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about.qml.in
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about.qml.in
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/*
* About template
* By Joan CiberSheep using base file from uNav
*
* uNav is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* uNav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
import QtQuick 2.4
import Ubuntu.Components 1.3
//import Ubuntu.Components.ListItems 1.3 as ListItems
import "components"
Page {
id: aboutPage
title: "About"
//Colors
property string lightColor: "#90435e"
property string darkColor: "#842244"
property string lighterColor: UbuntuColors.porcelain
//Margins
property int marginColumn: units.gu(1)
//Properties
property string iconAppRute: "../../../graphics/gelek.svg"
property string version: "@APP_VERSION@"
property string license: "<a href='https://www.gnu.org/licenses/gpl-2.0.html'>GPLv2</a>"
property string source: "<a href='https://github.com/cibersheep/gelek'>Github</a>"
property string appName: "@APP_NAME@"
header: PageHeader {
id: pageHeader
title: i18n.tr("About")
StyleHints {
foregroundColor: lighterColor
backgroundColor: darkColor
dividerColor: lightColor
}
}
Flickable {
id: flickable
anchors.fill: parent
anchors.top: pageHeader.bottom
anchors {
fill: parent
//bottomMargin: units.gu(8)
}
//contentHeight: levelHistoryColumn.height + units.gu(1)
ListModel {
id: gameStoriesModel
Component.onCompleted: initialize()
function initialize() {
gameStoriesModel.append({ category: "App Development", mainText: "Joan CiberSheep", secondaryText: "", link: "https://cibersheep.com/" })
gameStoriesModel.append({ category: "Code Used from", mainText: "Erkyrath", secondaryText: "remglk (MIT)", link: "https://github.com/erkyrath/remglk" })
gameStoriesModel.append({ category: "Code Used from", mainText: "Zarf", secondaryText: "glk (MIT)", link: "http://eblong.com/zarf/glk/" })
gameStoriesModel.append({ category: "Code Used from", mainText: "Glen Summers and contributors", secondaryText: "Level 9 interpreter (GPLv2)", license: "GPL 2.0", link: "https://github.com/DavidKinder/Level9" })
gameStoriesModel.append({ category: "Code Used from", mainText: "Simon Baldwin", secondaryText:"glk Level 9 interpreter port (GPLv2)", link: "https://github.com/DavidKinder/Level9" })
gameStoriesModel.append({ category: "Code Used from", mainText: "WakeRealityDev", secondaryText: "Qt glk implementation (BSD-2-Clause)", link: "https://github.com/WakeRealityDev/Thunderquake_Qt" })
gameStoriesModel.append({ category: "Special Thanks to", mainText: "Brian Douglass", secondaryText: "for his help with the code, the language and concept, and beta testing", link: "http://bhdouglass.com/" })
gameStoriesModel.append({ category: "Special Thanks to", mainText: "Paul Jujuyeh", secondaryText: "for his additional C++ code and support", link: "http://patreon.com/jujuyeh" })
gameStoriesModel.append({ category: "Special Thanks to", mainText: "Mikel Larrea", secondaryText: "for his beta testing and feed back", link: "https://github.com/LarreaMikel" })
gameStoriesModel.append({ category: "Images", mainText: "Images from games and manuals", secondaryText: "are copyrighted by their authors.", link: "" })
gameStoriesModel.append({ category: "Icons", mainText: "App Icon", secondaryText: "CC-By Kennen Yordle", link: "https://thenounproject.com/kennen.yordle/" })
gameStoriesModel.append({ category: "Icons", mainText: "Computer Icon", secondaryText: "CC-By Matthew Hawdon", link: "https://thenounproject.com/matthawdon/" })
gameStoriesModel.append({ category: "Icons", mainText: "Save Icon Base", secondaryText: "CC-By i cons", link: "https://thenounproject.com/iconsguru/" })
}
}
ListView {
id: gameStoriesView
model: gameStoriesModel
anchors.fill: parent
section.property: "category"
section.criteria: ViewSection.FullString
section.delegate: ListItemHeader {
title: section
}
header: Item {
width: parent.width
height: iconTop.height + units.gu(28)
UbuntuShape {
id: iconTop
width: units.gu(20)
height: width
anchors{
horizontalCenter: parent.horizontalCenter
top: parent.top
topMargin: units.gu(12)
}
aspect: UbuntuShape.Flat
source: Image {
source: iconAppRute
}
}
Label {
id: appNameLabel
anchors.top: iconTop.bottom
anchors.topMargin: units.gu(4)
width: parent.width
wrapMode: Text.WordWrap
horizontalAlignment: Text.AlignHCenter
text: i18n.tr(appName)
font.bold: true
}
Label {
id: appInfo
anchors.top: appNameLabel.bottom
anchors.topMargin: units.gu(2)
width: parent.width
wrapMode: Text.WordWrap
horizontalAlignment: Text.AlignHCenter
text: i18n.tr("Version %1. Source %2").arg(version).arg(source)
onLinkActivated: Qt.openUrlExternally(link)
linkColor: darkColor
}
Label {
anchors.top: appInfo.bottom
anchors.topMargin: units.gu(2)
width: parent.width
wrapMode: Text.WordWrap
horizontalAlignment: Text.AlignHCenter
text: i18n.tr("Under Lincense %1").arg(license)
onLinkActivated: Qt.openUrlExternally(link)
linkColor: darkColor
}
}
delegate: ListItem {
height: storiesDelegateLayout.height
divider.visible: false
ListItemLayout {
id: storiesDelegateLayout
title.text: mainText
subtitle.text: secondaryText
ProgressionSlot { name: link !== "" ? "next" : ""}
}
onClicked: model.link !== "" ? Qt.openUrlExternally(model.link) : null
}
}
}
}