diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm index b6a5889755..9251ac158d 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm @@ -345,12 +345,12 @@ GLOBAL_LIST_INIT(cm_vending_clothing_forecon_medic, list( list("Vial Pouch (Full)", 0, /obj/item/storage/pouch/vials/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR), list("ACCESSORIES (CHOOSE 1)", 0, null, null, null), - list("M3-R Pattern Webbing", 2, /obj/item/clothing/accessory/storage/webbing/m3/recon, VENDOR_ITEM_REGULAR), - list("M3-R Pattern Shotgun Shell Webbing", 2, /obj/item/clothing/accessory/storage/webbing/m3/recon/shotgun, VENDOR_ITEM_REGULAR), - list("M3-R Pattern M40 Webbing", 2, /obj/item/clothing/accessory/storage/webbing/m3/recon/m40, VENDOR_ITEM_REGULAR), - list("M3-R Pattern Corpsman Webbing", 2, /obj/item/clothing/accessory/storage/webbing/m3/recon/medic, VENDOR_ITEM_REGULAR), - list("Drop Pouch", 3, /obj/item/clothing/accessory/storage/droppouch, VENDOR_ITEM_REGULAR), - list("Shoulder Holster", round(max(1,(scale * 0.5))), /obj/item/clothing/accessory/storage/holster, VENDOR_ITEM_REGULAR), + list("M3-R Pattern Webbing", 0, /obj/item/clothing/accessory/storage/webbing/m3/recon, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), + list("M3-R Pattern Shotgun Shell Webbing", 0, /obj/item/clothing/accessory/storage/webbing/m3/recon/shotgun, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), + list("M3-R Pattern M40 Webbing", 0, /obj/item/clothing/accessory/storage/webbing/m3/recon/m40, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), + list("M3-R Pattern Corpsman Webbing", 0, /obj/item/clothing/accessory/storage/webbing/m3/recon/medic, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_RECOMMENDED), + list("Drop Pouch", 0, /obj/item/clothing/accessory/storage/droppouch, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), + list("Shoulder Holster", 0, /obj/item/clothing/accessory/storage/holster, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR), )) /obj/structure/machinery/cm_vending/clothing/medic/forecon diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm index 07240120c8..e78351cff9 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm @@ -282,7 +282,7 @@ list("Shoulder Holster", round(max(1,(scale * 0.5))), /obj/item/clothing/accessory/storage/holster, VENDOR_ITEM_REGULAR), list("ARMOR", -1, null, null), - list("M3-R Pattern Recon Armor", round(scale * 10), /obj/item/clothing/suit/storage/rto/forecon, VENDOR_ITEM_REGULAR), + list("M3-R Pattern Recon Armor", round(scale * 10), /obj/item/clothing/suit/marine/rto/forecon, VENDOR_ITEM_REGULAR), list("BACKPACK", -1, null, null, null), list("Lightweight IMP Backpack", round(scale * 15), /obj/item/storage/backpack/marine/standard, VENDOR_ITEM_REGULAR),