From 96c596a33a93a2b129fe474986f6ad0bdf6c7412 Mon Sep 17 00:00:00 2001 From: Changelogs Date: Tue, 6 Aug 2024 01:17:06 +0000 Subject: [PATCH] Automatic changelog compile [ci skip] --- html/changelogs/AutoChangeLog-pr-325.yml | 4 ---- html/changelogs/AutoChangeLog-pr-338.yml | 14 ------------- html/changelogs/AutoChangeLog-pr-342.yml | 7 ------- html/changelogs/archive/2024-08.yml | 25 ++++++++++++++++++++++++ 4 files changed, 25 insertions(+), 25 deletions(-) delete mode 100644 html/changelogs/AutoChangeLog-pr-325.yml delete mode 100644 html/changelogs/AutoChangeLog-pr-338.yml delete mode 100644 html/changelogs/AutoChangeLog-pr-342.yml diff --git a/html/changelogs/AutoChangeLog-pr-325.yml b/html/changelogs/AutoChangeLog-pr-325.yml deleted file mode 100644 index 5bee182ffb..0000000000 --- a/html/changelogs/AutoChangeLog-pr-325.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Merrgear" -delete-after: True -changes: - - rscadd: "added more cigarette options in the loadout, along with a golden zippo\n:cl:" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-338.yml b/html/changelogs/AutoChangeLog-pr-338.yml deleted file mode 100644 index baac262ae4..0000000000 --- a/html/changelogs/AutoChangeLog-pr-338.yml +++ /dev/null @@ -1,14 +0,0 @@ -author: "Doubleumc" -delete-after: True -changes: - - rscadd: "Added Buckled, Handcuffed and Legcuffed screen alerts" - - balance: "Due to backend change, all KO/KD/Stuns may behave differently timing wise. This is of course subject to adjustments." - - balance: "Knockdowns are not inherently incapacitating anymore and many sources of it have been updated to also stun to make up for it." - - bugfix: "KO/KD/Stuns do not artificially and randomly ''stack'' due to incorrect timer offset calculation anymore." - - bugfix: "Stuns now correctly apply Stun reduction values instead of Knockdown reductions." - - bugfix: "Crawling can now be interrupted by a normal move, if you are fit enough to do so." - - bugfix: "Dazed screen effect now applies immediately" - - bugfix: "Stuttering now starts properly when dazed" - - rscdel: "Removed an old, goofy and unused decade old horse mask" - - rscadd: "maintenance stations stun when exiting like closets" - - bugfix: "converts flash, flashbang to TG effect system, fixing issue(s)" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-342.yml b/html/changelogs/AutoChangeLog-pr-342.yml deleted file mode 100644 index 248fb5d2c7..0000000000 --- a/html/changelogs/AutoChangeLog-pr-342.yml +++ /dev/null @@ -1,7 +0,0 @@ -author: "Doubleumc" -delete-after: True -changes: - - refactor: "complete overhaul of just about every TGUI interface" - - rscadd: "added parachutes" - - rscadd: "added holocards to the squad hud" - - rscadd: "falling out a dropship throws you to the surface" \ No newline at end of file diff --git a/html/changelogs/archive/2024-08.yml b/html/changelogs/archive/2024-08.yml index f2770928ed..db9a377dbb 100644 --- a/html/changelogs/archive/2024-08.yml +++ b/html/changelogs/archive/2024-08.yml @@ -1,3 +1,28 @@ 2024-08-01: Doubleumc: - ui: reduced size of Discord button +2024-08-06: + Doubleumc: + - rscadd: Added Buckled, Handcuffed and Legcuffed screen alerts + - balance: Due to backend change, all KO/KD/Stuns may behave differently timing + wise. This is of course subject to adjustments. + - balance: Knockdowns are not inherently incapacitating anymore and many sources + of it have been updated to also stun to make up for it. + - bugfix: KO/KD/Stuns do not artificially and randomly ''stack'' due to incorrect + timer offset calculation anymore. + - bugfix: Stuns now correctly apply Stun reduction values instead of Knockdown reductions. + - bugfix: Crawling can now be interrupted by a normal move, if you are fit enough + to do so. + - bugfix: Dazed screen effect now applies immediately + - bugfix: Stuttering now starts properly when dazed + - rscdel: Removed an old, goofy and unused decade old horse mask + - rscadd: maintenance stations stun when exiting like closets + - bugfix: converts flash, flashbang to TG effect system, fixing issue(s) + - refactor: complete overhaul of just about every TGUI interface + - rscadd: added parachutes + - rscadd: added holocards to the squad hud + - rscadd: falling out a dropship throws you to the surface + Merrgear: + - rscadd: 'added more cigarette options in the loadout, along with a golden zippo + + :cl:'