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Stutter at high frame rates #2354
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Hi @spoty123, This has already been addressed in a commit a while ago tied to You might be able to find more info here as well:
Essentially would just be a bug in the base game causing stutters at a higher FPS. |
Hi @Vivi4n, As I've stated in the initial message, this specific setting currently doesn't solve the issue. |
I have the same issue with my pc, have to limit to 144 |
I can't reproduce this - even at 187 FPS (or even 200+, with synchronous audio toggled) I'm not experiencing this. Can you upload a trace of the issue occurring? |
Apparently, this is linked to monitor refresh rate. I get this on both of my monitors, one being 165hz and the other 144hz. |
Even happens in default GTA Online or GTA V. It is related to monitor hz rate. That is true. There was a reddit thread about it, with the solution being limiting fps. |
This can be only reproduced if you have two or more monitors with different refresh rates + windowed borderless. Looped threads in scripts dont help. I had a full video demonstrating this issue but I lost it somewhere. It was pretty bad for me. |
This sounds like something that'll be fixed in Windows 11 24H2 whenever it releases as it has a lot of graphics subsystem improvements including native support for monitors with different refresh rates. Still a curious issue however... |
@spoty123 do the above points on multi-monitors + multi-refresh-rates apply to you? Another subset of this problem was posted on the forums: https://forum.cfx.re/t/fivem-recursive-freezes-hitching-on-clients/4923060/17 and your trace exhibits many similar properties as the one posted there. Things here are a bit difficult to confirm ... and debug for that matter. |
Hi @gottfriedleibniz, thank you for the response. |
Until those 24H2 changes arrive, it would be quite nice to get this issue documented somewhere given how frequent it seems to be reported.
Ah. Would you happen to know if that trace came from a similar setup (multi-monitors, etc)? Otherwise, that forum thread contains some relevant insight. |
Hi @gottfriedleibniz, I just checked and the answer is yes, |
What happened?
The game stutters when running at frame rates above ~140 fps, forcing players with (high-end) PCs to limit their fps via external software.
I'm aware that disabling the audio frame limiter via the FiveM settings should fix this issue, but it doesn't.
Expected result
The game should not stutter at high frame rates.
Reproduction steps
Importancy
There's a workaround
Area(s)
FiveM
Specific version(s)
Not specific (to my knowledge)
Additional information
Please let me know if any additional data could be provided.
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