diff --git a/code/modules/admin/game_master/extra_buttons/fire_support_menu.dm b/code/modules/admin/game_master/extra_buttons/fire_support_menu.dm index 6475b2fe17..a54a392f29 100644 --- a/code/modules/admin/game_master/extra_buttons/fire_support_menu.dm +++ b/code/modules/admin/game_master/extra_buttons/fire_support_menu.dm @@ -32,7 +32,6 @@ if(!ui) ui = new(user, src, "GameMasterFireSupportMenu", "Fire Support Menu") ui.open() - user.client?.click_intercept = src ///Input all the options for the ordnance panel. Only fires once, as the available ammo types shouldnt change. And if they do, something's very wrong /datum/fire_support_menu/ui_static_data(mob/user)