diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm index 0148349f47..3461b9049e 100644 --- a/code/game/objects/structures/flora.dm +++ b/code/game/objects/structures/flora.dm @@ -724,15 +724,9 @@ ICEY GRASS. IT LOOKS LIKE IT'S MADE OF ICE. damage = rand(8,18) if(indestructable) //this bush marks the edge of the map, you can't destroy it -<<<<<<< HEAD - to_chat(user, SPAN_DANGER("You chop away at the undergrowth, but it's too thick here.")) - else - user.visible_message(SPAN_DANGER("[user] chops away at the [src] with [I]."),SPAN_DANGER("You chop away at the [src] with [I].")) -======= to_chat(user, SPAN_DANGER("You chop at the undergrowth, but it's too thick here.")) else user.visible_message(SPAN_DANGER("[user] chops at the [src] with [I]."),SPAN_DANGER("You chop at the [src] with [I].")) ->>>>>>> 48aca9e1b50768a553d2ee81fac139b060e7d0d0 playsound(src.loc, 'sound/effects/vegetation_hit.ogg', 25, 1) health -= damage if(health < 0)