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I am implementing asynchronous Server Streaming to implement PushService.
It keeps the RpcHandler addresses requested by multiple clients in the queue, and tries to write to the RpcHandler at a specific point in time.
However, if the client is disconnected before writing, a crash occurs.
Can't you check if the client is connected?
The text was updated successfully, but these errors were encountered:
I am implementing asynchronous Server Streaming to implement PushService.
It keeps the RpcHandler addresses requested by multiple clients in the queue, and tries to write to the RpcHandler at a specific point in time.
However, if the client is disconnected before writing, a crash occurs.
Can't you check if the client is connected?
The text was updated successfully, but these errors were encountered: