uint_32 PNGAPI
png_get_uint_31(png_const_structrp png_ptr, png_const_bytep buf)
{
png_uint_32 uval = png_get_uint_32(buf);
if (uval > PNG_UINT_31_MAX)
png_error(png_ptr, "PNG unsigned integer out of range");
return uval;
}
#if defined(PNG_READ_gAMA_SUPPORTED) || defined(PNG_READ_cHRM_SUPPORTED)
/* The following is a variation on the above for use with the fixed
* point values used for gAMA and cHRM. Instead of png_error it
* issues a warning and returns (-1) - an invalid value because both
* gAMA and cHRM use *unsigned* integers for fixed point values.
*/
#define PNG_FIXED_ERROR (-1)
static png_fixed_point /* PRIVATE */
png_get_fixed_point(png_structrp png_ptr, png_const_bytep buf)
{
png_uint_32 uval = png_get_uint_32(buf);
if (uval <= PNG_UINT_31_MAX)
return (png_fixed_point)uval; /* known to be in range */
/* The caller can turn off the warning by passing NULL. */
if (png_ptr != NULL)
png_warning(png_ptr, "PNG fixed point integer out of range");
return PNG_FIXED_ERROR;
}
#endif
#ifdef PNG_READ_INT_FUNCTIONS_SUPPORTED
/* NOTE: the read macros will obscure these definitions, so that if
* PNG_USE_READ_MACROS is set the library will not use them internally,
* but the APIs will still be available externally.
*
* The parentheses around "PNGAPI function_name" in the following three
* functions are necessary because they allow the macros to co-exist with
* these (unused but exported) functions.
*/
/* Grab an unsigned 32-bit integer from a buffer in big-endian format. */
png_uint_32 (PNGAPI
png_get_uint_32)(png_const_bytep buf)
{
png_uint_32 uval =
((png_uint_32)(*(buf )) << 24) +
((png_uint_32)(*(buf + 1)) << 16) +
((png_uint_32)(*(buf + 2)) << 8) +
((png_uint_32)(*(buf + 3)) ) ;
return uval;
}
/* Grab a signed 32-bit integer from a buffer in big-endian format. The
* data is stored in the PNG file in two's complement format and there
* is no guarantee that a 'png_int_32' is exactly 32 bits, therefore
* the following code does a two's complement to native conversion.
*/
png_int_32 (PNGAPI
png_get_int_32)(png_const_bytep buf)
{
png_uint_32 uval = png_get_uint_32(buf);
if ((uval & 0x80000000) == 0) /* non-negative */
return (png_int_32)uval;
uval = (uval ^ 0xffffffff) + 1; /* 2's complement: -x = ~x+1 */
if ((uval & 0x80000000) == 0) /* no overflow */
return -(png_int_32)uval;
/* The following has to be safe; this function only gets called on PNG data
* and if we get here that data is invalid. 0 is the most safe value and
* if not then an attacker would surely just generate a PNG with 0 instead.
*/
return 0;
}
/* Grab an unsigned 16-bit integer from a buffer in big-endian format. */
png_uint_16 (PNGAPI
png_get_uint_16)(png_const_bytep buf)
{
/* ANSI-C requires an int value to accommodate at least 16 bits so this
* works and allows the compiler not to worry about possible narrowing
* on 32-bit systems. (Pre-ANSI systems did not make integers smaller
* than 16 bits either.)
*/
unsigned int val =
((unsigned int)(*buf) << 8) +
((unsigned int)(*(buf + 1)));
return (png_uint_16)val;
}
#endif /* READ_INT_FUNCTIONS */
/* Read and check the PNG file signature */
void /* PRIVATE */
png_read_sig(png_structrp png_ptr, png_inforp info_ptr)
{
size_t num_checked, num_to_check;
/* Exit if the user application does not expect a signature. */
if (png_ptr->sig_bytes >= 8)
return;
num_checked = png_ptr->sig_bytes;
num_to_check = 8 - num_checked;
#ifdef PNG_IO_STATE_SUPPORTED
png_ptr->io_state = PNG_IO_READING | PNG_IO_SIGNATURE;
#endif
/* The signature must be serialized in a single I/O call. */
png_read_data(png_ptr, &(info_ptr->signature[num_checked]), num_to_check);
png_ptr->sig_bytes = 8;
if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check) != 0)
{
if (num_checked < 4 &&
png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4) != 0)
png_error(png_ptr, "Not a PNG file");
else
png_error(png_ptr, "PNG file corrupted by ASCII conversion");
}
if (num_checked < 3)
png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
}
/* Read the chunk header (length + type name).
* Put the type name into png_ptr->chunk_name, and return the length.
*/
png_uint_32 /* PRIVATE */
png_read_chunk_header(png_structrp png_ptr)
{
png_byte buf[8];
png_uint_32 length;
#ifdef PNG_IO_STATE_SUPPORTED
png_ptr->io_state = PNG_IO_READING | PNG_IO_CHUNK_HDR;
#endif
/* Read the length and the chunk name.
* This must be performed in a single I/O call.
*/
png_read_data(png_ptr, buf, 8);
length = png_get_uint_31(png_ptr, buf);
/* Put the chunk name into png_ptr->chunk_name. */
png_ptr->chunk_name = PNG_CHUNK_FROM_STRING(buf+4);
png_debug2(0, "Reading chunk typeid = 0x%lx, length = %lu",
(unsigned long)png_ptr->chunk_name, (unsigned long)length);
/* Reset the crc and run it over the chunk name. */
png_reset_crc(png_ptr);
png_calculate_crc(png_ptr, buf + 4, 4);
/* Check to see if chunk name is valid. */
png_check_chunk_name(png_ptr, png_ptr->chunk_name);
/* Check for too-large chunk length */
png_check_chunk_length(png_ptr, length);
#ifdef PNG_IO_STATE_SUPPORTED
png_ptr->io_state = PNG_IO_READING | PNG_IO_CHUNK_DATA;
#endif
return length;
}
/* Read data, and (optionally) run it through the CRC. */
void /* PRIVATE */
png_crc_read(png_structrp png_ptr, png_bytep buf, png_uint_32 length)
{
if (png_ptr == NULL)
return;
png_read_data(png_ptr, buf, length);
png_calculate_crc(png_ptr, buf, length);
}
/* Optionally skip data and then check the CRC. Depending on whether we
* are reading an ancillary or critical chunk, and how the program has set
* things up, we may calculate the CRC on the data and print a message.
* Returns '1' if there was a CRC error, '0' otherwise.
*/
int /* PRIVATE */
png_crc_finish(png_structrp png_ptr, png_uint_32 skip)
{
/* The size of the local buffer for inflate is a good guess as to a
* reasonable size to use for buffering reads from the application.
*/
while (skip > 0)
{
png_uint_32 len;
png_byte tmpbuf[PNG_INFLATE_BUF_SIZE];
len = (sizeof tmpbuf);
if (len > skip)
len = skip;
skip -= len;
png_crc_read(png_ptr, tmpbuf, len);
}
if (png_crc_error(png_ptr) != 0)
{
if (PNG_CHUNK_ANCILLARY(png_ptr->chunk_name) != 0 ?
(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN) == 0 :
(png_ptr->flags & PNG_FLAG_CRC_CRITICAL_USE) != 0)
{
png_chunk_warning(png_ptr, "CRC error");
}
else
png_chunk_error(png_ptr, "CRC error");
return 1;
}
return 0;
}
/* Compare the CRC stored in the PNG file with that calculated by libpng from
* the data it has read thus far.
*/
int /* PRIVATE */
png_crc_error(png_structrp png_ptr)
{
png_byte crc_bytes[4];
png_uint_32 crc;
int need_crc = 1;
if (PNG_CHUNK_ANCILLARY(png_ptr->chunk_name) != 0)
{
if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) ==
(PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN))
need_crc = 0;
}
else /* critical */
{
if ((png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE) != 0)
need_crc = 0;
}
#ifdef PNG_IO_STATE_SUPPORTED
png_ptr->io_state = PNG_IO_READING | PNG_IO_CHUNK_CRC;
#endif
/* The chunk CRC must be serialized in a single I/O call. */
png_read_data(png_ptr, crc_bytes, 4);
if (need_crc != 0)
{
crc = png_get_uint_32(crc_bytes);
return crc != png_ptr->crc;
}
else
return 0;
}
#if defined(PNG_READ_iCCP_SUPPORTED) || defined(PNG_READ_iTXt_SUPPORTED) ||\
defined(PNG_READ_pCAL_SUPPORTED) || defined(PNG_READ_sCAL_SUPPORTED) ||\
defined(PNG_READ_sPLT_SUPPORTED) || defined(PNG_READ_tEXt_SUPPORTED) ||\
defined(PNG_READ_zTXt_SUPPORTED) || defined(PNG_SEQUENTIAL_READ_SUPPORTED)
/* Manage the read buffer; this simply reallocates the buffer if it is not small
* enough (or if it is not allocated). The routine returns a pointer to the
* buffer; if an error occurs and 'warn' is set the routine returns NULL, else
* it will call png_error (via png_malloc) on failure. (warn == 2 means
* 'silent').
*/
static png_bytep
png_read_buffer(png_structrp png_ptr, png_alloc_size_t new_size, int warn)
{
png_bytep buffer = png_ptr->read_buffer;
if (buffer != NULL && new_size > png_ptr->read_buffer_size)
{
png_ptr->read_buffer = NULL;
png_ptr->read_buffer_size = 0;
png_free(png_ptr, buffer);
buffer = NULL;
}
if (buffer == NULL)
{
buffer = png_voidcast(png_bytep, png_malloc_base(png_ptr, new_size));
if (buffer != NULL)
{
memset(buffer, 0, new_size); /* just in case */
png_ptr->read_buffer = buffer;
png_ptr->read_buffer_size = new_size;
}
else if (warn < 2) /* else silent */
{
if (warn != 0)
png_chunk_warning(png_ptr, "insufficient memory to read chunk");
else
png_chunk_error(png_ptr, "insufficient memory to read chunk");
}
}
return buffer;
}
#endif /* READ_iCCP|iTXt|pCAL|sCAL|sPLT|tEXt|zTXt|SEQUENTIAL_READ */
/* png_inflate_claim: claim the zstream for some nefarious purpose that involves
* decompression. Returns Z_OK on success, else a zlib error code. It checks
* the owner but, in final release builds, just issues a warning if some other
* chunk apparently owns the stream. Prior to release it does a png_error.
*/
static int
png_inflate_claim(png_structrp png_ptr, png_uint_32 owner)
{
if (png_ptr->zowner != 0)
{
char msg[64];
PNG_STRING_FROM_CHUNK(msg, png_ptr->zowner);
/* So the message that results is "<chunk> using zstream"; this is an
* internal error, but is very useful for debugging. i18n requirements
* are minimal.
*/
(void)png_safecat(msg, (sizeof msg), 4, " using zstream");
#if PNG_RELEASE_BUILD
png_chunk_warning(png_ptr, msg);
png_ptr->zowner = 0;
#else
png_chunk_error(png_ptr, msg);
#endif
}
/* Implementation note: unlike 'png_deflate_claim' this internal function
* does not take the size of the data as an argument. Some efficiency could
* be gained by using this when it is known *if* the zlib stream itself does
* not record the number; however, this is an illusion: the original writer
* of the PNG may have selected a lower window size, and we really must
* follow that because, for systems with with limited capabilities, we
* would otherwise reject the application's attempts to use a smaller window
* size (zlib doesn't have an interface to say "this or lower"!).
*
* inflateReset2 was added to zlib 1.2.4; before this the window could not be
* reset, therefore it is necessary to always allocate the maximum window
* size with earlier zlibs just in case later compressed chunks need it.
*/
{
int ret; /* zlib return code */
#if ZLIB_VERNUM >= 0x1240
int window_bits = 0;
# if defined(PNG_SET_OPTION_SUPPORTED) && defined(PNG_MAXIMUM_INFLATE_WINDOW)
if (((png_ptr->options >> PNG_MAXIMUM_INFLATE_WINDOW) & 3) ==
PNG_OPTION_ON)
{
window_bits = 15;
png_ptr->zstream_start = 0; /* fixed window size */
}
else
{
png_ptr->zstream_start = 1;
}
# endif
#endif /* ZLIB_VERNUM >= 0x1240 */
/* Set this for safety, just in case the previous owner left pointers to
* memory allocations.
*/
png_ptr->zstream.next_in = NULL;
png_ptr->zstream.avail_in = 0;
png_ptr->zstream.next_out = NULL;
png_ptr->zstream.avail_out = 0;
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED) != 0)
{
#if ZLIB_VERNUM >= 0x1240
ret = inflateReset2(&png_ptr->zstream, window_bits);
#else
ret = inflateReset(&png_ptr->zstream);
#endif
}
else
{
#if ZLIB_VERNUM >= 0x1240
ret = inflateInit2(&png_ptr->zstream, window_bits);
#else
ret = inflateInit(&png_ptr->zstream);
#endif
if (ret == Z_OK)
png_ptr->flags |= PNG_FLAG_ZSTREAM_INITIALIZED;
}
#ifdef PNG_DISABLE_ADLER32_CHECK_SUPPORTED
if (((png_ptr->options >> PNG_IGNORE_ADLER32) & 3) == PNG_OPTION_ON)
/* Turn off validation of the ADLER32 checksum in IDAT chunks */
ret = inflateValidate(&png_ptr->zstream, 0);
#endif
if (ret == Z_OK)
png_ptr->zowner = owner;
else
png_zstream_error(png_ptr, ret);
return ret;
}
#ifdef window_bits
# undef window_bits
#endif
}
#if ZLIB_VERNUM >= 0x1240
/* Handle the start of the inflate stream if we called inflateInit2(strm,0);
* in this case some zlib versions skip validation of the CINFO field and, in
* certain circumstances, libpng may end up displaying an invalid image, in
* contrast to implementations that call zlib in the normal way (e.g. libpng
* 1.5).
*/
int /* PRIVATE */
png_zlib_inflate(png_structrp png_ptr, int flush)
{
if (png_ptr->zstream_start && png_ptr->zstream.avail_in > 0)
{
if ((*png_ptr->zstream.next_in >> 4) > 7)
{
png_ptr->zstream.msg = "invalid window size (libpng)";
return Z_DATA_ERROR;
}
png_ptr->zstream_start = 0;
}
return inflate(&png_ptr->zstream, flush);
}
#endif /* Zlib >= 1.2.4 */
#ifdef PNG_READ_COMPRESSED_TEXT_SUPPORTED
#if defined(PNG_READ_zTXt_SUPPORTED) || defined (PNG_READ_iTXt_SUPPORTED)
/* png_inflate now returns zlib error codes including Z_OK and Z_STREAM_END to
* allow the caller to do multiple calls if required. If the 'finish' flag is
* set Z_FINISH will be passed to the final inflate() call and Z_STREAM_END must
* be returned or there has been a problem, otherwise Z_SYNC_FLUSH is used and
* Z_OK or Z_STREAM_END will be returned on success.
*
* The input and output sizes are updated to the actual amounts of data consumed
* or written, not the amount available (as in a z_stream). The data pointers
* are not changed, so the next input is (data+input_size) and the next
* available output is (output+output_size).
*/
static int
png_inflate(png_structrp png_ptr, png_uint_32 owner, int finish,
/* INPUT: */ png_const_bytep input, png_uint_32p input_size_ptr,
/* OUTPUT: */ png_bytep output, png_alloc_size_t *output_size_ptr)
{
if (png_ptr->zowner == owner) /* Else not claimed */
{
int ret;
png_alloc_size_t avail_out = *output_size_ptr;
png_uint_32 avail_in = *input_size_ptr;
/* zlib can't necessarily handle more than 65535 bytes at once (i.e. it
* can't even necessarily handle 65536 bytes) because the type uInt is
* "16 bits or more". Consequently it is necessary to chunk the input to
* zlib. This code uses ZLIB_IO_MAX, from pngpriv.h, as the maximum (the
* maximum value that can be stored in a uInt.) It is possible to set
* ZLIB_IO_MAX to a lower value in pngpriv.h and this may sometimes have
* a performance advantage, because it reduces the amount of data accessed
* at each step and that may give the OS more time to page it in.
*/
png_ptr->zstream.next_in = PNGZ_INPUT_CAST(input);
/* avail_in and avail_out are set below from 'size' */
png_ptr->zstream.avail_in = 0;
png_ptr->zstream.avail_out = 0;
/* Read directly into the output if it is available (this is set to
* a local buffer below if output is NULL).
*/
if (output != NULL)
png_ptr->zstream.next_out = output;
do
{
uInt avail;
Byte local_buffer[PNG_INFLATE_BUF_SIZE];
/* zlib INPUT BUFFER */
/* The setting of 'avail_in' used to be outside the loop; by setting it
* inside it is possible to chunk the input to zlib and simply rely on
* zlib to advance the 'next_in' pointer. This allows arbitrary
* amounts of data to be passed through zlib at the unavoidable cost of
* requiring a window save (memcpy of up to 32768 output bytes)
* every ZLIB_IO_MAX input bytes.
*/
avail_in += png_ptr->zstream.avail_in; /* not consumed last time */
avail = ZLIB_IO_MAX;
if (avail_in < avail)
avail = (uInt)avail_in; /* safe: < than ZLIB_IO_MAX */
avail_in -= avail;
png_ptr->zstream.avail_in = avail;
/* zlib OUTPUT BUFFER */
avail_out += png_ptr->zstream.avail_out; /* not written last time */
avail = ZLIB_IO_MAX; /* maximum zlib can process */
if (output == NULL)
{
/* Reset the output buffer each time round if output is NULL and
* make available the full buffer, up to 'remaining_space'
*/
png_ptr->zstream.next_out = local_buffer;
if ((sizeof local_buffer) < avail)
avail = (sizeof local_buffer);
}
if (avail_out < avail)
avail = (uInt)avail_out; /* safe: < ZLIB_IO_MAX */
png_ptr->zstream.avail_out = avail;
avail_out -= avail;
/* zlib inflate call */
/* In fact 'avail_out' may be 0 at this point, that happens at the end
* of the read when the final LZ end code was not passed at the end of
* the previous chunk of input data. Tell zlib if we have reached the
* end of the output buffer.
*/
ret = PNG_INFLATE(png_ptr, avail_out > 0 ? Z_NO_FLUSH :
(finish ? Z_FINISH : Z_SYNC_FLUSH));
} while (ret == Z_OK);
/* For safety kill the local buffer pointer now */
if (output == NULL)
png_ptr->zstream.next_out = NULL;
/* Claw back the 'size' and 'remaining_space' byte counts. */
avail_in += png_ptr->zstream.avail_in;
avail_out += png_ptr->zstream.avail_out;
/* Update the input and output sizes; the updated values are the amount
* consumed or written, effectively the inverse of what zlib uses.
*/
if (avail_out > 0)
*output_size_ptr -= avail_out;
if (avail_in > 0)
*input_size_ptr -= avail_in;
/* Ensure png_ptr->zstream.msg is set (even in the success case!) */
png_zstream_error(png_ptr, ret);
return ret;
}
else
{
/* This is a bad internal error. The recovery assigns to the zstream msg
* pointer, which is not owned by the caller, but this is safe; it's only
* used on errors!
*/
png_ptr->zstream.msg = PNGZ_MSG_CAST("zstream unclaimed");
return Z_STREAM_ERROR;
}
}
/*
* Decompress trailing data in a chunk. The assumption is that read_buffer
* points at an allocated area holding the contents of a chunk with a
* trailing compressed part. What we get back is an allocated area
* holding the original prefix part and an uncompressed version of the
* trailing part (the malloc area passed in is freed).
*/
static int
png_decompress_chunk(png_structrp png_ptr,
png_uint_32 chunklength, png_uint_32 prefix_size,
png_alloc_size_t *newlength /* must be initialized to the maximum! */,
int terminate /*add a '\0' to the end of the uncompressed data*/)
{
/* TODO: implement different limits for different types of chunk.
*
* The caller supplies *newlength set to the maximum length of the
* uncompressed data, but this routine allocates space for the prefix and
* maybe a '\0' terminator too. We have to assume that 'prefix_size' is
* limited only by the maximum chunk size.
*/
png_alloc_size_t limit = PNG_SIZE_MAX;
# ifdef PNG_SET_USER_LIMITS_SUPPORTED
if (png_ptr->user_chunk_malloc_max > 0 &&
png_ptr->user_chunk_malloc_max < limit)
limit = png_ptr->user_chunk_malloc_max;
# elif PNG_USER_CHUNK_MALLOC_MAX > 0
if (PNG_USER_CHUNK_MALLOC_MAX < limit)
limit = PNG_USER_CHUNK_MALLOC_MAX;
# endif
if (limit >= prefix_size + (terminate != 0))
{
int ret;
limit -= prefix_size + (terminate != 0);
if (limit < *newlength)
*newlength = limit;
/* Now try to claim the stream. */
ret = png_inflate_claim(png_ptr, png_ptr->chunk_name);
if (ret == Z_OK)
{
png_uint_32 lzsize = chunklength - prefix_size;
ret = png_inflate(png_ptr, png_ptr->chunk_name, 1/*finish*/,
/* input: */ png_ptr->read_buffer + prefix_size, &lzsize,
/* output: */ NULL, newlength);
if (ret == Z_STREAM_END)
{
/* Use 'inflateReset' here, not 'inflateReset2' because this
* preserves the previously decided window size (otherwise it would
* be necessary to store the previous window size.) In practice
* this doesn't matter anyway, because png_inflate will call inflate
* with Z_FINISH in almost all cases, so the window will not be
* maintained.
*/
if (inflateReset(&png_ptr->zstream) == Z_OK)
{
/* Because of the limit checks above we know that the new,
* expanded, size will fit in a size_t (let alone an
* png_alloc_size_t). Use png_malloc_base here to avoid an
* extra OOM message.
*/
png_alloc_size_t new_size = *newlength;
png_alloc_size_t buffer_size = prefix_size + new_size +
(terminate != 0);
png_bytep text = png_voidcast(png_bytep, png_malloc_base(png_ptr,
buffer_size));
if (text != NULL)
{
memset(text, 0, buffer_size);
ret = png_inflate(png_ptr, png_ptr->chunk_name, 1/*finish*/,
png_ptr->read_buffer + prefix_size, &lzsize,
text + prefix_size, newlength);
if (ret == Z_STREAM_END)
{
if (new_size == *newlength)
{
if (terminate != 0)
text[prefix_size + *newlength] = 0;
if (prefix_size > 0)
memcpy(text, png_ptr->read_buffer, prefix_size);
{
png_bytep old_ptr = png_ptr->read_buffer;
png_ptr->read_buffer = text;
png_ptr->read_buffer_size = buffer_size;
text = old_ptr; /* freed below */
}
}
else
{
/* The size changed on the second read, there can be no
* guarantee that anything is correct at this point.
* The 'msg' pointer has been set to "unexpected end of
* LZ stream", which is fine, but return an error code
* that the caller won't accept.
*/
ret = PNG_UNEXPECTED_ZLIB_RETURN;
}
}
else if (ret == Z_OK)
ret = PNG_UNEXPECTED_ZLIB_RETURN; /* for safety */
/* Free the text pointer (this is the old read_buffer on
* success)
*/
png_free(png_ptr, text);
/* This really is very benign, but it's still an error because
* the extra space may otherwise be used as a Trojan Horse.
*/
if (ret == Z_STREAM_END &&
chunklength - prefix_size != lzsize)
png_chunk_benign_error(png_ptr, "extra compressed data");
}
else
{
/* Out of memory allocating the buffer */
ret = Z_MEM_ERROR;
png_zstream_error(png_ptr, Z_MEM_ERROR);
}
}
else
{
/* inflateReset failed, store the error message */
png_zstream_error(png_ptr, ret);
ret = PNG_UNEXPECTED_ZLIB_RETURN;
}
}
else if (ret == Z_OK)
ret = PNG_UNEXPECTED_ZLIB_RETURN;
/* Release the claimed stream */
png_ptr->zowner = 0;
}
else /* the claim failed */ if (ret == Z_STREAM_END) /* impossible! */
ret = PNG_UNEXPECTED_ZLIB_RETURN;
return ret;
}
else
{
/* Application/configuration limits exceeded */
png_zstream_error(png_ptr, Z_MEM_ERROR);
return Z_MEM_ERROR;
}
}
#endif /* READ_zTXt || READ_iTXt */
#endif /* READ_COMPRESSED_TEXT */
#ifdef PNG_READ_iCCP_SUPPORTED
/* Perform a partial read and decompress, producing 'avail_out' bytes and
* reading from the current chunk as required.
*/
static int
png_inflate_read(png_structrp png_ptr, png_bytep read_buffer, uInt read_size,
png_uint_32p chunk_bytes, png_bytep next_out, png_alloc_size_t *out_size,
int finish)
{
if (png_ptr->zowner == png_ptr->chunk_name)
{
int ret;
/* next_in and avail_in must have been initialized by the caller. */
png_ptr->zstream.next_out = next_out;
png_ptr->zstream.avail_out = 0; /* set in the loop */
do
{
if (png_ptr->zstream.avail_in == 0)
{
if (read_size > *chunk_bytes)
read_size = (uInt)*chunk_bytes;
*chunk_bytes -= read_size;
if (read_size > 0)
png_crc_read(png_ptr, read_buffer, read_size);
png_ptr->zstream.next_in = read_buffer;
png_ptr->zstream.avail_in = read_size;
}
if (png_ptr->zstream.avail_out == 0)
{
uInt avail = ZLIB_IO_MAX;
if (avail > *out_size)
avail = (uInt)*out_size;
*out_size -= avail;
png_ptr->zstream.avail_out = avail;
}
/* Use Z_SYNC_FLUSH when there is no more chunk data to ensure that all
* the available output is produced; this allows reading of truncated
* streams.
*/
ret = PNG_INFLATE(png_ptr, *chunk_bytes > 0 ?
Z_NO_FLUSH : (finish ? Z_FINISH : Z_SYNC_FLUSH));
}
while (ret == Z_OK && (*out_size > 0 || png_ptr->zstream.avail_out > 0));
*out_size += png_ptr->zstream.avail_out;
png_ptr->zstream.avail_out = 0; /* Should not be required, but is safe */
/* Ensure the error message pointer is always set: */
png_zstream_error(png_ptr, ret);
return ret;
}
else
{
png_ptr->zstream.msg = PNGZ_MSG_CAST("zstream unclaimed");
return Z_STREAM_ERROR;
}
}
#endif /* READ_iCCP */
/* Read and check the IDHR chunk */
void /* PRIVATE */
png_handle_IHDR(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
{
png_byte buf[13];
png_uint_32 width, height;
int bit_depth, color_type, compression_type, filter_type;
int interlace_type;
png_debug(1, "in png_handle_IHDR");
if ((png_ptr->mode & PNG_HAVE_IHDR) != 0)
png_chunk_error(png_ptr, "out of place");
/* Check the length */
if (length != 13)
png_chunk_error(png_ptr, "invalid");
png_ptr->mode |= PNG_HAVE_IHDR;
png_crc_read(png_ptr, buf, 13);
png_crc_finish(png_ptr, 0);
width = png_get_uint_31(png_ptr, buf);
height = png_get_uint_31(png_ptr, buf + 4);
bit_depth = buf[8];
color_type = buf[9];
compression_type = buf[10];
filter_type = buf[11];
interlace_type = buf[12];
/* Set internal variables */
png_ptr->width = width;
png_ptr->height = height;
png_ptr->bit_depth = (png_byte)bit_depth;
png_ptr->interlaced = (png_byte)interlace_type;
png_ptr->color_type = (png_byte)color_type;
#ifdef PNG_MNG_FEATURES_SUPPORTED
png_ptr->filter_type = (png_byte)filter_type;
#endif
png_ptr->compression_type = (png_byte)compression_type;
/* Find number of channels */
switch (png_ptr->color_type)
{
default: /* invalid, png_set_IHDR calls png_error */
case PNG_COLOR_TYPE_GRAY:
case PNG_COLOR_TYPE_PALETTE:
png_ptr->channels = 1;
break;
case PNG_COLOR_TYPE_RGB:
png_ptr->channels = 3;
break;
case PNG_COLOR_TYPE_GRAY_ALPHA:
png_ptr->channels = 2;
break;
case PNG_COLOR_TYPE_RGB_ALPHA:
png_ptr->channels = 4;
break;
}
/* Set up other useful info */
png_ptr->pixel_depth = (png_byte)(png_ptr->bit_depth * png_ptr->channels);
png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, png_ptr->width);
png_debug1(3, "bit_depth = %d", png_ptr->bit_depth);
png_debug1(3, "channels = %d", png_ptr->channels);
png_debug1(3, "rowbytes = %lu", (unsigned long)png_ptr->rowbytes);
png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth,
color_type, interlace_type, compression_type, filter_type);
}
/* Read and check the palette */
void /* PRIVATE */
png_handle_PLTE(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length)
{
png_color palette[PNG_MAX_PALETTE_LENGTH];
int max_palette_length, num, i;
#ifdef PNG_POINTER_INDEXING_SUPPORTED
png_colorp pal_ptr;
#endif
png_debug(1, "in png_handle_PLTE");
if ((png_ptr->mode & PNG_HAVE_IHDR) == 0)
png_chunk_error(png_ptr, "missing IHDR");
/* Moved to before the 'after IDAT' check below because otherwise duplicate
* PLTE chunks are potentially ignored (the spec says there shall not be more
* than one PLTE, the error is not treated as benign, so this check trumps
* the requirement that PLTE appears before IDAT.)
*/
else if ((png_ptr->mode & PNG_HAVE_PLTE) != 0)
png_chunk_error(png_ptr, "duplicate");
else if ((png_ptr->mode & PNG_HAVE_IDAT) != 0)
{
/* This is benign because the non-benign error happened before, when an
* IDAT was encountered in a color-mapped image with no PLTE.
*/
png_crc_finish(png_ptr, length);
png_chunk_benign_error(png_ptr, "out of place");
return;
}
png_ptr->mode |= PNG_HAVE_PLTE;
if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) == 0)
{
png_crc_finish(png_ptr, length);
png_chunk_benign_error(png_ptr, "ignored in grayscale PNG");
return;
}
#ifndef PNG_READ_OPT_PLTE_SUPPORTED
if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)
{
png_crc_finish(png_ptr, length);
return;
}
#endif
if (length > 3*PNG_MAX_PALETTE_LENGTH || length % 3)
{
png_crc_finish(png_ptr, length);
if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)
png_chunk_benign_error(png_ptr, "invalid");
else
png_chunk_error(png_ptr, "invalid");
return;
}
/* The cast is safe because 'length' is less than 3*PNG_MAX_PALETTE_LENGTH */
num = (int)length / 3;
/* If the palette has 256 or fewer entries but is too large for the bit
* depth, we don't issue an error, to preserve the behavior of previous
* libpng versions. We silently truncate the unused extra palette entries
* here.
*/
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
max_palette_length = (1 << png_ptr->bit_depth);
else
max_palette_length = PNG_MAX_PALETTE_LENGTH;
if (num > max_palette_length)
num = max_palette_length;
#ifdef PNG_POINTER_INDEXING_SUPPORTED
for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++)
{
png_byte buf[3];
png_crc_read(png_ptr, buf, 3);
pal_ptr->red = buf[0];
pal_ptr->green = buf[1];
pal_ptr->blue = buf[2];
}
#else
for (i = 0; i < num; i++)
{