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sast_process.py
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sast_process.py
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#copyright (c) 2020 PaddlePaddle Authors. All Rights Reserve.
#
#Licensed under the Apache License, Version 2.0 (the "License");
#you may not use this file except in compliance with the License.
#You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#Unless required by applicable law or agreed to in writing, software
#distributed under the License is distributed on an "AS IS" BASIS,
#WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#See the License for the specific language governing permissions and
#limitations under the License.
"""
This part code is refered from:
https://github.com/songdejia/EAST/blob/master/data_utils.py
"""
import math
import cv2
import numpy as np
import json
import sys
import os
__all__ = ['SASTProcessTrain']
class SASTProcessTrain(object):
def __init__(self,
image_shape=[512, 512],
min_crop_size=24,
min_crop_side_ratio=0.3,
min_text_size=10,
max_text_size=512,
**kwargs):
self.input_size = image_shape[1]
self.min_crop_size = min_crop_size
self.min_crop_side_ratio = min_crop_side_ratio
self.min_text_size = min_text_size
self.max_text_size = max_text_size
def quad_area(self, poly):
"""
compute area of a polygon
:param poly:
:return:
"""
edge = [(poly[1][0] - poly[0][0]) * (poly[1][1] + poly[0][1]),
(poly[2][0] - poly[1][0]) * (poly[2][1] + poly[1][1]),
(poly[3][0] - poly[2][0]) * (poly[3][1] + poly[2][1]),
(poly[0][0] - poly[3][0]) * (poly[0][1] + poly[3][1])]
return np.sum(edge) / 2.
def gen_quad_from_poly(self, poly):
"""
Generate min area quad from poly.
"""
point_num = poly.shape[0]
min_area_quad = np.zeros((4, 2), dtype=np.float32)
if True:
rect = cv2.minAreaRect(poly.astype(
np.int32)) # (center (x,y), (width, height), angle of rotation)
center_point = rect[0]
box = np.array(cv2.boxPoints(rect))
first_point_idx = 0
min_dist = 1e4
for i in range(4):
dist = np.linalg.norm(box[(i + 0) % 4] - poly[0]) + \
np.linalg.norm(box[(i + 1) % 4] - poly[point_num // 2 - 1]) + \
np.linalg.norm(box[(i + 2) % 4] - poly[point_num // 2]) + \
np.linalg.norm(box[(i + 3) % 4] - poly[-1])
if dist < min_dist:
min_dist = dist
first_point_idx = i
for i in range(4):
min_area_quad[i] = box[(first_point_idx + i) % 4]
return min_area_quad
def check_and_validate_polys(self, polys, tags, xxx_todo_changeme):
"""
check so that the text poly is in the same direction,
and also filter some invalid polygons
:param polys:
:param tags:
:return:
"""
(h, w) = xxx_todo_changeme
if polys.shape[0] == 0:
return polys, np.array([]), np.array([])
polys[:, :, 0] = np.clip(polys[:, :, 0], 0, w - 1)
polys[:, :, 1] = np.clip(polys[:, :, 1], 0, h - 1)
validated_polys = []
validated_tags = []
hv_tags = []
for poly, tag in zip(polys, tags):
quad = self.gen_quad_from_poly(poly)
p_area = self.quad_area(quad)
if abs(p_area) < 1:
print('invalid poly')
continue
if p_area > 0:
if tag == False:
print('poly in wrong direction')
tag = True # reversed cases should be ignore
poly = poly[(0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2,
1), :]
quad = quad[(0, 3, 2, 1), :]
len_w = np.linalg.norm(quad[0] - quad[1]) + np.linalg.norm(quad[3] -
quad[2])
len_h = np.linalg.norm(quad[0] - quad[3]) + np.linalg.norm(quad[1] -
quad[2])
hv_tag = 1
if len_w * 2.0 < len_h:
hv_tag = 0
validated_polys.append(poly)
validated_tags.append(tag)
hv_tags.append(hv_tag)
return np.array(validated_polys), np.array(validated_tags), np.array(
hv_tags)
def crop_area(self,
im,
polys,
tags,
hv_tags,
crop_background=False,
max_tries=25):
"""
make random crop from the input image
:param im:
:param polys:
:param tags:
:param crop_background:
:param max_tries: 50 -> 25
:return:
"""
h, w, _ = im.shape
pad_h = h // 10
pad_w = w // 10
h_array = np.zeros((h + pad_h * 2), dtype=np.int32)
w_array = np.zeros((w + pad_w * 2), dtype=np.int32)
for poly in polys:
poly = np.round(poly, decimals=0).astype(np.int32)
minx = np.min(poly[:, 0])
maxx = np.max(poly[:, 0])
w_array[minx + pad_w:maxx + pad_w] = 1
miny = np.min(poly[:, 1])
maxy = np.max(poly[:, 1])
h_array[miny + pad_h:maxy + pad_h] = 1
# ensure the cropped area not across a text
h_axis = np.where(h_array == 0)[0]
w_axis = np.where(w_array == 0)[0]
if len(h_axis) == 0 or len(w_axis) == 0:
return im, polys, tags, hv_tags
for i in range(max_tries):
xx = np.random.choice(w_axis, size=2)
xmin = np.min(xx) - pad_w
xmax = np.max(xx) - pad_w
xmin = np.clip(xmin, 0, w - 1)
xmax = np.clip(xmax, 0, w - 1)
yy = np.random.choice(h_axis, size=2)
ymin = np.min(yy) - pad_h
ymax = np.max(yy) - pad_h
ymin = np.clip(ymin, 0, h - 1)
ymax = np.clip(ymax, 0, h - 1)
# if xmax - xmin < ARGS.min_crop_side_ratio * w or \
# ymax - ymin < ARGS.min_crop_side_ratio * h:
if xmax - xmin < self.min_crop_size or \
ymax - ymin < self.min_crop_size:
# area too small
continue
if polys.shape[0] != 0:
poly_axis_in_area = (polys[:, :, 0] >= xmin) & (polys[:, :, 0] <= xmax) \
& (polys[:, :, 1] >= ymin) & (polys[:, :, 1] <= ymax)
selected_polys = np.where(
np.sum(poly_axis_in_area, axis=1) == 4)[0]
else:
selected_polys = []
if len(selected_polys) == 0:
# no text in this area
if crop_background:
return im[ymin : ymax + 1, xmin : xmax + 1, :], \
polys[selected_polys], tags[selected_polys], hv_tags[selected_polys]
else:
continue
im = im[ymin:ymax + 1, xmin:xmax + 1, :]
polys = polys[selected_polys]
tags = tags[selected_polys]
hv_tags = hv_tags[selected_polys]
polys[:, :, 0] -= xmin
polys[:, :, 1] -= ymin
return im, polys, tags, hv_tags
return im, polys, tags, hv_tags
def generate_direction_map(self, poly_quads, direction_map):
"""
"""
width_list = []
height_list = []
for quad in poly_quads:
quad_w = (np.linalg.norm(quad[0] - quad[1]) +
np.linalg.norm(quad[2] - quad[3])) / 2.0
quad_h = (np.linalg.norm(quad[0] - quad[3]) +
np.linalg.norm(quad[2] - quad[1])) / 2.0
width_list.append(quad_w)
height_list.append(quad_h)
norm_width = max(sum(width_list) / (len(width_list) + 1e-6), 1.0)
average_height = max(sum(height_list) / (len(height_list) + 1e-6), 1.0)
for quad in poly_quads:
direct_vector_full = (
(quad[1] + quad[2]) - (quad[0] + quad[3])) / 2.0
direct_vector = direct_vector_full / (
np.linalg.norm(direct_vector_full) + 1e-6) * norm_width
direction_label = tuple(
map(float, [
direct_vector[0], direct_vector[1], 1.0 / (average_height +
1e-6)
]))
cv2.fillPoly(direction_map,
quad.round().astype(np.int32)[np.newaxis, :, :],
direction_label)
return direction_map
def calculate_average_height(self, poly_quads):
"""
"""
height_list = []
for quad in poly_quads:
quad_h = (np.linalg.norm(quad[0] - quad[3]) +
np.linalg.norm(quad[2] - quad[1])) / 2.0
height_list.append(quad_h)
average_height = max(sum(height_list) / len(height_list), 1.0)
return average_height
def generate_tcl_label(self,
hw,
polys,
tags,
ds_ratio,
tcl_ratio=0.3,
shrink_ratio_of_width=0.15):
"""
Generate polygon.
"""
h, w = hw
h, w = int(h * ds_ratio), int(w * ds_ratio)
polys = polys * ds_ratio
score_map = np.zeros(
(
h,
w, ), dtype=np.float32)
tbo_map = np.zeros((h, w, 5), dtype=np.float32)
training_mask = np.ones(
(
h,
w, ), dtype=np.float32)
direction_map = np.ones((h, w, 3)) * np.array([0, 0, 1]).reshape(
[1, 1, 3]).astype(np.float32)
for poly_idx, poly_tag in enumerate(zip(polys, tags)):
poly = poly_tag[0]
tag = poly_tag[1]
# generate min_area_quad
min_area_quad, center_point = self.gen_min_area_quad_from_poly(poly)
min_area_quad_h = 0.5 * (
np.linalg.norm(min_area_quad[0] - min_area_quad[3]) +
np.linalg.norm(min_area_quad[1] - min_area_quad[2]))
min_area_quad_w = 0.5 * (
np.linalg.norm(min_area_quad[0] - min_area_quad[1]) +
np.linalg.norm(min_area_quad[2] - min_area_quad[3]))
if min(min_area_quad_h, min_area_quad_w) < self.min_text_size * ds_ratio \
or min(min_area_quad_h, min_area_quad_w) > self.max_text_size * ds_ratio:
continue
if tag:
# continue
cv2.fillPoly(training_mask,
poly.astype(np.int32)[np.newaxis, :, :], 0.15)
else:
tcl_poly = self.poly2tcl(poly, tcl_ratio)
tcl_quads = self.poly2quads(tcl_poly)
poly_quads = self.poly2quads(poly)
# stcl map
stcl_quads, quad_index = self.shrink_poly_along_width(
tcl_quads,
shrink_ratio_of_width=shrink_ratio_of_width,
expand_height_ratio=1.0 / tcl_ratio)
# generate tcl map
cv2.fillPoly(score_map,
np.round(stcl_quads).astype(np.int32), 1.0)
# generate tbo map
for idx, quad in enumerate(stcl_quads):
quad_mask = np.zeros((h, w), dtype=np.float32)
quad_mask = cv2.fillPoly(
quad_mask,
np.round(quad[np.newaxis, :, :]).astype(np.int32), 1.0)
tbo_map = self.gen_quad_tbo(poly_quads[quad_index[idx]],
quad_mask, tbo_map)
return score_map, tbo_map, training_mask
def generate_tvo_and_tco(self,
hw,
polys,
tags,
tcl_ratio=0.3,
ds_ratio=0.25):
"""
Generate tcl map, tvo map and tbo map.
"""
h, w = hw
h, w = int(h * ds_ratio), int(w * ds_ratio)
polys = polys * ds_ratio
poly_mask = np.zeros((h, w), dtype=np.float32)
tvo_map = np.ones((9, h, w), dtype=np.float32)
tvo_map[0:-1:2] = np.tile(np.arange(0, w), (h, 1))
tvo_map[1:-1:2] = np.tile(np.arange(0, w), (h, 1)).T
poly_tv_xy_map = np.zeros((8, h, w), dtype=np.float32)
# tco map
tco_map = np.ones((3, h, w), dtype=np.float32)
tco_map[0] = np.tile(np.arange(0, w), (h, 1))
tco_map[1] = np.tile(np.arange(0, w), (h, 1)).T
poly_tc_xy_map = np.zeros((2, h, w), dtype=np.float32)
poly_short_edge_map = np.ones((h, w), dtype=np.float32)
for poly, poly_tag in zip(polys, tags):
if poly_tag == True:
continue
# adjust point order for vertical poly
poly = self.adjust_point(poly)
# generate min_area_quad
min_area_quad, center_point = self.gen_min_area_quad_from_poly(poly)
min_area_quad_h = 0.5 * (
np.linalg.norm(min_area_quad[0] - min_area_quad[3]) +
np.linalg.norm(min_area_quad[1] - min_area_quad[2]))
min_area_quad_w = 0.5 * (
np.linalg.norm(min_area_quad[0] - min_area_quad[1]) +
np.linalg.norm(min_area_quad[2] - min_area_quad[3]))
# generate tcl map and text, 128 * 128
tcl_poly = self.poly2tcl(poly, tcl_ratio)
# generate poly_tv_xy_map
for idx in range(4):
cv2.fillPoly(
poly_tv_xy_map[2 * idx],
np.round(tcl_poly[np.newaxis, :, :]).astype(np.int32),
float(min(max(min_area_quad[idx, 0], 0), w)))
cv2.fillPoly(
poly_tv_xy_map[2 * idx + 1],
np.round(tcl_poly[np.newaxis, :, :]).astype(np.int32),
float(min(max(min_area_quad[idx, 1], 0), h)))
# generate poly_tc_xy_map
for idx in range(2):
cv2.fillPoly(
poly_tc_xy_map[idx],
np.round(tcl_poly[np.newaxis, :, :]).astype(np.int32),
float(center_point[idx]))
# generate poly_short_edge_map
cv2.fillPoly(
poly_short_edge_map,
np.round(tcl_poly[np.newaxis, :, :]).astype(np.int32),
float(max(min(min_area_quad_h, min_area_quad_w), 1.0)))
# generate poly_mask and training_mask
cv2.fillPoly(poly_mask,
np.round(tcl_poly[np.newaxis, :, :]).astype(np.int32),
1)
tvo_map *= poly_mask
tvo_map[:8] -= poly_tv_xy_map
tvo_map[-1] /= poly_short_edge_map
tvo_map = tvo_map.transpose((1, 2, 0))
tco_map *= poly_mask
tco_map[:2] -= poly_tc_xy_map
tco_map[-1] /= poly_short_edge_map
tco_map = tco_map.transpose((1, 2, 0))
return tvo_map, tco_map
def adjust_point(self, poly):
"""
adjust point order.
"""
point_num = poly.shape[0]
if point_num == 4:
len_1 = np.linalg.norm(poly[0] - poly[1])
len_2 = np.linalg.norm(poly[1] - poly[2])
len_3 = np.linalg.norm(poly[2] - poly[3])
len_4 = np.linalg.norm(poly[3] - poly[0])
if (len_1 + len_3) * 1.5 < (len_2 + len_4):
poly = poly[[1, 2, 3, 0], :]
elif point_num > 4:
vector_1 = poly[0] - poly[1]
vector_2 = poly[1] - poly[2]
cos_theta = np.dot(vector_1, vector_2) / (
np.linalg.norm(vector_1) * np.linalg.norm(vector_2) + 1e-6)
theta = np.arccos(np.round(cos_theta, decimals=4))
if abs(theta) > (70 / 180 * math.pi):
index = list(range(1, point_num)) + [0]
poly = poly[np.array(index), :]
return poly
def gen_min_area_quad_from_poly(self, poly):
"""
Generate min area quad from poly.
"""
point_num = poly.shape[0]
min_area_quad = np.zeros((4, 2), dtype=np.float32)
if point_num == 4:
min_area_quad = poly
center_point = np.sum(poly, axis=0) / 4
else:
rect = cv2.minAreaRect(poly.astype(
np.int32)) # (center (x,y), (width, height), angle of rotation)
center_point = rect[0]
box = np.array(cv2.boxPoints(rect))
first_point_idx = 0
min_dist = 1e4
for i in range(4):
dist = np.linalg.norm(box[(i + 0) % 4] - poly[0]) + \
np.linalg.norm(box[(i + 1) % 4] - poly[point_num // 2 - 1]) + \
np.linalg.norm(box[(i + 2) % 4] - poly[point_num // 2]) + \
np.linalg.norm(box[(i + 3) % 4] - poly[-1])
if dist < min_dist:
min_dist = dist
first_point_idx = i
for i in range(4):
min_area_quad[i] = box[(first_point_idx + i) % 4]
return min_area_quad, center_point
def shrink_quad_along_width(self,
quad,
begin_width_ratio=0.,
end_width_ratio=1.):
"""
Generate shrink_quad_along_width.
"""
ratio_pair = np.array(
[[begin_width_ratio], [end_width_ratio]], dtype=np.float32)
p0_1 = quad[0] + (quad[1] - quad[0]) * ratio_pair
p3_2 = quad[3] + (quad[2] - quad[3]) * ratio_pair
return np.array([p0_1[0], p0_1[1], p3_2[1], p3_2[0]])
def shrink_poly_along_width(self,
quads,
shrink_ratio_of_width,
expand_height_ratio=1.0):
"""
shrink poly with given length.
"""
upper_edge_list = []
def get_cut_info(edge_len_list, cut_len):
for idx, edge_len in enumerate(edge_len_list):
cut_len -= edge_len
if cut_len <= 0.000001:
ratio = (cut_len + edge_len_list[idx]) / edge_len_list[idx]
return idx, ratio
for quad in quads:
upper_edge_len = np.linalg.norm(quad[0] - quad[1])
upper_edge_list.append(upper_edge_len)
# length of left edge and right edge.
left_length = np.linalg.norm(quads[0][0] - quads[0][
3]) * expand_height_ratio
right_length = np.linalg.norm(quads[-1][1] - quads[-1][
2]) * expand_height_ratio
shrink_length = min(left_length, right_length,
sum(upper_edge_list)) * shrink_ratio_of_width
# shrinking length
upper_len_left = shrink_length
upper_len_right = sum(upper_edge_list) - shrink_length
left_idx, left_ratio = get_cut_info(upper_edge_list, upper_len_left)
left_quad = self.shrink_quad_along_width(
quads[left_idx], begin_width_ratio=left_ratio, end_width_ratio=1)
right_idx, right_ratio = get_cut_info(upper_edge_list, upper_len_right)
right_quad = self.shrink_quad_along_width(
quads[right_idx], begin_width_ratio=0, end_width_ratio=right_ratio)
out_quad_list = []
if left_idx == right_idx:
out_quad_list.append(
[left_quad[0], right_quad[1], right_quad[2], left_quad[3]])
else:
out_quad_list.append(left_quad)
for idx in range(left_idx + 1, right_idx):
out_quad_list.append(quads[idx])
out_quad_list.append(right_quad)
return np.array(out_quad_list), list(range(left_idx, right_idx + 1))
def vector_angle(self, A, B):
"""
Calculate the angle between vector AB and x-axis positive direction.
"""
AB = np.array([B[1] - A[1], B[0] - A[0]])
return np.arctan2(*AB)
def theta_line_cross_point(self, theta, point):
"""
Calculate the line through given point and angle in ax + by + c =0 form.
"""
x, y = point
cos = np.cos(theta)
sin = np.sin(theta)
return [sin, -cos, cos * y - sin * x]
def line_cross_two_point(self, A, B):
"""
Calculate the line through given point A and B in ax + by + c =0 form.
"""
angle = self.vector_angle(A, B)
return self.theta_line_cross_point(angle, A)
def average_angle(self, poly):
"""
Calculate the average angle between left and right edge in given poly.
"""
p0, p1, p2, p3 = poly
angle30 = self.vector_angle(p3, p0)
angle21 = self.vector_angle(p2, p1)
return (angle30 + angle21) / 2
def line_cross_point(self, line1, line2):
"""
line1 and line2 in 0=ax+by+c form, compute the cross point of line1 and line2
"""
a1, b1, c1 = line1
a2, b2, c2 = line2
d = a1 * b2 - a2 * b1
if d == 0:
#print("line1", line1)
#print("line2", line2)
print('Cross point does not exist')
return np.array([0, 0], dtype=np.float32)
else:
x = (b1 * c2 - b2 * c1) / d
y = (a2 * c1 - a1 * c2) / d
return np.array([x, y], dtype=np.float32)
def quad2tcl(self, poly, ratio):
"""
Generate center line by poly clock-wise point. (4, 2)
"""
ratio_pair = np.array(
[[0.5 - ratio / 2], [0.5 + ratio / 2]], dtype=np.float32)
p0_3 = poly[0] + (poly[3] - poly[0]) * ratio_pair
p1_2 = poly[1] + (poly[2] - poly[1]) * ratio_pair
return np.array([p0_3[0], p1_2[0], p1_2[1], p0_3[1]])
def poly2tcl(self, poly, ratio):
"""
Generate center line by poly clock-wise point.
"""
ratio_pair = np.array(
[[0.5 - ratio / 2], [0.5 + ratio / 2]], dtype=np.float32)
tcl_poly = np.zeros_like(poly)
point_num = poly.shape[0]
for idx in range(point_num // 2):
point_pair = poly[idx] + (poly[point_num - 1 - idx] - poly[idx]
) * ratio_pair
tcl_poly[idx] = point_pair[0]
tcl_poly[point_num - 1 - idx] = point_pair[1]
return tcl_poly
def gen_quad_tbo(self, quad, tcl_mask, tbo_map):
"""
Generate tbo_map for give quad.
"""
# upper and lower line function: ax + by + c = 0;
up_line = self.line_cross_two_point(quad[0], quad[1])
lower_line = self.line_cross_two_point(quad[3], quad[2])
quad_h = 0.5 * (np.linalg.norm(quad[0] - quad[3]) +
np.linalg.norm(quad[1] - quad[2]))
quad_w = 0.5 * (np.linalg.norm(quad[0] - quad[1]) +
np.linalg.norm(quad[2] - quad[3]))
# average angle of left and right line.
angle = self.average_angle(quad)
xy_in_poly = np.argwhere(tcl_mask == 1)
for y, x in xy_in_poly:
point = (x, y)
line = self.theta_line_cross_point(angle, point)
cross_point_upper = self.line_cross_point(up_line, line)
cross_point_lower = self.line_cross_point(lower_line, line)
##FIX, offset reverse
upper_offset_x, upper_offset_y = cross_point_upper - point
lower_offset_x, lower_offset_y = cross_point_lower - point
tbo_map[y, x, 0] = upper_offset_y
tbo_map[y, x, 1] = upper_offset_x
tbo_map[y, x, 2] = lower_offset_y
tbo_map[y, x, 3] = lower_offset_x
tbo_map[y, x, 4] = 1.0 / max(min(quad_h, quad_w), 1.0) * 2
return tbo_map
def poly2quads(self, poly):
"""
Split poly into quads.
"""
quad_list = []
point_num = poly.shape[0]
# point pair
point_pair_list = []
for idx in range(point_num // 2):
point_pair = [poly[idx], poly[point_num - 1 - idx]]
point_pair_list.append(point_pair)
quad_num = point_num // 2 - 1
for idx in range(quad_num):
# reshape and adjust to clock-wise
quad_list.append((np.array(point_pair_list)[[idx, idx + 1]]
).reshape(4, 2)[[0, 2, 3, 1]])
return np.array(quad_list)
def __call__(self, data):
im = data['image']
text_polys = data['polys']
text_tags = data['ignore_tags']
if im is None:
return None
if text_polys.shape[0] == 0:
return None
h, w, _ = im.shape
text_polys, text_tags, hv_tags = self.check_and_validate_polys(
text_polys, text_tags, (h, w))
if text_polys.shape[0] == 0:
return None
#set aspect ratio and keep area fix
asp_scales = np.arange(1.0, 1.55, 0.1)
asp_scale = np.random.choice(asp_scales)
if np.random.rand() < 0.5:
asp_scale = 1.0 / asp_scale
asp_scale = math.sqrt(asp_scale)
asp_wx = asp_scale
asp_hy = 1.0 / asp_scale
im = cv2.resize(im, dsize=None, fx=asp_wx, fy=asp_hy)
text_polys[:, :, 0] *= asp_wx
text_polys[:, :, 1] *= asp_hy
h, w, _ = im.shape
if max(h, w) > 2048:
rd_scale = 2048.0 / max(h, w)
im = cv2.resize(im, dsize=None, fx=rd_scale, fy=rd_scale)
text_polys *= rd_scale
h, w, _ = im.shape
if min(h, w) < 16:
return None
#no background
im, text_polys, text_tags, hv_tags = self.crop_area(im, \
text_polys, text_tags, hv_tags, crop_background=False)
if text_polys.shape[0] == 0:
return None
#continue for all ignore case
if np.sum((text_tags * 1.0)) >= text_tags.size:
return None
new_h, new_w, _ = im.shape
if (new_h is None) or (new_w is None):
return None
#resize image
std_ratio = float(self.input_size) / max(new_w, new_h)
rand_scales = np.array(
[0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1.0, 1.0, 1.0, 1.0, 1.0])
rz_scale = std_ratio * np.random.choice(rand_scales)
im = cv2.resize(im, dsize=None, fx=rz_scale, fy=rz_scale)
text_polys[:, :, 0] *= rz_scale
text_polys[:, :, 1] *= rz_scale
#add gaussian blur
if np.random.rand() < 0.1 * 0.5:
ks = np.random.permutation(5)[0] + 1
ks = int(ks / 2) * 2 + 1
im = cv2.GaussianBlur(im, ksize=(ks, ks), sigmaX=0, sigmaY=0)
#add brighter
if np.random.rand() < 0.1 * 0.5:
im = im * (1.0 + np.random.rand() * 0.5)
im = np.clip(im, 0.0, 255.0)
#add darker
if np.random.rand() < 0.1 * 0.5:
im = im * (1.0 - np.random.rand() * 0.5)
im = np.clip(im, 0.0, 255.0)
# Padding the im to [input_size, input_size]
new_h, new_w, _ = im.shape
if min(new_w, new_h) < self.input_size * 0.5:
return None
im_padded = np.ones(
(self.input_size, self.input_size, 3), dtype=np.float32)
im_padded[:, :, 2] = 0.485 * 255
im_padded[:, :, 1] = 0.456 * 255
im_padded[:, :, 0] = 0.406 * 255
# Random the start position
del_h = self.input_size - new_h
del_w = self.input_size - new_w
sh, sw = 0, 0
if del_h > 1:
sh = int(np.random.rand() * del_h)
if del_w > 1:
sw = int(np.random.rand() * del_w)
# Padding
im_padded[sh:sh + new_h, sw:sw + new_w, :] = im.copy()
text_polys[:, :, 0] += sw
text_polys[:, :, 1] += sh
score_map, border_map, training_mask = self.generate_tcl_label(
(self.input_size, self.input_size), text_polys, text_tags, 0.25)
# SAST head
tvo_map, tco_map = self.generate_tvo_and_tco(
(self.input_size, self.input_size),
text_polys,
text_tags,
tcl_ratio=0.3,
ds_ratio=0.25)
# print("test--------tvo_map shape:", tvo_map.shape)
im_padded[:, :, 2] -= 0.485 * 255
im_padded[:, :, 1] -= 0.456 * 255
im_padded[:, :, 0] -= 0.406 * 255
im_padded[:, :, 2] /= (255.0 * 0.229)
im_padded[:, :, 1] /= (255.0 * 0.224)
im_padded[:, :, 0] /= (255.0 * 0.225)
im_padded = im_padded.transpose((2, 0, 1))
data['image'] = im_padded[::-1, :, :]
data['score_map'] = score_map[np.newaxis, :, :]
data['border_map'] = border_map.transpose((2, 0, 1))
data['training_mask'] = training_mask[np.newaxis, :, :]
data['tvo_map'] = tvo_map.transpose((2, 0, 1))
data['tco_map'] = tco_map.transpose((2, 0, 1))
return data