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Update README.md
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VittoriaFrau authored May 29, 2023
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Expand Up @@ -11,12 +11,12 @@ XRSpotlight is a Unity editor that enables users novice developers by curating a
- The following packages installed:
- An XR Interaction Toolkit (MRTK 2.7 or SteamVR)
- Universal RP;
- Unity version 2020.3.35f1

### Configuration

- Download the ECARules4All prefab from the [Releases](https://github.com/cg3hci/ECARules4All/releases) section of this repository;
- You can also download the `documentation.chm` file, which contains the documentation for the components and scripts of the package.
- Set `Edit > Project Settings > Player > Settings for PC, Mac & Linux Standalone > Expand "Other Settings" > Api Compatibility Level => .NET 4.x`;
- Check `Edit > Project Settings > XR Plug-In Management > Plug-in Providers > "Oculus"`;
- Import all the files from the ECARules4All package into your project;
- Import the ECAKit prefab into your scene (it can be found in `Assets > Prefabs > ECAKit.prefab`).
- Download the source code of this repository;
- The project is already configured with MRTK
- In the Unity panel, open `Window > UI Toolkit > XRSpotlight`
- Now you can see the current scene information with XRSpotlight;
- If you witsh to include XRSpotlight in your own project, you can copy the "Editor" folder of the repository.

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