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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="2D Game Demo"
run/main_scene="res://scenes/Opening/OpeningWithLogo.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
AppConfig="*res://addons/maaacks_game_template/base/scenes/Autoloads/AppConfig.tscn"
SceneLoader="*res://addons/maaacks_game_template/base/scenes/Autoloads/SceneLoader.tscn"
ProjectMusicController="*res://addons/maaacks_game_template/base/scenes/Autoloads/ProjectMusicController.tscn"
ProjectUISoundController="*res://addons/maaacks_game_template/base/scenes/Autoloads/ProjectUISoundController.tscn"
[editor_plugins]
enabled=PackedStringArray("res://addons/maaacks_game_template/plugin.cfg")
[layer_names]
2d_physics/layer_1="Player"
2d_physics/layer_2="NPC"
2d_physics/layer_4="Triggers"
[maaacks_game_template]
disable_plugin_dialogues=true
copy_path="res://"