diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm index ec64a5b88c..a6dfc2d430 100644 --- a/code/modules/projectiles/gun_attachables.dm +++ b/code/modules/projectiles/gun_attachables.dm @@ -3359,6 +3359,7 @@ Defined in conflicts.dm of the #defines folder. delay_mod = -FIRE_DELAY_TIER_7 else if(istype(G,/obj/item/weapon/gun/rifle/lmg)) delay_mod = 0 + fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_3 else delay_mod = -FIRE_DELAY_TIER_12 G.recalculate_attachment_bonuses() diff --git a/code/modules/projectiles/guns/rifles.dm b/code/modules/projectiles/guns/rifles.dm index f4860287fa..0d6ef5247c 100644 --- a/code/modules/projectiles/guns/rifles.dm +++ b/code/modules/projectiles/guns/rifles.dm @@ -1268,12 +1268,12 @@ set_fire_delay(FIRE_DELAY_TIER_11) set_burst_amount(BURST_AMOUNT_TIER_4) set_burst_delay(FIRE_DELAY_TIER_11) - fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_2 - fa_max_scatter = SCATTER_AMOUNT_TIER_2 + fa_scatter_peak = FULL_AUTO_SCATTER_PEAK_TIER_1 + fa_max_scatter = SCATTER_AMOUNT_TIER_1 accuracy_mult = BASE_ACCURACY_MULT accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10 - scatter = SCATTER_AMOUNT_TIER_6 - burst_scatter_mult = -SCATTER_AMOUNT_TIER_7 + scatter = SCATTER_AMOUNT_TIER_5 + burst_scatter_mult = -SCATTER_AMOUNT_TIER_6 scatter_unwielded = SCATTER_AMOUNT_TIER_1 damage_mult = BASE_BULLET_DAMAGE_MULT recoil_unwielded = RECOIL_AMOUNT_TIER_4