diff --git a/code/game/objects/items/reagent_containers/autoinjectors.dm b/code/game/objects/items/reagent_containers/autoinjectors.dm index f7de239e4a..0666ee6abc 100644 --- a/code/game/objects/items/reagent_containers/autoinjectors.dm +++ b/code/game/objects/items/reagent_containers/autoinjectors.dm @@ -102,7 +102,7 @@ /obj/item/reagent_container/hypospray/autoinjector/adrenaline_concentrated name = "concentrated adrenaline autoinjector" chemname = "adrenaline_concentrated" - desc = "An autoinjector loaded with 3 uses of Concentrated Adrenaline, a stimulant that prevents unconsciousness but causes suffocation in the process." + desc = "An autoinjector loaded with 3 uses of Concentrated Adrenaline, a stimulant that prevents unconsciousness but causes serious cardiovascular strain. WARNING: Do not inject an individual more than twice!" amount_per_transfer_from_this = LOWM_REAGENTS_OVERDOSE * INJECTOR_PERCENTAGE_OF_OD volume = (LOWM_REAGENTS_OVERDOSE * INJECTOR_PERCENTAGE_OF_OD) * INJECTOR_USES display_maptext = TRUE diff --git a/code/modules/reagents/chemistry_reagents/medical.dm b/code/modules/reagents/chemistry_reagents/medical.dm index 35ae94a27f..cea3400086 100644 --- a/code/modules/reagents/chemistry_reagents/medical.dm +++ b/code/modules/reagents/chemistry_reagents/medical.dm @@ -293,7 +293,7 @@ overdose_critical = LOWM_REAGENTS_OVERDOSE_CRITICAL custom_metabolism = AMOUNT_PER_TIME(1, 10 SECONDS) chemclass = CHEM_CLASS_COMMON - properties = list(PROPERTY_PAINKILLING = 1.5, PROPERTY_ELECTROGENETIC = 4, PROPERTY_REVITALIZING = 1, PROPERTY_HYPOXEMIC = 5, PROPERTY_INTRAVENOUS = 1) + properties = list(PROPERTY_PAINKILLING = 1.5, PROPERTY_ELECTROGENETIC = 4, PROPERTY_REVITALIZING = 1, PROPERTY_HYPOXEMIC = 2.5, PROPERTY_INTRAVENOUS = 1, PROPERTY_CARDIOTOXIC = 1.5) flags = REAGENT_TYPE_MEDICAL | REAGENT_SCANNABLE /datum/reagent/medical/ultrazine