From b8ea6715ec1b05dc78a02e4b37fc8eb5c151f5d9 Mon Sep 17 00:00:00 2001 From: AmoryBlaine Date: Sat, 13 Apr 2024 14:36:46 -0400 Subject: [PATCH 1/2] Replaces all instances of classic palette and changes CORSAT from snow to jungle Classic palette exists largely because people were very averse to losing the look of the marines prior to the introduction of jungle. It doesn't actually reflect anything other than this. It's simply a holdover from an era that was not willing to accept a more accurate representation of the USCM as per the movie. --- maps/corsat.json | 2 +- maps/derelict_almayer.json | 2 +- maps/fiorina_sciannex.json | 2 +- maps/lv522_chances_claim.json | 2 +- maps/prison_station_fop.json | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/maps/corsat.json b/maps/corsat.json index e819264405..24e8afccbe 100644 --- a/maps/corsat.json +++ b/maps/corsat.json @@ -42,7 +42,7 @@ "xeno_hive_charlie": 0, "xeno_hive_delta": 0 }, - "camouflage": "snow", + "camouflage": "jungle", "gamemodes": [ "Distress Signal", "Hunter Games", diff --git a/maps/derelict_almayer.json b/maps/derelict_almayer.json index 0d0fc08da4..46108fc4ea 100644 --- a/maps/derelict_almayer.json +++ b/maps/derelict_almayer.json @@ -7,7 +7,7 @@ "announce_text": "An automated distress signal has been received from the \"USS Almayer\". A response team from the ###SHIPNAME### will be dispatched shortly to investigate.", "traits": [{ "Ground": true }], "nightmare_path": "maps/Nightmare/maps/derelict_almayer/", - "camouflage": "classic", + "camouflage": "jungle", "gamemodes": [ "Distress Signal", "Hunter Games", diff --git a/maps/fiorina_sciannex.json b/maps/fiorina_sciannex.json index dfc7365541..f278861370 100644 --- a/maps/fiorina_sciannex.json +++ b/maps/fiorina_sciannex.json @@ -33,7 +33,7 @@ "xeno_hive_bravo": 0, "xeno_hive_charlie": 0 }, - "camouflage": "classic", + "camouflage": "jungle", "gamemodes": [ "Distress Signal", "Hunter Games", diff --git a/maps/lv522_chances_claim.json b/maps/lv522_chances_claim.json index ac7dfa5f1d..4e050d2aa9 100644 --- a/maps/lv522_chances_claim.json +++ b/maps/lv522_chances_claim.json @@ -37,7 +37,7 @@ "xeno_hive_charlie": 0, "xeno_hive_delta": 0 }, - "camouflage": "classic", + "camouflage": "jungle", "gamemodes": [ "Distress Signal", "Hunter Games", diff --git a/maps/prison_station_fop.json b/maps/prison_station_fop.json index b29f7255c2..907129fedb 100644 --- a/maps/prison_station_fop.json +++ b/maps/prison_station_fop.json @@ -32,7 +32,7 @@ "xeno_hive_bravo": 0, "xeno_hive_charlie": 0 }, - "camouflage": "classic", + "camouflage": "jungle", "gamemodes": [ "Distress Signal", "Hunter Games", From 5ae3f8dc0c29ef6173f900749cdceb79b935d09c Mon Sep 17 00:00:00 2001 From: AmoryBlaine Date: Sun, 21 Jul 2024 22:03:41 -0400 Subject: [PATCH 2/2] No more custom map classic gear --- maps/override_ground.json | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/maps/override_ground.json b/maps/override_ground.json index 94d3c70757..8cfc8e1ca0 100644 --- a/maps/override_ground.json +++ b/maps/override_ground.json @@ -1,15 +1,9 @@ { "override_map": true, - "map_name": "Unknown", - "survivor_types": [ - "/datum/equipment_preset/survivor/civilian", - "/datum/equipment_preset/survivor/goon" - ], + "map_name": "Area of Operation", "map_item_type": "/obj/item/map/big_red_map", - "announce_text": "We've lost contact with a Weyland-Yutani's research facility. The ###SHIPNAME### has been dispatched to assist.", - "monkey_types": [ - "neaera" - ], + "announce_text": "Now in orbit above Area of Operation.", + "camouflage": "jungle", "traits": [{ "Ground": true }], "gamemodes": [ "Distress Signal",