diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index d3cb19c40e..886799be34 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -119,6 +119,7 @@ SUBSYSTEM_DEF(ticker) /datum/controller/subsystem/ticker/proc/request_start() if(current_state == GAME_STATE_PREGAME) time_left = 0 + delay_start = FALSE // Killswitch if hanging or interrupted if(SSnightmare.stat != NIGHTMARE_STATUS_DONE)