diff --git a/code/game/objects/items/books/book.dm b/code/game/objects/items/books/book.dm index effcb7524b..1afae07503 100644 --- a/code/game/objects/items/books/book.dm +++ b/code/game/objects/items/books/book.dm @@ -4,7 +4,7 @@ /obj/item/book name = "book" icon = 'icons/obj/items/books.dmi' - icon_state ="book" + icon_state ="book_blue" throw_speed = SPEED_FAST throw_range = 5 /// upped to three because books are, y'know, pretty big. (and you could hide them inside eachother recursively forever)