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less baits before push and no lingering corpses in invis
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xDanilcusx committed Oct 28, 2023
1 parent 4801c11 commit 98a293e
Showing 1 changed file with 3 additions and 1 deletion.
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#define LURKER_BAIT_TYPES list("Taunt","Emote","Interact")
#define LURKER_BAIT_EMOTES list("growl","roar","hiss","needshelp")
#define LURKER_BAIT_TAUNTS list("Come here, little host","I won't bite","I see you","Safe to go, little one")
#define LURKER_BAITS_BEFORE_AMBUSH 4
#define LURKER_BAITS_BEFORE_AMBUSH 3

/datum/xeno_ai_movement/linger/lurking/proc/try_bait(no_interact)
var/mob/living/carbon/xenomorph/baiting_xeno = parent
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LPA.knockdown = TRUE
LPA.freeze_self = TRUE

INVOKE_ASYNC(lurking_xeno, TYPE_PROC_REF(/mob, stop_pulling))

/datum/xeno_ai_movement/linger/lurking/proc/stop_lurking()
SIGNAL_HANDLER
if(!ai_lurking)
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