Skip to content

Commit

Permalink
APC singlecrew mapping (#73)
Browse files Browse the repository at this point in the history
  • Loading branch information
Doubleumc committed Nov 23, 2023
1 parent a19bf44 commit fb093b5
Show file tree
Hide file tree
Showing 4 changed files with 36 additions and 10 deletions.
9 changes: 6 additions & 3 deletions maps/interiors/apc.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -410,13 +410,16 @@
/turf/open/void/vehicle,
/area/space)
"W" = (
/obj/effect/landmark/interior/spawn/vehicle_gunner_seat/armor{
dir = 4
},
/obj/structure/vehicle_locker{
layer = 5.21;
pixel_y = 28
},
/obj/structure/bed/chair/vehicle{
pixel_x = -8
},
/obj/structure/bed/chair/vehicle{
pixel_x = 8
},
/turf/open/shuttle/vehicle{
icon_state = "floor_3_8_1"
},
Expand Down
21 changes: 19 additions & 2 deletions maps/interiors/apc_command.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,12 @@
icon = 'icons/obj/vehicles/interiors/general.dmi';
pixel_y = 28
},
/obj/structure/bed/chair/vehicle{
pixel_x = -8
},
/obj/structure/bed/chair/vehicle{
pixel_x = 8
},
/turf/open/shuttle/vehicle{
icon_state = "floor_3_13"
},
Expand Down Expand Up @@ -134,8 +140,11 @@
/obj/structure/vehicle_locker{
pixel_y = 28
},
/obj/effect/landmark/interior/spawn/vehicle_gunner_seat/armor{
dir = 4
/obj/structure/bed/chair/vehicle{
pixel_x = -8
},
/obj/structure/bed/chair/vehicle{
pixel_x = 8
},
/turf/open/shuttle/vehicle{
icon_state = "floor_3_8_1"
Expand Down Expand Up @@ -283,6 +292,14 @@
},
/area/vehicle/apc/command)
"I" = (
/obj/structure/bed/chair/vehicle{
dir = 1;
pixel_x = -8
},
/obj/structure/bed/chair/vehicle{
dir = 1;
pixel_x = 8
},
/turf/open/shuttle/vehicle{
icon_state = "floor_3_13"
},
Expand Down
7 changes: 5 additions & 2 deletions maps/interiors/apc_med.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -258,8 +258,11 @@
/obj/structure/vehicle_locker{
pixel_y = 28
},
/obj/effect/landmark/interior/spawn/vehicle_gunner_seat/armor{
dir = 4
/obj/structure/bed/chair/vehicle{
pixel_x = -8
},
/obj/structure/bed/chair/vehicle{
pixel_x = 8
},
/turf/open/shuttle/vehicle{
icon_state = "floor_3_8_1"
Expand Down
9 changes: 6 additions & 3 deletions maps/interiors/apc_no_fpw.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -98,13 +98,16 @@
/turf/open/void/vehicle,
/area/space)
"l" = (
/obj/effect/landmark/interior/spawn/vehicle_gunner_seat/armor{
dir = 4
},
/obj/structure/vehicle_locker{
layer = 5.21;
pixel_y = 28
},
/obj/structure/bed/chair/vehicle{
pixel_x = -8
},
/obj/structure/bed/chair/vehicle{
pixel_x = 8
},
/turf/open/shuttle/vehicle{
icon_state = "floor_3_8_1"
},
Expand Down

0 comments on commit fb093b5

Please sign in to comment.