From 44e83adf577de46f0a1d20e34929324cd6fc247b Mon Sep 17 00:00:00 2001 From: xDanilcusx Date: Thu, 11 Apr 2024 23:46:57 +0300 Subject: [PATCH] slightly reduces crusher spawn sound falloff --- code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm b/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm index 780a46ca12..7d1d9f98b5 100644 --- a/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm +++ b/code/modules/mob/living/carbon/xenomorph/castes/Crusher.dm @@ -83,7 +83,7 @@ . = ..() AddComponent(/datum/component/footstep, 2, 50, 15, 1, "metalbang") - playsound(src, 'sound/voice/alien_death_unused.ogg', 100, TRUE, 30) + playsound(src, 'sound/voice/alien_death_unused.ogg', 100, TRUE, 30, falloff = 5) for(var/mob/current_mob as anything in get_mobs_in_z_level_range(get_turf(src), 30) - src) var/relative_dir = get_dir(current_mob, src) var/final_dir = dir2text(relative_dir)