From 1e39245b3b4e0248d0a49c49030c3e2b3b5ff233 Mon Sep 17 00:00:00 2001 From: Max-023 Date: Sun, 25 Aug 2024 12:35:14 -0400 Subject: [PATCH] Fixes --- .../machinery/vending/vendor_types/squad_prep/squad_prep.dm | 2 +- code/modules/clothing/head/helmet.dm | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm index 2bcd37a6f0..e0998b6980 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm @@ -140,7 +140,7 @@ list("M1A1 Ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/v2, VENDOR_ITEM_REGULAR), list("Prescription ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/prescription, VENDOR_ITEM_REGULAR), list("Marine RPG glasses", round(scale * 10), /obj/item/clothing/glasses/regular, VENDOR_ITEM_REGULAR), - list("M10 Helmet Camoflauge Wrap", round(scale * 10), /obj/item/prop/helmetgarb/camocover, VENDOR_ITEM_REGULAR), + list("M10 Helmet Camouflage Wrap", round(scale * 10), /obj/item/prop/helmetgarb/camocover, VENDOR_ITEM_REGULAR), list("M10 Helmet Netting", round(scale * 10), /obj/item/prop/helmetgarb/netting, VENDOR_ITEM_REGULAR), list("M10 Helmet Rain Cover", round(scale * 10), /obj/item/prop/helmetgarb/raincover, VENDOR_ITEM_REGULAR), list("Firearm Lubricant", round(scale * 15), /obj/item/prop/helmetgarb/gunoil, VENDOR_ITEM_REGULAR), diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index f3519dbf00..92d9830ba4 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -283,6 +283,7 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list( /obj/item/prop/helmetgarb/cartridge = "cartridge", /obj/item/prop/helmetgarb/prescription_bottle = "prescription_bottle", /obj/item/prop/helmetgarb/raincover = "raincover", + /obj/item/prop/helmetgarb/camocover = "camocover", /obj/item/prop/helmetgarb/rabbitsfoot = "rabbitsfoot", /obj/item/prop/helmetgarb/rosary = "helmet_rosary", // This one was already in the game for some reason, but never had an object /obj/item/prop/helmetgarb/lucky_feather = "lucky_feather",