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/obj/vehicle/multitile/tank/aev | ||
name = "M34E1 Armored Engineering Vehicle" | ||
desc = "A giant piece of armor with a plow, you know what to do. Entrance in the back." | ||
desc_lore = "M34E1 is an extremely rare vehicle in the arsenal of USCMC that was developed after Operation Odolla Onslaught conducted by USS Stalwart forces against massive CLF insurrection. Being pinned down with improvised mortars and surrounded by IEDs, marines of 1/2 \"Iron Heads\" outfitted a Longstreet tank with improvised armor and mine plow, sending it unmanned into a minefield and allowing for a quick assault against enemy positions. MEUCOM took notice of this event, and after record-breaking 3 months of development and 10 million dollars of cost introduced M34E1 in limited numbers." | ||
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icon_state = "aev_base" | ||
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hardpoints_allowed = list( | ||
/obj/item/hardpoint/support/overdrive_enhancer, | ||
/obj/item/hardpoint/armor/ballistic, | ||
/obj/item/hardpoint/armor/caustic, | ||
/obj/item/hardpoint/armor/concussive, | ||
/obj/item/hardpoint/armor/paladin, | ||
/obj/item/hardpoint/armor/snowplow, | ||
/obj/item/hardpoint/locomotion/treads, | ||
/obj/item/hardpoint/locomotion/treads/robust, | ||
) | ||
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required_skill = SKILL_VEHICLE_LARGE | ||
interior_map = /datum/map_template/interior/aev | ||
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active_hp = list(VEHICLE_DRIVER = null) | ||
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explosive_resistance = 750 | ||
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passengers_slots = 15 | ||
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wall_ram_damage = 500 | ||
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/obj/vehicle/multitile/tank/aev/initialize_cameras(change_tag = FALSE) | ||
if(!camera) | ||
camera = new /obj/structure/machinery/camera/vehicle(src) | ||
if(change_tag) | ||
camera.c_tag = "#[rand(1,100)] M34E1 \"[nickname]\" AEV" | ||
if(camera_int) | ||
camera_int.c_tag = camera.c_tag + " interior" //this fluff allows it to be at the start of cams list | ||
else | ||
camera.c_tag = "#[rand(1,100)] M34E1 AEV" | ||
if(camera_int) | ||
camera_int.c_tag = camera.c_tag + " interior" //this fluff allows it to be at the start of cams list | ||
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/obj/vehicle/multitile/tank/aev/load_hardpoints() | ||
return | ||
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/obj/effect/vehicle_spawner/aev | ||
name = "AEV Spawner" | ||
icon = 'icons/obj/vehicles/tank.dmi' | ||
icon_state = "aev_base" | ||
pixel_x = -48 | ||
pixel_y = -48 | ||
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/obj/effect/vehicle_spawner/aev/Initialize() | ||
. = ..() | ||
spawn_vehicle() | ||
qdel(src) | ||
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/obj/effect/vehicle_spawner/aev/spawn_vehicle() | ||
var/obj/vehicle/multitile/tank/aev/AEV = new(loc) | ||
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load_misc(AEV) | ||
load_hardpoints(AEV) | ||
handle_direction(AEV) | ||
AEV.update_icon() | ||
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return AEV | ||
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/obj/effect/vehicle_spawner/aev/load_hardpoints(obj/vehicle/multitile/tank/V) | ||
V.add_hardpoint(new /obj/item/hardpoint/locomotion/treads) | ||
V.add_hardpoint(new /obj/item/hardpoint/armor/snowplow) | ||
V.add_hardpoint(new /obj/item/hardpoint/support/overdrive_enhancer) | ||
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/obj/effect/vehicle_spawner/aev/decrepit/spawn_vehicle() | ||
var/obj/vehicle/multitile/tank/aev/AEV = new(loc) | ||
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load_misc(AEV) | ||
handle_direction(AEV) | ||
load_hardpoints(AEV) | ||
load_damage(AEV) | ||
AEV.update_icon() |
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE | ||
"b" = ( | ||
/obj/effect/landmark/interior/spawn/entrance{ | ||
dir = 8; | ||
exit_type = /obj/structure/interior_exit/vehicle/tank; | ||
name = "back entrance marker"; | ||
tag = "back" | ||
}, | ||
/turf/open/shuttle/vehicle, | ||
/area/vehicle/tank) | ||
"c" = ( | ||
/turf/open/shuttle/vehicle, | ||
/area/vehicle/tank) | ||
"e" = ( | ||
/obj/structure/bed/chair/vehicle{ | ||
dir = 1; | ||
pixel_x = -8 | ||
}, | ||
/obj/structure/bed/chair/vehicle{ | ||
dir = 1; | ||
pixel_x = 8 | ||
}, | ||
/turf/open/shuttle/vehicle{ | ||
icon_state = "floor_3_5" | ||
}, | ||
/area/vehicle/tank) | ||
"f" = ( | ||
/obj/structure/interior_wall/tank{ | ||
layer = 2; | ||
icon_state = "wall_1" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"g" = ( | ||
/obj/structure/interior_wall/tank{ | ||
alpha = 50; | ||
icon_state = "exterior_1"; | ||
layer = 5.2; | ||
pixel_y = 32 | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"i" = ( | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"j" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "back_3" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"l" = ( | ||
/obj/structure/interior_wall/tank{ | ||
alpha = 50; | ||
icon_state = "exterior_2"; | ||
layer = 5.2; | ||
pixel_y = 32 | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"n" = ( | ||
/obj/structure/prop/tank{ | ||
icon_state = "prop_aev2"; | ||
layer = 3 | ||
}, | ||
/turf/open/shuttle/vehicle, | ||
/area/vehicle/tank) | ||
"r" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "front_1" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"u" = ( | ||
/obj/effect/landmark/interior/spawn/vehicle_driver_seat/armor{ | ||
dir = 4; | ||
pixel_y = 2 | ||
}, | ||
/obj/structure/prop/tank{ | ||
density = 0; | ||
icon_state = "prop6"; | ||
pixel_x = 0; | ||
pixel_y = 32 | ||
}, | ||
/obj/structure/prop/tank{ | ||
density = 0; | ||
icon_state = "prop4"; | ||
layer = 3; | ||
pixel_x = 0 | ||
}, | ||
/obj/structure/phone_base{ | ||
dir = 8; | ||
layer = 3.1; | ||
name = "AEV Telephone"; | ||
phone_category = "Vehicles"; | ||
phone_id = "M34E1 Armored Engineering Vehicle"; | ||
pixel_x = 14; | ||
pixel_y = -21 | ||
}, | ||
/turf/open/shuttle/vehicle{ | ||
icon_state = "floor_3_5" | ||
}, | ||
/area/vehicle/tank) | ||
"v" = ( | ||
/obj/structure/interior_wall/tank{ | ||
layer = 2 | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"y" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "back_2" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"B" = ( | ||
/obj/structure/prop/tank{ | ||
icon_state = "prop_aev1"; | ||
pixel_x = 0 | ||
}, | ||
/obj/structure/prop/tank{ | ||
icon_state = "prop7"; | ||
pixel_x = 0; | ||
pixel_y = 32 | ||
}, | ||
/turf/open/shuttle/vehicle, | ||
/area/vehicle/tank) | ||
"C" = ( | ||
/obj/structure/prop/tank{ | ||
icon_state = "prop_aev2"; | ||
layer = 3 | ||
}, | ||
/turf/open/shuttle/vehicle{ | ||
icon_state = "floor_3_1_1" | ||
}, | ||
/area/vehicle/tank) | ||
"D" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "back_1" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"G" = ( | ||
/obj/structure/bed/chair/vehicle{ | ||
pixel_x = -8; | ||
pixel_y = 12 | ||
}, | ||
/obj/structure/bed/chair/vehicle{ | ||
pixel_x = 8; | ||
pixel_y = 12 | ||
}, | ||
/obj/effect/landmark/interior/spawn/interior_viewport{ | ||
pixel_y = 24; | ||
layer = 2.9; | ||
pixel_x = -7 | ||
}, | ||
/turf/open/shuttle/vehicle{ | ||
icon_state = "floor_3_5" | ||
}, | ||
/area/vehicle/tank) | ||
"H" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "exterior_3"; | ||
layer = 5.2; | ||
pixel_y = 32 | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"J" = ( | ||
/obj/effect/landmark/interior/spawn/interior_camera{ | ||
dir = 10; | ||
layer = 3.2; | ||
pixel_x = 12; | ||
pixel_y = 58 | ||
}, | ||
/obj/structure/vehicle_locker/tank{ | ||
pixel_x = 32; | ||
pixel_y = -2 | ||
}, | ||
/turf/open/shuttle/vehicle, | ||
/area/vehicle/tank) | ||
"N" = ( | ||
/obj/structure/bed/chair/vehicle{ | ||
dir = 1; | ||
pixel_x = -8 | ||
}, | ||
/obj/structure/bed/chair/vehicle{ | ||
dir = 1; | ||
pixel_x = 8 | ||
}, | ||
/obj/effect/landmark/interior/spawn/interior_viewport{ | ||
dir = 1; | ||
pixel_y = -10; | ||
pixel_x = -7 | ||
}, | ||
/turf/open/shuttle/vehicle{ | ||
icon_state = "floor_3_5" | ||
}, | ||
/area/vehicle/tank) | ||
"T" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "front_2" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"W" = ( | ||
/obj/structure/interior_wall/tank{ | ||
icon_state = "front_3" | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"Y" = ( | ||
/obj/structure/interior_wall/tank{ | ||
alpha = 50; | ||
icon_state = "tank_left_2"; | ||
layer = 5.2; | ||
pixel_y = 32 | ||
}, | ||
/turf/open/void/vehicle, | ||
/area/space) | ||
"Z" = ( | ||
/obj/structure/machinery/cm_vending/sorted/medical/wall_med/lifeboat{ | ||
name = "Vehicle NanoMed"; | ||
pixel_x = -5; | ||
pixel_y = 31 | ||
}, | ||
/obj/structure/extinguisher_cabinet/lifeboat{ | ||
pixel_x = 9; | ||
pixel_y = 31 | ||
}, | ||
/obj/structure/bed/chair/vehicle{ | ||
pixel_x = -8; | ||
pixel_y = 12 | ||
}, | ||
/obj/structure/bed/chair/vehicle{ | ||
pixel_x = 8; | ||
pixel_y = 12 | ||
}, | ||
/turf/open/shuttle/vehicle{ | ||
icon_state = "floor_3_5" | ||
}, | ||
/area/vehicle/tank) | ||
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(1,1,1) = {" | ||
j | ||
y | ||
y | ||
D | ||
i | ||
"} | ||
(2,1,1) = {" | ||
v | ||
Z | ||
b | ||
e | ||
g | ||
"} | ||
(3,1,1) = {" | ||
f | ||
G | ||
c | ||
N | ||
l | ||
"} | ||
(4,1,1) = {" | ||
v | ||
u | ||
J | ||
e | ||
Y | ||
"} | ||
(5,1,1) = {" | ||
v | ||
B | ||
n | ||
C | ||
H | ||
"} | ||
(6,1,1) = {" | ||
W | ||
T | ||
T | ||
r | ||
i | ||
"} |