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Colonist Faction fixes, Shuttle fixes, PaP sprite updates
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AmoryBlaine committed Sep 21, 2024
1 parent 5311d42 commit 1e8ed66
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Showing 10 changed files with 257 additions and 132 deletions.
8 changes: 7 additions & 1 deletion code/modules/clothing/suits/marine_armor/ert.dm
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Expand Up @@ -288,7 +288,7 @@

/obj/item/clothing/suit/storage/marine/faction/UPP/light
name = "\improper 6B72-03 pattern UPP armor"
desc = "Vintage UPP armor system Vadasz. Provides basic ballistic/shrapnel protection for armor crew or rear line forces with wraparound soft armor and ceramic composite chestplate. Lightweight, but lacking protection class and coverage. Still issued to territorial forces, and used by some spetznaz."
desc = "Vintage UPP armor system Vadasz. Provides basic ballistic/shrapnel protection for armor crew or rear line forces with wraparound soft armor and ceramic composite chestplate. Lightweight, but lacking protection class and coverage. Still issued to the Territorial Guard and People's Armed Police tactical teams, and utilized by some spetznaz."
icon_state = "upp_armor_light"
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN|BODY_FLAG_LEGS
slowdown = SLOWDOWN_ARMOR_LIGHT
Expand All @@ -303,6 +303,12 @@
storage_slots = 2
flags_inventory = null

/obj/item/clothing/suit/storage/marine/faction/UPP/light/pap
name = "\improper 6B72-03 pattern UPP armor"
desc = "Vintage UPP armor system Vadasz. Provides basic ballistic/shrapnel protection for armor crew or rear line forces with wraparound soft armor and ceramic composite chestplate. Lightweight, but lacking protection class and coverage. Still issued to the Territorial Guard and People's Armed Police tactical teams, and utilized by some spetznaz. This set lacks additional leg guards."
icon_state = "upp_armor_pap"
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN

/obj/item/clothing/suit/storage/marine/faction/UPP/jacket
name = "\improper UH4 camouflaged jacket"
icon_state = "upp_coat"
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6 changes: 4 additions & 2 deletions code/modules/gear_presets/upp.dm
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Expand Up @@ -1002,6 +1002,7 @@
/datum/equipment_preset/upp/admin
name = "UPP Civilian Administrator"
flags = EQUIPMENT_PRESET_EXTRA
faction = list(FACTION_COLONIST, FACTION_UPP)
assignment = "Administrator"
role_comm_title = "ADMIN"
paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
Expand Down Expand Up @@ -1123,6 +1124,7 @@
/datum/equipment_preset/upp/police
name = "UPP People's Armed Police Officer"
flags = EQUIPMENT_PRESET_EXTRA
faction = list(FACTION_COLONIST, FACTION_UPP)
assignment = "People's Armed Police Militsioner"
role_comm_title = "MILTSY"
paygrades = list(PAY_SHORT_UC1 = JOB_PLAYTIME_TIER_0)
Expand Down Expand Up @@ -1154,6 +1156,7 @@
/datum/equipment_preset/upp/police/riot
name = "UPP People's Armed Police Officer - Riot"
flags = EQUIPMENT_PRESET_EXTRA
faction = list(FACTION_COLONIST, FACTION_UPP)
assignment = "People's Armed Police Militsioner"
role_comm_title = "MILTSY"
paygrades = list(PAY_SHORT_UC1 = JOB_PLAYTIME_TIER_0)
Expand All @@ -1169,7 +1172,6 @@
new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/nerve_gas, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/nerve_gas, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/nerve_gas, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/nerve_gas, WEAR_IN_BACK)
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/upp, WEAR_FACE)
Expand All @@ -1184,7 +1186,7 @@
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/beanbag, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/beanbag, WEAR_IN_ACCESSORY)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/light/pap, WEAR_JACKET)
//waist
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/UPP/full, WEAR_WAIST)
//limbs
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Binary file modified icons/mob/humans/onmob/belt.dmi
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Binary file modified icons/mob/humans/onmob/head_1.dmi
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Binary file modified icons/mob/humans/onmob/suit_1.dmi
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Binary file modified icons/mob/humans/onmob/uniform_0.dmi
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Binary file modified icons/obj/items/clothing/cm_suits.dmi
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Binary file modified icons/obj/items/clothing/uniforms.dmi
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