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Describe the bug
I've read the wiki on how to build sm64 for iOS on Mac and when I launch the build_ios.sh it only wants baserom.us.z64 and not my baserom.eu.z64. (See screenshot)
To Reproduce
Steps to reproduce the behavior:
Do all step of the wiki until launching ./build_ios.sh
run ./build_ios.sh
It gives me: Failed to open baserom.us.z64! [Errno 2] No such file or directory: 'baserom.us.z64' Makefile:256: *** Failed to extract assets. Stop.
Expected behavior
./build_ios.sh should run with a EU Rom.
Screenshots
Desktop (please complete the following information):
OS: MacOS 10.15.7
Browser: Safari 15.6.1
Smartphone (please complete the following information):
Device: iPhoneXS
OS: iOS 14.3
The text was updated successfully, but these errors were encountered:
Describe the bug
I've read the wiki on how to build sm64 for iOS on Mac and when I launch the build_ios.sh it only wants baserom.us.z64 and not my baserom.eu.z64. (See screenshot)
To Reproduce
Steps to reproduce the behavior:
Failed to open baserom.us.z64! [Errno 2] No such file or directory: 'baserom.us.z64' Makefile:256: *** Failed to extract assets. Stop.
Expected behavior
./build_ios.sh should run with a EU Rom.
Screenshots

Desktop (please complete the following information):
Smartphone (please complete the following information):
The text was updated successfully, but these errors were encountered: