diff --git a/code/datums/weather/weather_events/long.dm b/code/datums/weather/weather_events/long.dm new file mode 100644 index 0000000000..9e569dd172 --- /dev/null +++ b/code/datums/weather/weather_events/long.dm @@ -0,0 +1,48 @@ +// Weather events for Big Red +/datum/weather_event/dust/infinite + name = "Duststorm (Infinite)" + length = INFINITY + +/datum/weather_event/sand/infinite + name = "Sandstorm (Infinite)" + length = INFINITY + +/datum/weather_event/rock/infinite + name = "Rockstorm (Infinite)" + length = INFINITY + +// Weather events for Chances Claim +/datum/weather_event/light_rain/lv522/infinite + name = "LV522 Light Rain (Infinite)" + length = INFINITY + +// Weather events for LV624 +/datum/weather_event/light_rain/infinite + name = "Light Rain (Infinite)" + length = INFINITY + +/datum/weather_event/heavy_rain/infinite + name = "Heavy Rain (Infinite)" + length = INFINITY + +// Weather events for New Varadero +/datum/weather_event/light_rain/varadero/infinite + name = "Tropical Storm (Infinite)" + length = INFINITY + +/datum/weather_event/monsoon/infinite + name = "Monsoon Warning (Infinite)" + length = INFINITY + +// Weather events for Sorokyne +/datum/weather_event/snow/infinite + name = "Snow (Infinite)" + length = INFINITY + +/datum/weather_event/snowstorm/infinite + name = "Snowstorm (Infinite)" + length = INFINITY + +/datum/weather_event/blizzard/infinite + name = "Blizzard (Infinite)" + length = INFINITY diff --git a/code/datums/weather/weather_events/lv522_chances_claim.dm b/code/datums/weather/weather_events/lv522_chances_claim.dm index 6b7b296b8c..9d1ec84d71 100644 --- a/code/datums/weather/weather_events/lv522_chances_claim.dm +++ b/code/datums/weather/weather_events/lv522_chances_claim.dm @@ -1,4 +1,6 @@ /datum/weather_event/light_rain/lv522 + name = "LV522 Light Rain" + display_name = "Light Rain" length = 3 MINUTES lightning_chance = 4 diff --git a/code/datums/weather/weather_events/new_varadero.dm b/code/datums/weather/weather_events/new_varadero.dm index f2af23c3f1..36845a2940 100644 --- a/code/datums/weather/weather_events/new_varadero.dm +++ b/code/datums/weather/weather_events/new_varadero.dm @@ -1,22 +1,13 @@ -/datum/weather_event/light_rain +/datum/weather_event/light_rain/varadero name = "Tropical Storm" display_name = "Tropical Storm" length = 4 MINUTES - fullscreen_type = /atom/movable/screen/fullscreen/weather/low - turf_overlay_icon_state = "strata_storm" turf_overlay_alpha = 40 - effect_message = null - damage_per_tick = 0 - has_process = TRUE lightning_chance = 1 - ambience = 'sound/ambience/rainforest.ogg' - - fire_smothering_strength = 1 - /datum/weather_event/monsoon name = "Monsoon Warning" display_name = "Monsoon Warning" diff --git a/code/datums/weather/weather_map_holders/new_varadero.dm b/code/datums/weather/weather_map_holders/new_varadero.dm index 8222001f47..1edb2c42c8 100644 --- a/code/datums/weather/weather_map_holders/new_varadero.dm +++ b/code/datums/weather/weather_map_holders/new_varadero.dm @@ -5,7 +5,7 @@ no_weather_turf_icon_state = "strata_clearsky" potential_weather_events = list( - /datum/weather_event/light_rain, + /datum/weather_event/light_rain/varadero, /datum/weather_event/monsoon, ) diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm index 327af25c33..948bd9613e 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm @@ -140,7 +140,7 @@ list("M1A1 Ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/v2, VENDOR_ITEM_REGULAR), list("Prescription ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/prescription, VENDOR_ITEM_REGULAR), list("Marine RPG glasses", round(scale * 10), /obj/item/clothing/glasses/regular, VENDOR_ITEM_REGULAR), - list("M5 Integrated Gas Mask", round(scale * 10), /obj/item/prop/helmetgarb/helmet_gasmask, VENDOR_ITEM_REGULAR), + list("M10 Helmet Camouflage Wrap", round(scale * 10), /obj/item/prop/helmetgarb/camocover, VENDOR_ITEM_REGULAR), list("M10 Helmet Netting", round(scale * 10), /obj/item/prop/helmetgarb/netting, VENDOR_ITEM_REGULAR), list("M10 Helmet Rain Cover", round(scale * 10), /obj/item/prop/helmetgarb/raincover, VENDOR_ITEM_REGULAR), list("Firearm Lubricant", round(scale * 15), /obj/item/prop/helmetgarb/gunoil, VENDOR_ITEM_REGULAR), @@ -444,8 +444,9 @@ list("Machete Scabbard (Full)", round(scale * 5), /obj/item/storage/large_holster/machete/full, VENDOR_ITEM_REGULAR), list("Binoculars", round(scale * 1), /obj/item/device/binoculars, VENDOR_ITEM_REGULAR), list("AN/PSQ-55 Sentry Console", round(scale * 1), /obj/item/device/sentry_computer, VENDOR_ITEM_REGULAR), - list("Spare PDT/L Battle Buddy Kit", round(scale * 3), /obj/item/storage/box/pdt_kit, VENDOR_ITEM_REGULAR), + list("Spare PDT/L Battle Buddy Kit", round(scale * 3), /obj/item/storage/box/pdt_kit/advanced, VENDOR_ITEM_REGULAR), list("Rail Flashlight", round(scale * 5), /obj/item/attachable/flashlight, VENDOR_ITEM_REGULAR), + list("M5 'Night Raider' bayonet", round(scale * 5), /obj/item/attachable/bayonet, VENDOR_ITEM_REGULAR), ) /obj/structure/machinery/cm_vending/sorted/cargo_guns/squad/upp @@ -502,8 +503,9 @@ list("Roller Bed", round(scale * 2), /obj/item/roller, VENDOR_ITEM_REGULAR), list("Machete Scabbard (Full)", round(scale * 5), /obj/item/storage/large_holster/machete/full, VENDOR_ITEM_REGULAR), list("Binoculars", round(scale * 1), /obj/item/device/binoculars, VENDOR_ITEM_REGULAR), - list("Spare PDT/L Battle Buddy Kit", round(scale * 3), /obj/item/storage/box/pdt_kit, VENDOR_ITEM_REGULAR), + list("Spare PDT/L Battle Buddy Kit", round(scale * 3), /obj/item/storage/box/pdt_kit/advanced, VENDOR_ITEM_REGULAR), list("Rail Flashlight", round(scale * 5), /obj/item/attachable/flashlight, VENDOR_ITEM_REGULAR), + list("Type 80 Bayonet", round(scale * 5), /obj/item/attachable/bayonet/upp, null, VENDOR_ITEM_REGULAR), list("CLOTHING", -1, null, null), list("Cap", round(scale * 5), /obj/item/clothing/head/uppcap, VENDOR_ITEM_REGULAR), @@ -563,8 +565,9 @@ list("Roller Bed", round(scale * 2), /obj/item/roller, VENDOR_ITEM_REGULAR), list("Machete Scabbard (Full)", round(scale * 5), /obj/item/storage/large_holster/machete/full, VENDOR_ITEM_REGULAR), list("Binoculars", round(scale * 1), /obj/item/device/binoculars, VENDOR_ITEM_REGULAR), - list("Spare PDT/L Battle Buddy Kit", round(scale * 3), /obj/item/storage/box/pdt_kit, VENDOR_ITEM_REGULAR), + list("Spare PDT/L Battle Buddy Kit", round(scale * 3), /obj/item/storage/box/pdt_kit/advanced, VENDOR_ITEM_REGULAR), list("Rail Flashlight", round(scale * 5), /obj/item/attachable/flashlight, VENDOR_ITEM_REGULAR), + list("M5 'Night Raider' bayonet", round(scale * 5), /obj/item/attachable/bayonet, VENDOR_ITEM_REGULAR), list("CLOTHING", -1, null, null), list("Poncho (green)", round(scale * 10), /obj/item/clothing/accessory/poncho/green, VENDOR_ITEM_REGULAR), diff --git a/code/game/objects/items/props/helmetgarb.dm b/code/game/objects/items/props/helmetgarb.dm index 2c83f5beee..558c8b235c 100644 --- a/code/game/objects/items/props/helmetgarb.dm +++ b/code/game/objects/items/props/helmetgarb.dm @@ -52,6 +52,15 @@ desc = "The standard M10 combat helmet is already water-resistant at depths of up to 10 meters. This makes the top potentially water-proof. At least it's something." icon_state = "raincover" +/obj/item/prop/helmetgarb/camocover + name = "camocover" + desc = "A cover that goes over the top of an M10 pattern helmet to camoflauge it without needing the use of paints." + icon_state = "camocover" + +/obj/item/prop/helmetgarb/camocover/Initialize(mapload, ...) + . = ..() + select_gamemode_skin(/obj/item/prop/helmetgarb/camocover) + /obj/item/prop/helmetgarb/rabbitsfoot name = "Rabbit's Foot" desc = "Lucky for you, but not the rabbit, didn't really do it much good." diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index f3519dbf00..92d9830ba4 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -283,6 +283,7 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list( /obj/item/prop/helmetgarb/cartridge = "cartridge", /obj/item/prop/helmetgarb/prescription_bottle = "prescription_bottle", /obj/item/prop/helmetgarb/raincover = "raincover", + /obj/item/prop/helmetgarb/camocover = "camocover", /obj/item/prop/helmetgarb/rabbitsfoot = "rabbitsfoot", /obj/item/prop/helmetgarb/rosary = "helmet_rosary", // This one was already in the game for some reason, but never had an object /obj/item/prop/helmetgarb/lucky_feather = "lucky_feather", diff --git a/colonialmarines.dme b/colonialmarines.dme index fa6152a276..cadce2ac68 100644 --- a/colonialmarines.dme +++ b/colonialmarines.dme @@ -677,6 +677,7 @@ #include "code\datums\weather\weather_map_holder.dm" #include "code\datums\weather\weather_events\big_red.dm" #include "code\datums\weather\weather_events\faction_clash.dm" +#include "code\datums\weather\weather_events\long.dm" #include "code\datums\weather\weather_events\lv522_chances_claim.dm" #include "code\datums\weather\weather_events\lv624.dm" #include "code\datums\weather\weather_events\new_varadero.dm" diff --git a/html/changelogs/archive/2024-08.yml b/html/changelogs/archive/2024-08.yml index d574881cf2..fdc818cd13 100644 --- a/html/changelogs/archive/2024-08.yml +++ b/html/changelogs/archive/2024-08.yml @@ -104,3 +104,14 @@ - rscadd: Added something private-tristan: - rscadd: ports TG strip menu +2024-08-26: + sunofang: + - admin: Added infinite weather options. +2024-08-27: + Max-023: + - rscadd: Helmet cover item, added to the squad prep vendor + - imageadd: Helmet cover sprites + Meatstuff882: + - rscadd: 'The utility vendor now has knives in it. + + :cl:' diff --git a/icons/mob/humans/onmob/helmet_garb.dmi b/icons/mob/humans/onmob/helmet_garb.dmi index 31ce025b09..062400725a 100644 Binary files a/icons/mob/humans/onmob/helmet_garb.dmi and b/icons/mob/humans/onmob/helmet_garb.dmi differ diff --git a/icons/obj/items/helmet_garb.dmi b/icons/obj/items/helmet_garb.dmi index 6886ec3556..5403ae28b7 100644 Binary files a/icons/obj/items/helmet_garb.dmi and b/icons/obj/items/helmet_garb.dmi differ