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SimpleFpsControls

A much simplified version of the FPS controls, based on the FPS walker wiki script.

This include two scripts: FPSWalker to move around (+ jumping, falling, running, etc), and FPSMouseLooking to rotate camera based on mouse.

The right way to use them is like this:


[Scene]
    |
    [GameObject] Player
        |
        +-- [Component] Character Controller
        +-- [Component] FPSWalker
        +-- [GameObject] Player Looking
                |
                +-- [Component] FPSMouseLooking (CharacterControllerObj=Player)
                +-- [GameObject] Camera Container
                        |
                        +-- [Component] Camera

FPSRigidWalker

Use this instead of the default FPSWalker if you want to use rigid bodies instead of a character controller.