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Bump remaining versions to 1.4.0 (#3267)
# Description of Changes Bumping remaining files so that everything is at 1.4.0. # API and ABI breaking changes None. # Expected complexity level and risk 1 # Testing None --------- Co-authored-by: Zeke Foppa <[email protected]>
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LICENSE.txt

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Licensed Work by creating tables whose schemas are
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controlled by such third parties.
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Change Date: 2030-09-03
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Change Date: 2030-09-22
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Change License: GNU Affero General Public License v3.0 with a linking
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exception

crates/bindings-csharp/BSATN.Codegen/BSATN.Codegen.csproj

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<PropertyGroup>
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<AssemblyName>SpacetimeDB.BSATN.Codegen</AssemblyName>
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<Version>1.3.0</Version>
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<Version>1.4.0</Version>
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<Title>SpacetimeDB BSATN Codegen</Title>
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<Description>The SpacetimeDB BSATN Codegen implements the Roslyn incremental generators for BSATN serialization/deserialization in C#.</Description>
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</PropertyGroup>

crates/bindings-csharp/BSATN.Runtime/BSATN.Runtime.csproj

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<PropertyGroup>
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<AssemblyName>SpacetimeDB.BSATN.Runtime</AssemblyName>
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<Version>1.3.0</Version>
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<Version>1.4.0</Version>
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<Title>SpacetimeDB BSATN Runtime</Title>
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<Description>The SpacetimeDB BSATN Runtime implements APIs for BSATN serialization/deserialization in C#.</Description>
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<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>

crates/bindings-csharp/Codegen/Codegen.csproj

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<PropertyGroup>
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<AssemblyName>SpacetimeDB.Codegen</AssemblyName>
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<Version>1.3.0</Version>
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<Version>1.4.0</Version>
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<Title>SpacetimeDB Module Codegen</Title>
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<Description>The SpacetimeDB Codegen implements the Roslyn incremental generators for writing SpacetimeDB modules in C#.</Description>
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</PropertyGroup>

crates/bindings-csharp/Runtime/Runtime.csproj

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<PropertyGroup>
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<AssemblyName>SpacetimeDB.Runtime</AssemblyName>
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<Version>1.3.0</Version>
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<Version>1.4.0</Version>
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<Title>SpacetimeDB Module Runtime</Title>
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<Description>The SpacetimeDB Runtime implements the database runtime bindings for writing SpacetimeDB modules in C#.</Description>
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</PropertyGroup>

crates/cli/src/subcommands/project/csharp/StdbModule._csproj

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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="SpacetimeDB.Runtime" Version="1.3.*" />
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<PackageReference Include="SpacetimeDB.Runtime" Version="1.4.*" />
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</ItemGroup>
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</Project>

sdks/csharp/SpacetimeDB.ClientSDK.csproj

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<PackageIcon>logo.png</PackageIcon>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<RepositoryUrl>https://github.com/clockworklabs/com.clockworklabs.spacetimedbsdk</RepositoryUrl>
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<AssemblyVersion>1.3.0</AssemblyVersion>
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<Version>1.3.0</Version>
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<AssemblyVersion>1.4.0</AssemblyVersion>
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<Version>1.4.0</Version>
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<DefaultItemExcludes>$(DefaultItemExcludes);*~/**</DefaultItemExcludes>
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<!-- We want to save DLLs for Unity which doesn't support NuGet. -->
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<RestorePackagesPath>packages</RestorePackagesPath>
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<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="SpacetimeDB.BSATN.Runtime" Version="1.3.*" />
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<PackageReference Include="SpacetimeDB.BSATN.Runtime" Version="1.4.*" />
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<InternalsVisibleTo Include="SpacetimeDB.Tests" />
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</ItemGroup>

sdks/csharp/examples~/quickstart-chat/server/StdbModule.csproj

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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="SpacetimeDB.Runtime" Version="1.3.*" />
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<PackageReference Include="SpacetimeDB.Runtime" Version="1.4.*" />
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</ItemGroup>
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</Project>

sdks/csharp/examples~/regression-tests/server/StdbModule.csproj

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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="SpacetimeDB.Runtime" Version="1.3.*" />
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<PackageReference Include="SpacetimeDB.Runtime" Version="1.4.*" />
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</ItemGroup>
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</Project>

sdks/csharp/package.json

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{
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"name": "com.clockworklabs.spacetimedbsdk",
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"displayName": "SpacetimeDB SDK",
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"version": "1.3.0",
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"version": "1.4.0",
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"description": "The SpacetimeDB Client SDK is a software development kit (SDK) designed to interact with and manipulate SpacetimeDB modules..",
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"keywords": [],
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"author": {

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