diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index e8d064a76e..7841b9f966 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -999,7 +999,7 @@ if(damage_result <= 10) bullet_ping(P) visible_message(SPAN_AVOIDHARM("[src]'s armor deflects [P]!")) - if(damage_result <= 1) + if(damage_result < 1) damage_result = 0 if(P.ammo.sound_armor) playsound(src, P.ammo.sound_armor, 50, 1)