diff --git a/code/datums/ammo/bullet/pistol.dm b/code/datums/ammo/bullet/pistol.dm index 488b4e22c8..1c39d4ac99 100644 --- a/code/datums/ammo/bullet/pistol.dm +++ b/code/datums/ammo/bullet/pistol.dm @@ -8,7 +8,7 @@ /datum/ammo/bullet/pistol name = "pistol bullet" headshot_state = HEADSHOT_OVERLAY_MEDIUM - accuracy = -HIT_ACCURACY_TIER_3 + accuracy = HIT_ACCURACY_TIER_3 accuracy_var_low = PROJECTILE_VARIANCE_TIER_6 damage = 40 penetration= ARMOR_PENETRATION_TIER_2 @@ -98,7 +98,7 @@ /datum/ammo/bullet/pistol/heavy name = "heavy pistol bullet" headshot_state = HEADSHOT_OVERLAY_MEDIUM - accuracy = -HIT_ACCURACY_TIER_3 + accuracy = HIT_ACCURACY_TIER_3 accuracy_var_low = PROJECTILE_VARIANCE_TIER_6 damage = 55 penetration = ARMOR_PENETRATION_TIER_3 @@ -140,7 +140,7 @@ name = ".50 heavy pistol bullet" damage = 45 headshot_state = HEADSHOT_OVERLAY_HEAVY - accuracy = -HIT_ACCURACY_TIER_3 + accuracy = HIT_ACCURACY_TIER_3 accuracy_var_low = PROJECTILE_VARIANCE_TIER_6 penetration = ARMOR_PENETRATION_TIER_6 shrapnel_chance = SHRAPNEL_CHANCE_TIER_5