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Connection Error HTTP 412 (Clock UnSync) #3007

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DRAIKDev opened this issue Dec 15, 2024 · 5 comments
Closed

Connection Error HTTP 412 (Clock UnSync) #3007

DRAIKDev opened this issue Dec 15, 2024 · 5 comments
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@DRAIKDev
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What happened?

Improved Visualization for HTTP 412 Error

Possible improve in HTTP 412 System clock error is displayed.

📋 Problem?

When a 412 error occurs due to desynchronized clocks, players don't see the proposed solution.

🚀 Proposed Solution:

The error message can be improved changing some of the following:

  1. Change the color of the proposed solution when displayed.
  2. Might be good to be displayed in the local lang of the player.

Expected result

Be more legible

Reproduction steps

  1. Change the time and try join any server.

Importancy

Slight inconvenience

Area(s)

FiveM

Specific version(s)

Windows client

Additional information

This also might be usefull in other connection errors where a solution is proposed on there but not clearly displayed.

@DRAIKDev DRAIKDev added bug triage Needs a preliminary assessment to determine the urgency and required action labels Dec 15, 2024
@DRAIKDev
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Picture

@d22tny
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d22tny commented Dec 16, 2024

What change you would make to the existing message ? Only make it red ?

@DRAIKDev
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Not really, that was the easy solution as seems like a http response, but maybe creating a box in a clearer color that clearly says: Proposed solution...

@d22tny
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d22tny commented Dec 16, 2024

I thought i could help with something, but since it's a design matter only someone from the team can say anything about it.

@neptunium-cfx
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Hey, thanks for your feedback - in a close future this error/functionality will be fully removed, therefore will close this as not planned.

@neptunium-cfx neptunium-cfx closed this as not planned Won't fix, can't repro, duplicate, stale Dec 16, 2024
@github-actions github-actions bot removed the triage Needs a preliminary assessment to determine the urgency and required action label Dec 16, 2024
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