diff --git a/html/changelogs/AutoChangeLog-pr-325.yml b/html/changelogs/AutoChangeLog-pr-325.yml
deleted file mode 100644
index 5bee182ffb..0000000000
--- a/html/changelogs/AutoChangeLog-pr-325.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Merrgear"
-delete-after: True
-changes:
- - rscadd: "added more cigarette options in the loadout, along with a golden zippo\n:cl:"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-338.yml b/html/changelogs/AutoChangeLog-pr-338.yml
deleted file mode 100644
index baac262ae4..0000000000
--- a/html/changelogs/AutoChangeLog-pr-338.yml
+++ /dev/null
@@ -1,14 +0,0 @@
-author: "Doubleumc"
-delete-after: True
-changes:
- - rscadd: "Added Buckled, Handcuffed and Legcuffed screen alerts"
- - balance: "Due to backend change, all KO/KD/Stuns may behave differently timing wise. This is of course subject to adjustments."
- - balance: "Knockdowns are not inherently incapacitating anymore and many sources of it have been updated to also stun to make up for it."
- - bugfix: "KO/KD/Stuns do not artificially and randomly ''stack'' due to incorrect timer offset calculation anymore."
- - bugfix: "Stuns now correctly apply Stun reduction values instead of Knockdown reductions."
- - bugfix: "Crawling can now be interrupted by a normal move, if you are fit enough to do so."
- - bugfix: "Dazed screen effect now applies immediately"
- - bugfix: "Stuttering now starts properly when dazed"
- - rscdel: "Removed an old, goofy and unused decade old horse mask"
- - rscadd: "maintenance stations stun when exiting like closets"
- - bugfix: "converts flash, flashbang to TG effect system, fixing issue(s)"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-342.yml b/html/changelogs/AutoChangeLog-pr-342.yml
deleted file mode 100644
index 248fb5d2c7..0000000000
--- a/html/changelogs/AutoChangeLog-pr-342.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: "Doubleumc"
-delete-after: True
-changes:
- - refactor: "complete overhaul of just about every TGUI interface"
- - rscadd: "added parachutes"
- - rscadd: "added holocards to the squad hud"
- - rscadd: "falling out a dropship throws you to the surface"
\ No newline at end of file
diff --git a/html/changelogs/archive/2024-08.yml b/html/changelogs/archive/2024-08.yml
index f2770928ed..db9a377dbb 100644
--- a/html/changelogs/archive/2024-08.yml
+++ b/html/changelogs/archive/2024-08.yml
@@ -1,3 +1,28 @@
2024-08-01:
Doubleumc:
- ui: reduced size of Discord button
+2024-08-06:
+ Doubleumc:
+ - rscadd: Added Buckled, Handcuffed and Legcuffed screen alerts
+ - balance: Due to backend change, all KO/KD/Stuns may behave differently timing
+ wise. This is of course subject to adjustments.
+ - balance: Knockdowns are not inherently incapacitating anymore and many sources
+ of it have been updated to also stun to make up for it.
+ - bugfix: KO/KD/Stuns do not artificially and randomly ''stack'' due to incorrect
+ timer offset calculation anymore.
+ - bugfix: Stuns now correctly apply Stun reduction values instead of Knockdown reductions.
+ - bugfix: Crawling can now be interrupted by a normal move, if you are fit enough
+ to do so.
+ - bugfix: Dazed screen effect now applies immediately
+ - bugfix: Stuttering now starts properly when dazed
+ - rscdel: Removed an old, goofy and unused decade old horse mask
+ - rscadd: maintenance stations stun when exiting like closets
+ - bugfix: converts flash, flashbang to TG effect system, fixing issue(s)
+ - refactor: complete overhaul of just about every TGUI interface
+ - rscadd: added parachutes
+ - rscadd: added holocards to the squad hud
+ - rscadd: falling out a dropship throws you to the surface
+ Merrgear:
+ - rscadd: 'added more cigarette options in the loadout, along with a golden zippo
+
+ :cl:'