From 51be33a3f4a1be110c99cda05e541d7d8f69ef7c Mon Sep 17 00:00:00 2001 From: KoishiVibe Date: Fri, 5 Apr 2024 01:53:53 -0500 Subject: [PATCH] ???? --- code/modules/projectiles/projectile.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index 7841b9f966..9e69e08792 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -995,10 +995,11 @@ damage_result = armor_damage_reduction(GLOB.marine_ranged, damage, armor, P.ammo.penetration) if(damage_result <= 20) - to_chat(src,SPAN_XENONOTICE("Your armor absorbs the force of [P]!")) + to_chat(src,SPAN_XENONOTICE("Your armor reduces the power of [P]!")) + bullet_ping(P) if(damage_result <= 10) bullet_ping(P) - visible_message(SPAN_AVOIDHARM("[src]'s armor deflects [P]!")) + visible_message(SPAN_AVOIDHARM("[src]'s armor defeats [P]!")) if(damage_result < 1) damage_result = 0 if(P.ammo.sound_armor) playsound(src, P.ammo.sound_armor, 50, 1)