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Hello, there! I'm new to BlendArMocap and my goal is to use motion capture to create full-body animations.
I have been able to capture analyze a video and transfer its movements to a rig. But now I want to access this animation data, like the keyframes. I want to be able to edit these animations manually.
I noticed that when I click on "transfer animation" no keyframes are created, so I'm having a hard time figuring it out how to work with these animations. I have tried bake action into pose, but I don't think it worked.
Can someone help me understand this better or point me in a direction? I've read the documentation, but I'm still struggling with this. Thank you in advance!
The text was updated successfully, but these errors were encountered:
Hello, there! I'm new to BlendArMocap and my goal is to use motion capture to create full-body animations.
I have been able to capture analyze a video and transfer its movements to a rig. But now I want to access this animation data, like the keyframes. I want to be able to edit these animations manually.
I noticed that when I click on "transfer animation" no keyframes are created, so I'm having a hard time figuring it out how to work with these animations. I have tried bake action into pose, but I don't think it worked.
Can someone help me understand this better or point me in a direction? I've read the documentation, but I'm still struggling with this. Thank you in advance!
The text was updated successfully, but these errors were encountered: