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Hi, thanks for the great work. I tried several images from BundleFusion dataset in VoxelHashing and got a good sample ply.
Then I tried it in plane-opt-rgbd. I got some incomplete textures in the output.
The rgbd frames seemed good without obvious noise. I wonder why this happened for the whole door is close to a plane.
Although there are just a little incomplete textures, the problem can be nonnegligible in my own data.
Hope you can offer some advices about fullfilling the textures. Thank you so much.
The text was updated successfully, but these errors were encountered:
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Hi, thanks for the great work. I tried several images from BundleFusion dataset in VoxelHashing and got a good sample ply.
Then I tried it in plane-opt-rgbd. I got some incomplete textures in the output.
The rgbd frames seemed good without obvious noise. I wonder why this happened for the whole door is close to a plane.
Although there are just a little incomplete textures, the problem can be nonnegligible in my own data.
Hope you can offer some advices about fullfilling the textures. Thank you so much.
The text was updated successfully, but these errors were encountered: