diff --git a/code/datums/ammo/bullet/pistol.dm b/code/datums/ammo/bullet/pistol.dm index 3ce778bb1f..d4bdbc3ae4 100644 --- a/code/datums/ammo/bullet/pistol.dm +++ b/code/datums/ammo/bullet/pistol.dm @@ -100,7 +100,7 @@ headshot_state = HEADSHOT_OVERLAY_MEDIUM accuracy = HIT_ACCURACY_TIER_3 accuracy_var_low = PROJECTILE_VARIANCE_TIER_6 - damage = 55 + damage = 45 penetration = ARMOR_PENETRATION_TIER_3 shrapnel_chance = SHRAPNEL_CHANCE_TIER_2 diff --git a/code/datums/factions/clf.dm b/code/datums/factions/clf.dm index 5456084b1a..8cd3756c41 100644 --- a/code/datums/factions/clf.dm +++ b/code/datums/factions/clf.dm @@ -58,19 +58,19 @@ list("MP5 Magazine (9mm)", 5, /obj/item/ammo_magazine/smg/mp5, null, VENDOR_ITEM_REGULAR), list("SIDEARMS", 0, null, null, null), - list("88 Mod 4 Combat Pistol", 15, /obj/item/weapon/gun/pistol/mod88, null, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 15, /obj/item/weapon/gun/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("Beretta 92FS Pistol", 15, /obj/item/weapon/gun/pistol/b92fs, null, VENDOR_ITEM_REGULAR), - list("CMB Spearhead Autorevolver", 15, /obj/item/weapon/gun/revolver/cmb, null, VENDOR_ITEM_REGULAR), + list("CMB Spearhead Autorevolver", 15, /obj/item/weapon/gun/revolver/spearhead, null, VENDOR_ITEM_REGULAR), list("Holdout Pistol", 10, /obj/item/weapon/gun/pistol/holdout, null, VENDOR_ITEM_REGULAR), list("KT-42 Automag", 15, /obj/item/weapon/gun/pistol/kt42, null, VENDOR_ITEM_REGULAR), list("S&W .357 Revolver", 15, /obj/item/weapon/gun/revolver/small, null, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", 0, null, null, null), - list("88M4 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/mod88/normalpoint, null, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("Beretta 92FS Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/b92fs, null, VENDOR_ITEM_REGULAR), list("KT-42 Magazine (.44)", 5, /obj/item/ammo_magazine/pistol/kt42, null, VENDOR_ITEM_REGULAR), - list("Spearhead Speed Loader (.357)", 10, /obj/item/ammo_magazine/revolver/cmb/normalpoint, VENDOR_ITEM_REGULAR), - list("Hollowpoint Spearhead Speed Loader (.357)", 5, /obj/item/ammo_magazine/revolver/cmb, VENDOR_ITEM_REGULAR), + list("Spearhead Speed Loader (.357)", 10, /obj/item/ammo_magazine/revolver/spearhead, VENDOR_ITEM_REGULAR), + list("Hollowpoint Spearhead Speed Loader (.357)", 5, /obj/item/ammo_magazine/revolver/spearhead, VENDOR_ITEM_REGULAR), list("S&W Speed Loader (.357)", 5, /obj/item/ammo_magazine/revolver/small, null, VENDOR_ITEM_REGULAR), list("Tiny Pistol Magazine (.22)", 5, /obj/item/ammo_magazine/pistol/holdout, null, VENDOR_ITEM_REGULAR), @@ -126,19 +126,19 @@ list("MP5 Magazine (9mm)", 60, /obj/item/ammo_magazine/smg/mp5, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", 20, /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 20, /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("Beretta 92FS Pistol", 20, /obj/item/weapon/gun/pistol/b92fs, VENDOR_ITEM_REGULAR), - list("CMB Spearhead Autorevolver", 20, /obj/item/weapon/gun/revolver/cmb, VENDOR_ITEM_REGULAR), + list("CMB Spearhead Autorevolver", 20, /obj/item/weapon/gun/revolver/spearhead, VENDOR_ITEM_REGULAR), list("Holdout Pistol", 20, /obj/item/weapon/gun/pistol/holdout, VENDOR_ITEM_REGULAR), list("KT-42 Automag", 20, /obj/item/weapon/gun/pistol/kt42, VENDOR_ITEM_REGULAR), list("S&W .357 Revolver", 20, /obj/item/weapon/gun/revolver/small, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", -1, null, null), - list("88M4 Magazine (9mm)", 40, /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 40, /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("Beretta 92FS Magazine (9mm)", 40, /obj/item/ammo_magazine/pistol/b92fs, VENDOR_ITEM_REGULAR), list("KT-42 Magazine (.44)", 40, /obj/item/ammo_magazine/pistol/kt42, VENDOR_ITEM_REGULAR), - list("Spearhead Speed Loader (.357)", 40, /obj/item/ammo_magazine/revolver/cmb/normalpoint, VENDOR_ITEM_REGULAR), - list("Hollowpoint Spearhead Speed Loader (.357)", 40, /obj/item/ammo_magazine/revolver/cmb, VENDOR_ITEM_REGULAR), + list("Spearhead Speed Loader (.357)", 40, /obj/item/ammo_magazine/revolver/spearhead, VENDOR_ITEM_REGULAR), + list("Hollowpoint Spearhead Speed Loader (.357)", 40, /obj/item/ammo_magazine/revolver/spearhead, VENDOR_ITEM_REGULAR), list("S&W Speed Loader (.357)", 40, /obj/item/ammo_magazine/revolver/small, VENDOR_ITEM_REGULAR), list("Tiny Pistol Magazine (.22)", 40, /obj/item/ammo_magazine/pistol/holdout, VENDOR_ITEM_REGULAR), diff --git a/code/datums/factions/pmc.dm b/code/datums/factions/pmc.dm index 0b48fc63eb..51747807f3 100644 --- a/code/datums/factions/pmc.dm +++ b/code/datums/factions/pmc.dm @@ -43,11 +43,11 @@ list("SIDEARMS", 0, null, null, null), list("VP78 pistol", 20, /obj/item/weapon/gun/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Combat Pistol", 15, /obj/item/weapon/gun/pistol/mod88, null, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 15, /obj/item/weapon/gun/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", 0, null, null, null), list("VP78 magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88M4 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/mod88/normalpoint, null, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("ATTACHMENTS", 0, null, null, null), list("Angled Grip", 15, /obj/item/attachable/angledgrip, null, VENDOR_ITEM_REGULAR), @@ -83,11 +83,11 @@ list("SIDEARMS", 0, null, null, null), list("VP78 pistol", 20, /obj/item/weapon/gun/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Combat Pistol", 30, /obj/item/weapon/gun/pistol/mod88, null, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 30, /obj/item/weapon/gun/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", 0, null, null, null), list("VP78 magazine (9mm)", 50, /obj/item/ammo_magazine/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88M4 Magazine (9mm)", 50, /obj/item/ammo_magazine/pistol/mod88/normalpoint, null, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 50, /obj/item/ammo_magazine/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("UTILITIES", 0, null, null, null), list("M94 Marking Flare Pack", 30, /obj/item/storage/box/m94, null, VENDOR_ITEM_RECOMMENDED), diff --git a/code/datums/factions/royalmarinescommando.dm b/code/datums/factions/royalmarinescommando.dm index b5605ea61f..aa9db0f5f2 100644 --- a/code/datums/factions/royalmarinescommando.dm +++ b/code/datums/factions/royalmarinescommando.dm @@ -40,11 +40,11 @@ list("SIDEARMS", 0, null, null, null), list("VP78 Pistol", 20, /obj/item/weapon/gun/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Combat Pistol", 15, /obj/item/weapon/gun/pistol/mod88, null, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 15, /obj/item/weapon/gun/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", 0, null, null, null), list("VP78 magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88M4 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/mod88/normalpoint, null, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("ATTACHMENTS", 0, null, null, null), list("Angled Grip", 15, /obj/item/attachable/angledgrip, null, VENDOR_ITEM_REGULAR), @@ -79,11 +79,11 @@ list("SIDEARMS", -1, null, null), list("VP78 Pistol", 20, /obj/item/weapon/gun/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Combat Pistol", 15, /obj/item/weapon/gun/pistol/mod88, null, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 15, /obj/item/weapon/gun/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", -1, null, null), list("VP78 magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp78, null, VENDOR_ITEM_REGULAR), - list("88M4 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/mod88/normalpoint, null, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 5, /obj/item/ammo_magazine/pistol/vp70, null, VENDOR_ITEM_REGULAR), list("UTILITIES", -1, null, null), list("M94 Marking Flare Pack", 3, /obj/item/storage/box/m94, null, VENDOR_ITEM_RECOMMENDED), diff --git a/code/datums/supply_packs/ammo.dm b/code/datums/supply_packs/ammo.dm index 164511c25c..6fdb2b4f09 100644 --- a/code/datums/supply_packs/ammo.dm +++ b/code/datums/supply_packs/ammo.dm @@ -240,16 +240,16 @@ containername = "\improper shotgun flechette crate" group = "Ammo" -//------------------------For 88M4 ---------------- +//------------------------For vp70 ---------------- -/datum/supply_packs/ammo_mod88_mag_box_ap - name = "Magazine box (88 Mod 4 AP, 16x mags)" +/datum/supply_packs/ammo_vp70_mag_box_ap + name = "Magazine box (VP70, 16x mags)" contains = list( - /obj/item/ammo_box/magazine/mod88, + /obj/item/ammo_box/magazine/vp70, ) cost = 20 containertype = /obj/structure/closet/crate/ammo - containername = "\improper 88 Mod 4 AP magazines crate" + containername = "\improper VP70 magazines crate" group = "Ammo" //------------------------Special or non common magazines---------------- diff --git a/code/datums/supply_packs/black_market.dm b/code/datums/supply_packs/black_market.dm index ea0efa7106..16811680f2 100644 --- a/code/datums/supply_packs/black_market.dm +++ b/code/datums/supply_packs/black_market.dm @@ -410,12 +410,12 @@ Additionally, weapons that are way too good to put in the basically-flavor black /datum/supply_packs/contraband/seized/cmb name = "CMB Spearhead revolver (x5 magazines included)" contains = list( - /obj/item/weapon/gun/revolver/cmb, - /obj/item/ammo_magazine/revolver/cmb, - /obj/item/ammo_magazine/revolver/cmb, - /obj/item/ammo_magazine/revolver/cmb, - /obj/item/ammo_magazine/revolver/cmb, - /obj/item/ammo_magazine/revolver/cmb, + /obj/item/weapon/gun/revolver/spearhead, + /obj/item/ammo_magazine/revolver/spearhead, + /obj/item/ammo_magazine/revolver/spearhead, + /obj/item/ammo_magazine/revolver/spearhead, + /obj/item/ammo_magazine/revolver/spearhead, + /obj/item/ammo_magazine/revolver/spearhead, ) dollar_cost = 20 containertype = /obj/structure/largecrate/black_market @@ -683,7 +683,7 @@ USCM spare items, miscellaneous gear that's too niche and distant (or restricted contains = list( /obj/item/ammo_magazine/smg/m39/rubber, /obj/item/ammo_magazine/pistol/rubber, - /obj/item/ammo_magazine/pistol/mod88/rubber, + /obj/item/ammo_magazine/pistol/vp70/rubber, /obj/item/ammo_magazine/rifle/rubber, /obj/item/ammo_magazine/rifle/m4ra/rubber, /obj/item/ammo_magazine/shotgun/beanbag, @@ -694,9 +694,9 @@ USCM spare items, miscellaneous gear that's too niche and distant (or restricted /* - Misc. USCM weaponry - */ /datum/supply_packs/contraband/surplus/mk45_automag - name = "surplus MK-45 Automagnum case" + name = "surplus HG 45 case" dollar_cost = 35 - contains = list(/obj/item/storage/box/guncase/mk45_automag) + contains = list(/obj/item/storage/box/guncase/hg45) containertype = /obj/structure/largecrate/black_market /datum/supply_packs/contraband/surplus/nsg23_marine @@ -927,13 +927,13 @@ This is where the RO can reclaim their lost honor and purchase the M44 custom, t /datum/supply_packs/contraband/deep_storage/cartridge_bayonet name = "M8 Cartridge Bayonet Kit" - contains = list(/obj/item/storage/box/co2_knife) + contains = list(/obj/item/storage/box/loadout/co2_knife) dollar_cost = 10 containertype = /obj/structure/largecrate/black_market /datum/supply_packs/contraband/deep_storage/clf_holdout name = "D18 Holdout Pistol" - contains = list(/obj/item/storage/box/clf) + contains = list(/obj/item/storage/box/loadout/clf) dollar_cost = 10 crate_heat = 2 containertype = /obj/structure/largecrate/black_market diff --git a/code/game/machinery/vending/cm_vending.dm b/code/game/machinery/vending/cm_vending.dm index fee6f9a53c..9fd775b64f 100644 --- a/code/game/machinery/vending/cm_vending.dm +++ b/code/game/machinery/vending/cm_vending.dm @@ -1012,7 +1012,7 @@ GLOBAL_LIST_EMPTY(vending_products) //---helper glob data GLOBAL_LIST_INIT(cm_vending_gear_corresponding_types_list, list( - /obj/item/ammo_box/magazine/mod88/empty = /obj/item/ammo_box/magazine/mod88, + /obj/item/ammo_box/magazine/vp70/empty = /obj/item/ammo_box/magazine/vp70, /obj/item/ammo_box/magazine/m4a3/empty = /obj/item/ammo_box/magazine/m4a3, /obj/item/ammo_box/magazine/m4a3/ap/empty = /obj/item/ammo_box/magazine/m4a3/ap, /obj/item/ammo_box/magazine/m4a3/hp/empty = /obj/item/ammo_box/magazine/m4a3/hp, diff --git a/code/game/machinery/vending/vending_types.dm b/code/game/machinery/vending/vending_types.dm index 445a5c5b9f..6839dc4afc 100644 --- a/code/game/machinery/vending/vending_types.dm +++ b/code/game/machinery/vending/vending_types.dm @@ -270,7 +270,7 @@ products = list( /obj/item/ammo_magazine/smg/m39/rubber = 20, /obj/item/ammo_magazine/pistol/rubber = 20, - /obj/item/ammo_magazine/pistol/mod88/rubber = 20, + /obj/item/ammo_magazine/pistol/vp70/rubber = 20, /obj/item/ammo_magazine/rifle/rubber = 20, /obj/item/ammo_magazine/rifle/m4ra/rubber = 20, /obj/item/ammo_magazine/shotgun/beanbag = 20, diff --git a/code/game/machinery/vending/vendor_types/crew/mp.dm b/code/game/machinery/vending/vendor_types/crew/mp.dm index b63a022481..f9dc3d45f2 100644 --- a/code/game/machinery/vending/vendor_types/crew/mp.dm +++ b/code/game/machinery/vending/vendor_types/crew/mp.dm @@ -15,7 +15,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_military_police, list( list("MP Beret", 0, /obj/item/clothing/head/beret/marine/mp, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_MANDATORY), list("HANDGUN CASE (CHOOSE 1)", 0, null, null, null), - list("88 mod 4 Combat Pistol Case", 0, /obj/item/storage/box/guncase/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), + list("VP70 Combat Pistol Case", 0, /obj/item/storage/box/guncase/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), list("M44 Combat Revolver Case", 0, /obj/item/storage/box/guncase/m44, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), list("M4A3 Service Pistol Case", 0, /obj/item/storage/box/guncase/m4a3, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), @@ -73,7 +73,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_military_police_warden, list( list("Warden Peaked Cap", 0, /obj/item/clothing/head/beret/marine/mp/warden, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_MANDATORY), list("HANDGUN CASE (CHOOSE 1)", 0, null, null, null), - list("88 mod 4 Combat Pistol Case", 0, /obj/item/storage/box/guncase/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), + list("VP70 Combat Pistol Case", 0, /obj/item/storage/box/guncase/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), list("M44 Combat Revolver Case", 0, /obj/item/storage/box/guncase/m44, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), list("M4A3 Service Pistol Case", 0, /obj/item/storage/box/guncase/m4a3, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), diff --git a/code/game/machinery/vending/vendor_types/crew/pilot_officer.dm b/code/game/machinery/vending/vendor_types/crew/pilot_officer.dm index 14691dbe27..d3935a3bcc 100644 --- a/code/game/machinery/vending/vendor_types/crew/pilot_officer.dm +++ b/code/game/machinery/vending/vendor_types/crew/pilot_officer.dm @@ -24,13 +24,13 @@ list("M41A Magazine (10x24mm)", 24, /obj/item/ammo_magazine/rifle, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", 4, /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 4, /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", 4, /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", 4, /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("M82F Flare Gun", 4, /obj/item/weapon/gun/flare, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", -1, null, null), - list("88M4 Magazine (9mm)", 20, /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 20, /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Speedloader (.44)", 20, /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", 20, /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), list("M4A3 AP Magazine (9mm)", 12, /obj/item/ammo_magazine/pistol/ap, VENDOR_ITEM_REGULAR), @@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_pilot_officer, list( list("M3-VL Pattern Flak Vest", 0, /obj/item/clothing/suit/storage/marine/light/vest/dcc, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), - list("88 Mod 4 Combat Pistol", 0, /obj/item/weapon/gun/pistol/mod88, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 0, /obj/item/weapon/gun/pistol/vp70, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), list("VP78 Pistol", 0, /obj/item/weapon/gun/pistol/vp78, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), list("BELT (CHOOSE 1)", 0, null, null, null), @@ -160,7 +160,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_dropship_crew_chief, list( list("M3-VL Pattern Flak Vest", 0, /obj/item/clothing/suit/storage/marine/light/vest/dcc, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_MANDATORY), list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), - list("88 Mod 4 Combat Pistol", 0, /obj/item/weapon/gun/pistol/mod88, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 0, /obj/item/weapon/gun/pistol/vp70, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), list("VP78 Pistol", 0, /obj/item/weapon/gun/pistol/vp78, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), list("BELT (CHOOSE 1)", 0, null, null, null), diff --git a/code/game/machinery/vending/vendor_types/crew/senior_officers.dm b/code/game/machinery/vending/vendor_types/crew/senior_officers.dm index 20409a7e02..a0d37fb154 100644 --- a/code/game/machinery/vending/vendor_types/crew/senior_officers.dm +++ b/code/game/machinery/vending/vendor_types/crew/senior_officers.dm @@ -45,7 +45,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_military_police_chief, list( list("CMP Beret", 0, /obj/item/clothing/head/beret/marine/mp/cmp, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_MANDATORY), list("HANDGUN CASE (CHOOSE 1)", 0, null, null, null), - list("88 mod 4 Combat Pistol Case", 0, /obj/item/storage/box/guncase/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), + list("VP70 Combat Pistol Case", 0, /obj/item/storage/box/guncase/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), list("M44 Combat Revolver Case", 0, /obj/item/storage/box/guncase/m44, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), list("M4A3 Service Pistol Case", 0, /obj/item/storage/box/guncase/m4a3, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_MANDATORY), @@ -132,7 +132,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_chief_engineer, list( list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/full, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), - list("Mod 88 Pistol", 0, /obj/item/storage/belt/gun/m4a3/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), + list("VP70 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("M44 Revolver", 0, /obj/item/storage/belt/gun/m44/mp, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("ACCESSORIES (CHOOSE 1)", 0, null, null, null), @@ -181,7 +181,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_req_officer, list( list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/full, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), - list("Mod 88 Pistol", 0, /obj/item/storage/belt/gun/m4a3/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), + list("VP70 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("M44 Custom Revolver", 0, /obj/item/storage/belt/gun/m44/custom, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("COMBAT EQUIPMENT (TAKE ALL)", 0, null, null, null), @@ -234,7 +234,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_cmo, list( list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/full, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), - list("Mod 88 Pistol", 0, /obj/item/storage/belt/gun/m4a3/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), + list("VP70 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), list("M44 Revolver", 0, /obj/item/storage/belt/gun/m44/mp, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("COMBAT EQUIPMENT (TAKE ALL)", 0, null, null, null), @@ -283,7 +283,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_xo, list( list("PERSONAL WEAPON (CHOOSE 1)", 0, null, null, null), list("VP78 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp78, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/commander, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), - list("Mod 88 Pistol", 0, /obj/item/storage/belt/gun/m4a3/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), + list("VP70 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), list("M44 Revolver", 0, /obj/item/storage/belt/gun/m44/mp, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_REGULAR), list("COMBAT EQUIPMENT (TAKE ALL)", 0, null, null, null), @@ -342,7 +342,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_auxiliary_officer, list( list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/full, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), - list("Mod 88 Pistol", 0, /obj/item/storage/belt/gun/m4a3/mod88, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), + list("VP70 Pistol", 0, /obj/item/storage/belt/gun/m4a3/vp70, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("M44 Custom Revolver", 0, /obj/item/storage/belt/gun/m44/custom, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED), list("COMBAT EQUIPMENT (TAKE ALL)", 0, null, null, null), diff --git a/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm b/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm index 55046eaa2b..76b8eb6301 100644 --- a/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm +++ b/code/game/machinery/vending/vendor_types/crew/vehicle_crew.dm @@ -272,13 +272,13 @@ GLOBAL_LIST_INIT(cm_vending_vehicle_crew_apc_spare, list( list("M41A Magazine (10x24mm)", 12, /obj/item/ammo_magazine/rifle, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", 2, /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 2, /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", 2, /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", 2, /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("M82F Flare Gun", 2, /obj/item/weapon/gun/flare, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", -1, null, null), - list("88M4 Magazine (9mm)", 10, /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", 10, /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Speedloader (.44)", 10, /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", 10, /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), list("M4A3 AP Magazine (9mm)", 6, /obj/item/ammo_magazine/pistol/ap, VENDOR_ITEM_REGULAR), @@ -313,7 +313,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_vehicle_crew, list( list("MRE", 0, /obj/item/storage/box/MRE, MARINE_CAN_BUY_MRE, VENDOR_ITEM_MANDATORY), list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null), - list("88 Mod 4 Combat Pistol", 0, /obj/item/weapon/gun/pistol/mod88, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", 0, /obj/item/weapon/gun/pistol/vp70, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), list("VP78 Pistol", 0, /obj/item/weapon/gun/pistol/vp78, MARINE_CAN_BUY_ATTACHMENT, VENDOR_ITEM_REGULAR), list("BELT (CHOOSE 1)", 0, null, null, null), diff --git a/code/game/machinery/vending/vendor_types/requisitions.dm b/code/game/machinery/vending/vendor_types/requisitions.dm index f3c4973c3f..1717d1e9de 100644 --- a/code/game/machinery/vending/vendor_types/requisitions.dm +++ b/code/game/machinery/vending/vendor_types/requisitions.dm @@ -30,7 +30,7 @@ list("M4RA Battle Rifle", round(scale * 20), /obj/item/weapon/gun/rifle/m4ra, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", round(scale * 50), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 50), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", round(scale * 50), /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 50), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("M82F Flare Gun", round(scale * 20), /obj/item/weapon/gun/flare, VENDOR_ITEM_REGULAR), @@ -224,7 +224,7 @@ list("M39 HV Magazine (10x20mm)", round(scale * 50), /obj/item/ammo_magazine/smg/m39, VENDOR_ITEM_REGULAR), list("M44 Speed Loader (.44)", round(scale * 40), /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", round(scale * 50), /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Magazine (9mm)", round(scale * 50), /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", round(scale * 50), /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("ARMOR-PIERCING AMMUNITION", -1, null, null), list("M4RA AP Magazine (10x24mm)", round(scale * 15.7), /obj/item/ammo_magazine/rifle/m4ra/ap, VENDOR_ITEM_REGULAR), @@ -497,11 +497,11 @@ list("M41A Rubber Magazine (10x24mm)", round(scale * 25), /obj/item/ammo_magazine/rifle/rubber, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("SIDEARM NONLETHAL AMMUNITION", -1, null, null), - list("88M4 Rubber Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/mod88/rubber, VENDOR_ITEM_REGULAR), + list("VP70 Rubber Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/vp70/rubber, VENDOR_ITEM_REGULAR), list("M4A3 Rubber Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/rubber, VENDOR_ITEM_REGULAR), list("ATTACHMENTS", -1, null, null), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm index 948bd9613e..8ec93ab581 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm @@ -31,13 +31,13 @@ list("M41A Magazine (10x24mm)", round(scale * 25), /obj/item/ammo_magazine/rifle, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", round(scale * 25), /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("M82F Flare Gun", round(scale * 10), /obj/item/weapon/gun/flare, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", -1, null, null), - list("88M4 Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Speedloader (.44)", round(scale * 20), /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), @@ -425,18 +425,10 @@ list("M89-S Signal Flare Pack", round(scale * 1), /obj/item/storage/box/m94/signal, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", round(scale * 2), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), - list("M44 Combat Revolver", round(scale * 2), /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 2), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 2), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), - list("VP78 pistol", round(scale * 2), /obj/item/weapon/gun/pistol/vp78, VENDOR_ITEM_REGULAR), list("M82F Flare Gun", round(scale * 1), /obj/item/weapon/gun/flare, VENDOR_ITEM_REGULAR), - list("SIDEARM AMMUNITION", -1, null, null), - list("88M4 Magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), - list("M44 Speedloader (.44)", round(scale * 20), /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), - list("M4A3 Magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), - list("VP78 magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol/vp78, VENDOR_ITEM_REGULAR), - list("MISCELLANEOUS", -1, null, null), list("Extinguisher", round(scale * 5), /obj/item/tool/extinguisher, VENDOR_ITEM_REGULAR), list("Fire Extinguisher (Portable)", round(scale * 1), /obj/item/tool/extinguisher/mini, VENDOR_ITEM_REGULAR), @@ -546,7 +538,7 @@ list("SIDEARMS", -1, null, null), //forecon loves their pistols list("M48A4 Service Pistol", round(scale * 5), /obj/item/weapon/gun/pistol/m1911/socom, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Combat Pistol", round(scale * 5), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 5), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", round(scale * 5), /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 5), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("VP78 pistol", round(scale * 5), /obj/item/weapon/gun/pistol/vp78, VENDOR_ITEM_REGULAR), @@ -554,7 +546,7 @@ list("SIDEARM AMMUNITION", -1, null, null), list("M1911 Magazine (.45)", round(scale * 20), /obj/item/ammo_magazine/pistol/m1911, VENDOR_ITEM_REGULAR), - list("88M4 Magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Speedloader (.44)", round(scale * 20), /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), list("VP78 magazine (9mm)", round(scale * 20), /obj/item/ammo_magazine/pistol/vp78, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/wo_vendors.dm b/code/game/machinery/vending/vendor_types/wo_vendors.dm index 37e5aa1c27..f12d787024 100644 --- a/code/game/machinery/vending/vendor_types/wo_vendors.dm +++ b/code/game/machinery/vending/vendor_types/wo_vendors.dm @@ -87,13 +87,13 @@ list("M41A MK2 Magazine (10x24mm)", round(scale * 25), /obj/item/ammo_magazine/rifle, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", round(scale * 25), /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 25), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), list("M82F Flare Gun", round(scale * 5), /obj/item/weapon/gun/flare, VENDOR_ITEM_REGULAR), list("SIDEARM AMMUNITION", -1, null, null), - list("88M4 Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Speedloader (.44)", round(scale * 20), /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", round(scale * 25), /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), diff --git a/code/game/objects/effects/spawners/faction_spawners.dm b/code/game/objects/effects/spawners/faction_spawners.dm index eb634e383d..6c80260d44 100644 --- a/code/game/objects/effects/spawners/faction_spawners.dm +++ b/code/game/objects/effects/spawners/faction_spawners.dm @@ -134,7 +134,7 @@ mags_min = 1 guns = list( /obj/item/weapon/gun/pistol/vp78 = /obj/item/ammo_magazine/pistol/vp78, - /obj/item/weapon/gun/pistol/mod88 = /obj/item/ammo_magazine/pistol/mod88/normalpoint + /obj/item/weapon/gun/pistol/vp70 = /obj/item/ammo_magazine/pistol/vp70 ) /obj/effect/spawner/random/gun/pmc_secondary/lowchance diff --git a/code/game/objects/effects/spawners/random.dm b/code/game/objects/effects/spawners/random.dm index d302e7794f..82192a9ca3 100644 --- a/code/game/objects/effects/spawners/random.dm +++ b/code/game/objects/effects/spawners/random.dm @@ -329,7 +329,7 @@ var/mags_min = 1 var/list/guns = list( /obj/item/weapon/gun/pistol/b92fs = /obj/item/ammo_magazine/pistol/b92fs, - /obj/item/weapon/gun/revolver/cmb = /obj/item/ammo_magazine/revolver/cmb, + /obj/item/weapon/gun/revolver/spearhead = /obj/item/ammo_magazine/revolver/spearhead, /obj/item/weapon/gun/pistol/highpower = /obj/item/ammo_magazine/pistol/highpower, /obj/item/weapon/gun/pistol/m1911 = /obj/item/ammo_magazine/pistol/m1911, /obj/item/weapon/gun/revolver/small = /obj/item/ammo_magazine/revolver/small, @@ -388,9 +388,9 @@ /obj/item/weapon/gun/pistol/b92fs = /obj/item/ammo_magazine/pistol/b92fs, /obj/item/weapon/gun/pistol/b92fs = /obj/item/ammo_magazine/pistol/b92fs, /obj/item/weapon/gun/pistol/b92fs = /obj/item/ammo_magazine/pistol/b92fs, - /obj/item/weapon/gun/revolver/cmb = /obj/item/ammo_magazine/revolver/cmb, - /obj/item/weapon/gun/revolver/cmb = /obj/item/ammo_magazine/revolver/cmb, - /obj/item/weapon/gun/revolver/cmb = /obj/item/ammo_magazine/revolver/cmb, + /obj/item/weapon/gun/revolver/spearhead = /obj/item/ammo_magazine/revolver/spearhead, + /obj/item/weapon/gun/revolver/spearhead = /obj/item/ammo_magazine/revolver/spearhead, + /obj/item/weapon/gun/revolver/spearhead = /obj/item/ammo_magazine/revolver/spearhead, /obj/item/weapon/gun/pistol/highpower = /obj/item/ammo_magazine/pistol/highpower, /obj/item/weapon/gun/pistol/highpower = /obj/item/ammo_magazine/pistol/highpower, /obj/item/weapon/gun/pistol/highpower = /obj/item/ammo_magazine/pistol/highpower, diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 0ed2894150..cefdee4c93 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -222,7 +222,7 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \ )), \ null, \ new/datum/stack_recipe_list("empty ammo boxes",list( \ - new/datum/stack_recipe("empty magazine box (88 Mod 4 AP)", /obj/item/ammo_box/magazine/mod88/empty), \ + new/datum/stack_recipe("empty magazine box (VP70)", /obj/item/ammo_box/magazine/vp70/empty), \ new/datum/stack_recipe("empty magazine box (M4A3)", /obj/item/ammo_box/magazine/m4a3/empty), \ new/datum/stack_recipe("empty magazine box (M4A3 AP)", /obj/item/ammo_box/magazine/m4a3/ap/empty), \ new/datum/stack_recipe("empty magazine box (M4A3 HP)", /obj/item/ammo_box/magazine/m4a3/hp/empty), \ diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 81e838b30b..619c50b90c 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -1027,7 +1027,7 @@ /obj/item/weapon/gun/rifle/m4ra/training, /obj/item/weapon/gun/smg/m39/training, /obj/item/weapon/gun/pistol/m4a3/training, - /obj/item/weapon/gun/pistol/mod88/training) //Ivan doesn't carry toys. + /obj/item/weapon/gun/pistol/vp70/training) //Ivan doesn't carry toys. var/list/picklist = subtypesof(/obj/item/weapon/gun) - (template_guns + bad_guns + emplacements + yautja_guns + smartguns + training_guns) var/random_gun = pick(picklist) diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 2c17f447f1..5c8c36625a 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -418,8 +418,8 @@ new /obj/item/handcuffs(src) new /obj/item/handcuffs(src) new /obj/item/reagent_container/spray/pepper(src) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) + new /obj/item/ammo_magazine/pistol/vp70(src) + new /obj/item/ammo_magazine/pistol/vp70(src) /obj/item/storage/belt/security/MP/UPP @@ -448,8 +448,8 @@ new /obj/item/handcuffs(src) new /obj/item/handcuffs(src) new /obj/item/handcuffs(src) - new /obj/item/ammo_magazine/revolver/cmb/normalpoint(src) - new /obj/item/ammo_magazine/revolver/cmb/normalpoint(src) + new /obj/item/ammo_magazine/revolver/spearhead(src) + new /obj/item/ammo_magazine/revolver/spearhead(src) /obj/item/storage/belt/security/MP/CMB/full/highpower/fill_preset_inventory() new /obj/item/weapon/gun/energy/taser(src) @@ -1184,15 +1184,15 @@ new /obj/item/ammo_magazine/pistol(src) new /obj/item/ammo_magazine/pistol(src) -/obj/item/storage/belt/gun/m4a3/mod88/fill_preset_inventory() - handle_item_insertion(new /obj/item/weapon/gun/pistol/mod88()) +/obj/item/storage/belt/gun/m4a3/vp70/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/vp70()) for(var/i = 1 to storage_slots - 1) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) + new /obj/item/ammo_magazine/pistol/vp70(src) -/obj/item/storage/belt/gun/m4a3/mod88_near_empty/fill_preset_inventory() - handle_item_insertion(new /obj/item/weapon/gun/pistol/mod88()) +/obj/item/storage/belt/gun/m4a3/vp70_near_empty/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/vp70()) for(var/i = 1 to 3) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) + new /obj/item/ammo_magazine/pistol/vp70(src) /obj/item/storage/belt/gun/m4a3/vp78/fill_preset_inventory() handle_item_insertion(new /obj/item/weapon/gun/pistol/vp78()) @@ -1254,10 +1254,15 @@ for(var/i = 1 to storage_slots - 1) new /obj/item/ammo_magazine/pistol/highpower/black(src) -/obj/item/storage/belt/gun/m4a3/highpower/tactical/fill_preset_inventory() - handle_item_insertion(new /obj/item/weapon/gun/pistol/highpower/tactical()) +/obj/item/storage/belt/gun/m4a3/highpower/automag/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/highpower/automag()) for(var/i = 1 to storage_slots - 1) - new /obj/item/ammo_magazine/pistol/highpower/black(src) + new /obj/item/ammo_magazine/pistol/highpower/automag(src) + +/obj/item/storage/belt/gun/m4a3/highpower/automag/tactical/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/highpower/automag/tactical()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/highpower/automag(src) /obj/item/storage/belt/gun/m39 name = "\improper M276 pattern M39 holster rig" @@ -1582,11 +1587,11 @@ /obj/item/ammo_magazine/rifle/m4ra/rubber, /obj/item/ammo_magazine/smg/m39/rubber, /obj/item/ammo_magazine/pistol/rubber, - /obj/item/ammo_magazine/pistol/mod88/rubber) //Ivan doesn't bring children's ammo. + /obj/item/ammo_magazine/pistol/vp70/rubber) //Ivan doesn't bring children's ammo. var/list/picklist = subtypesof(/obj/item/ammo_magazine) - (internal_mags + bad_mags + sentry_mags + training_mags) var/random_mag = pick(picklist) - var/guntype = pick(subtypesof(/obj/item/weapon/gun/revolver) + subtypesof(/obj/item/weapon/gun/pistol) - list(/obj/item/weapon/gun/pistol/m4a3/training, /obj/item/weapon/gun/pistol/mod88/training)) + var/guntype = pick(subtypesof(/obj/item/weapon/gun/revolver) + subtypesof(/obj/item/weapon/gun/pistol) - list(/obj/item/weapon/gun/pistol/m4a3/training, /obj/item/weapon/gun/pistol/vp70/training)) handle_item_insertion(new guntype()) for(var/total_storage_slots in 2 to storage_slots) //minus templates new random_mag(src) @@ -1872,7 +1877,7 @@ /obj/item/storage/belt/gun/utility/full/fill_preset_inventory() - handle_item_insertion(new /obj/item/weapon/gun/pistol/mod88()) + handle_item_insertion(new /obj/item/weapon/gun/pistol/vp70()) new /obj/item/tool/screwdriver(src) new /obj/item/tool/wrench(src) new /obj/item/tool/weldingtool(src) diff --git a/code/game/objects/items/storage/misc.dm b/code/game/objects/items/storage/misc.dm index 19e680a197..a51b1b6c16 100644 --- a/code/game/objects/items/storage/misc.dm +++ b/code/game/objects/items/storage/misc.dm @@ -111,48 +111,117 @@ else icon_state = "6_pack_[contents.len]" -/obj/item/storage/box/clf - name = "D18-storing box" - desc = "A fairly decorated and ceremonial box containing a CLF D18 and a single additional magazine for it. I guess those CLF folk really care about their craftsmanship and prose rather than practicality, eh?" - icon = 'icons/obj/items/storage.dmi' - icon_state = "m43case" - w_class = SIZE_SMALL - max_w_class = SIZE_TINY - storage_slots = 2 - -/obj/item/storage/box/clf/fill_preset_inventory() - new /obj/item/weapon/gun/pistol/clfpistol(src) - new /obj/item/ammo_magazine/pistol/clfpistol(src) - -/obj/item/storage/box/upp //war trophy luger - name = "Type 73 storing case" - desc = "A small case containing the once-standard sidearm of the UPP, the Type 73, and two additional magazines. The contained sidearm is probably looted off a dead officer or from a captured stockpile, either way this thing is worth a pretty penny." +/obj/item/storage/box/loadout + name = "storage case" + desc = "A wooden case that fits a pistol and a number of magazines." icon = 'icons/obj/items/storage.dmi' icon_state = "matebacase" w_class = SIZE_LARGE max_w_class = SIZE_MEDIUM - storage_slots = 3 - -/obj/item/storage/box/upp/fill_preset_inventory() - new /obj/item/weapon/gun/pistol/t73(src) - new /obj/item/ammo_magazine/pistol/t73(src) - new /obj/item/ammo_magazine/pistol/t73(src) + storage_slots = 7 -/obj/item/storage/box/M1911_loadout +/obj/item/storage/box/loadout/upp + name = "Type 73 storing case" + desc = "A small case containing a loaded Type 73, and additional magazines." +/obj/item/storage/box/loadout/upp/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/t73()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/t73(src) + +/obj/item/storage/box/loadout/M4A3_custom_loadout + name = "M4A3 storage case" + desc = "A relatively large storage case containing a loaded M4A3 and additional magazines." + +/obj/item/storage/box/loadout/M4A3_custom_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/m4a3/custom()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol(src) + +/obj/item/storage/box/loadout/HG45_civilian_loadout + name = "HG 45 'Aguila' storage case" + desc = "A relatively large storage case containing a loaded HG 45 'Aguila' and additional magazines." + +/obj/item/storage/box/loadout/HG45_civilian_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/highpower()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/highpower(src) + +/obj/item/storage/box/loadout/HG45_marine_loadout + name = "HG 45 'Marina' storage case" + desc = "A relatively large storage case containing a loaded HG 45 'Marina' and additional magazines." + +/obj/item/storage/box/loadout/HG45_marine_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/highpower/black()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/highpower/black(src) + +/obj/item/storage/box/loadout/HG44_loadout + name = "HG 44 'Automag' storage case" + desc = "A relatively large storage case containing a loaded HG 44 'Automag' and additional magazines." + +/obj/item/storage/box/loadout/HG44_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/highpower/automag()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/highpower/automag(src) + +/obj/item/storage/box/loadout/Spearhead_loadout + name = "Spearhead Armoury storage case" + desc = "A relatively large storage case containing a loaded Spearhead Armoury autorevolver and additional speedloaders." + +/obj/item/storage/box/loadout/Spearhead_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/revolver/spearhead()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/revolver/spearhead(src) + +/obj/item/storage/box/loadout/Spearhead_loadout/custom + name = "Spearhead Armoury storage case" + desc = "A relatively large storage case containing a loaded Spearhead Armoury autorevolver and additional speedloaders." + +/obj/item/storage/box/loadout/Spearhead_loadout/custom/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/revolver/spearhead/black()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/revolver/spearhead(src) + +/obj/item/storage/box/loadout/M1911_loadout name = "M1911 storage case" - desc = "A relatively large storage case containing the 1911 and additional magazines. Purchased by enlisted or aspiring PMCs looking to carry a timeless classic" - icon = 'icons/obj/items/storage.dmi' - icon_state = "matebacase" - w_class = SIZE_LARGE - max_w_class = SIZE_MEDIUM - storage_slots = 3 + desc = "A relatively large storage case containing a loaded M1911 and additional magazines." + +/obj/item/storage/box/loadout/M1911_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/m1911()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/m1911(src) + +/obj/item/storage/box/loadout/M44_loadout + name = "M44 storage case" + desc = "A relatively large storage case containing a loaded M44 revolver and additional speedloaders." + +/obj/item/storage/box/loadout/M44_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/revolver/m44()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/revolver(src) + +/obj/item/storage/box/loadout/M44_custom_loadout + name = "M44 storage case" + desc = "A relatively large storage case containing a loaded M44 revolver and additional speedloaders." + +/obj/item/storage/box/loadout/M44_custom_loadout/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/revolver/m44/custom()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/revolver(src) + +/obj/item/storage/box/loadout/clf + name = "Hummingbird storage box" + desc = "A slim storage case containing a loaded Hummingbird pistol and additional magazines." + w_class = SIZE_SMALL + max_w_class = SIZE_TINY + storage_slots = 4 -/obj/item/storage/box/M1911_loadout/fill_preset_inventory() - new /obj/item/weapon/gun/pistol/m1911(src) - new /obj/item/ammo_magazine/pistol/m1911(src) - new /obj/item/ammo_magazine/pistol/m1911(src) +/obj/item/storage/box/loadout/clf/fill_preset_inventory() + handle_item_insertion(new /obj/item/weapon/gun/pistol/clfpistol()) + for(var/i = 1 to storage_slots - 1) + new /obj/item/ammo_magazine/pistol/clfpistol(src) -/obj/item/storage/box/co2_knife +/obj/item/storage/box/loadout/co2_knife name = "M8 cartridge bayonet packaging" desc = "Contains one M8 Cartridge Bayonet and two sister CO2 cartridges. Thanks for being a dedicated Boots magazine subscriber!" icon_state = "co2_box" @@ -162,7 +231,7 @@ w_class = SIZE_SMALL max_w_class = SIZE_SMALL -/obj/item/storage/box/co2_knife/fill_preset_inventory() +/obj/item/storage/box/loadout/co2_knife/fill_preset_inventory() new /obj/item/attachable/bayonet/co2(src) new /obj/item/co2_cartridge(src) new /obj/item/co2_cartridge(src) diff --git a/code/game/objects/items/storage/pouch.dm b/code/game/objects/items/storage/pouch.dm index e1f4a17204..6ab25f0b73 100644 --- a/code/game/objects/items/storage/pouch.dm +++ b/code/game/objects/items/storage/pouch.dm @@ -461,7 +461,7 @@ /obj/item/storage/pouch/magazine/pistol/pmc_mod88/fill_preset_inventory() for(var/i = 1 to storage_slots) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) + new /obj/item/ammo_magazine/pistol/vp70(src) /obj/item/storage/pouch/magazine/pistol/pmc_vp78/fill_preset_inventory() for(var/i = 1 to storage_slots) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 119615ab7a..9d9aaeb0f3 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -411,11 +411,11 @@ weapon_type = /obj/item/weapon/gun/pistol/m4a3/training ammo_type = /obj/item/ammo_magazine/pistol/rubber -/obj/structure/closet/crate/weapon/training/mod88 - name = "training 88 mod 4 crate" - desc = "A crate with an 88 mod 4 pistol and nonlethal ammunition for it. Intended for use in combat exercises." - weapon_type = /obj/item/weapon/gun/pistol/mod88/training - ammo_type = /obj/item/ammo_magazine/pistol/mod88/rubber +/obj/structure/closet/crate/weapon/training/vp70 + name = "training VP70 crate" + desc = "A crate with an VP70 pistol and nonlethal ammunition for it. Intended for use in combat exercises." + weapon_type = /obj/item/weapon/gun/pistol/vp70/training + ammo_type = /obj/item/ammo_magazine/pistol/vp70/rubber /obj/structure/closet/crate/weapon/training/grenade name = "rubber pellet M15 grenades crate" diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm index cfe7531f5f..9b19fb5b4e 100644 --- a/code/game/objects/structures/crates_lockers/largecrate.dm +++ b/code/game/objects/structures/crates_lockers/largecrate.dm @@ -377,7 +377,7 @@ /obj/item/weapon/gun/pistol/m1911 = /obj/item/ammo_magazine/pistol/m1911, /obj/item/weapon/gun/pistol/heavy = /obj/item/ammo_magazine/pistol/heavy, /obj/item/weapon/gun/revolver/small = /obj/item/ammo_magazine/revolver/small, - /obj/item/weapon/gun/revolver/cmb = /obj/item/ammo_magazine/revolver/cmb, + /obj/item/weapon/gun/revolver/spearhead = /obj/item/ammo_magazine/revolver/spearhead, /obj/item/weapon/gun/shotgun/merc = /obj/item/ammo_magazine/handful/shotgun/buckshot, /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb = /obj/item/ammo_magazine/handful/shotgun/buckshot, /obj/item/weapon/gun/smg/mp27 = /obj/item/ammo_magazine/smg/mp27, diff --git a/code/game/sound.dm b/code/game/sound.dm index 6bee74ba01..b9c9636093 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -433,8 +433,8 @@ S = pick('sound/weapons/gun_shotgun_tactical_1.ogg','sound/weapons/gun_shotgun_tactical_2.ogg','sound/weapons/gun_shotgun_tactical_3.ogg','sound/weapons/gun_shotgun_tactical_4.ogg') if("m4a3") S = pick('sound/weapons/gun_m4a3_1.ogg','sound/weapons/gun_m4a3_2.ogg','sound/weapons/gun_m4a3_3.ogg','sound/weapons/gun_m4a3_4.ogg','sound/weapons/gun_m4a3_5.ogg') - if("88m4") - S = pick('sound/weapons/gun_88m4_v7.ogg') + if("vp70") + S = pick('sound/weapons/gun_vp70_v7.ogg') if("gun_casing_shotgun") S = pick ('sound/bullets/bulletcasing_shotgun_fall1.ogg') if("gun_nsg23") diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm index 44a9a88a6b..34c7c9b4a6 100644 --- a/code/modules/client/preferences_gear.dm +++ b/code/modules/client/preferences_gear.dm @@ -720,31 +720,58 @@ var/global/list/gear_datums_by_name = list() /datum/gear/weapon/m8_cartridge_bayonet display_name = "M8 Cartridge Bayonet" - path = /obj/item/storage/box/co2_knife + path = /obj/item/storage/box/loadout/co2_knife /datum/gear/weapon/clfpistol - display_name = "D18 Holdout Pistol" - path = /obj/item/storage/box/clf + display_name = "Hummingbird Pistol" + path = /obj/item/storage/box/loadout/clf -/datum/gear/weapon/upppistol //ww2 war trophy luger +/datum/gear/weapon/upppistol display_name = "Type 73 Pistol" - path = /obj/item/storage/box/upp - slot = WEAR_IN_BACK - cost = 4 + path = /obj/item/storage/box/loadout/upp /datum/gear/weapon/m4a3_custom - display_name = "M4A3 Custom Pistol" - path = /obj/item/weapon/gun/pistol/m4a3/custom + display_name = "Custom M4A3 Pistol" + path = /obj/item/storage/box/loadout/M4A3_custom_loadout + allowed_origins = USCM_ORIGINS + +/datum/gear/weapon/m1911 + display_name = "M1911 Pistol" + path = /obj/item/storage/box/loadout/M1911_loadout + allowed_origins = USCM_ORIGINS + +/datum/gear/weapon/m44 + display_name = "M44 Revolver" + path = /obj/item/storage/box/loadout/M44_loadout allowed_origins = USCM_ORIGINS /datum/gear/weapon/m44_custom_revolver - display_name = "M44 Custom Revolver" - path = /obj/item/weapon/gun/revolver/m44/custom + display_name = "Custom M44 Revolver" + path = /obj/item/storage/box/loadout/M44_custom_loadout allowed_origins = USCM_ORIGINS -/datum/gear/weapon/m1911 - display_name = "M1911 Service Pistol" - path = /obj/item/storage/box/M1911_loadout +/datum/gear/weapon/hg45_civilian + display_name = "HG 45 'Aguila' Pistol" + path = /obj/item/storage/box/loadout/HG45_civilian_loadout + +/datum/gear/weapon/hg45_marine + display_name = "HG 45 'Marina' Pistol" + path = /obj/item/storage/box/loadout/HG45_marine_loadout + allowed_origins = USCM_ORIGINS + +/datum/gear/weapon/hg44 + display_name = "HG 44 'Automag' Pistol" + path = /obj/item/storage/box/loadout/HG45_marine_loadout + allowed_origins = USCM_ORIGINS + +/datum/gear/weapon/spearhead + display_name = "Spearhead Armoury Revolver" + path = /obj/item/storage/box/loadout/Spearhead_loadout + allowed_origins = USCM_ORIGINS + +/datum/gear/weapon/spearhead_custom + display_name = "Custom Spearhead Armoury Revolver" + path = /obj/item/storage/box/loadout/Spearhead_loadout/custom allowed_origins = USCM_ORIGINS /datum/gear/weapon/m2100_machete diff --git a/code/modules/cm_marines/equipment/guncases.dm b/code/modules/cm_marines/equipment/guncases.dm index 4c1f33b3d8..3162cc32e8 100644 --- a/code/modules/cm_marines/equipment/guncases.dm +++ b/code/modules/cm_marines/equipment/guncases.dm @@ -24,7 +24,7 @@ //------------ /obj/item/storage/box/guncase/vp78 name = "\improper VP78 pistol case" - desc = "A gun case containing the VP78. Comes with two magazines." + desc = "A gun case containing a VP78. Comes with two magazines." can_hold = list(/obj/item/weapon/gun/pistol/vp78, /obj/item/ammo_magazine/pistol/vp78) storage_slots = 3 @@ -36,7 +36,7 @@ //------------ /obj/item/storage/box/guncase/smartpistol name = "\improper SU-6 pistol case" - desc = "A gun case containing the SU-6 smart pistol. Comes with a full belt holster." + desc = "A gun case containing a SU-6 smart pistol. Comes with a full belt holster." can_hold = list(/obj/item/storage/belt/gun/smartpistol, /obj/item/weapon/gun/pistol/smart, /obj/item/ammo_magazine/pistol/smart) storage_slots = 2 @@ -195,7 +195,7 @@ //------------ /obj/item/storage/box/guncase/m41a name = "\improper M41A pulse rifle MK2 case" - desc = "A gun case containing the M41A pulse rifle MK2." + desc = "A gun case containing a M41A pulse rifle MK2." storage_slots = 5 can_hold = list(/obj/item/weapon/gun/rifle/m41a, /obj/item/ammo_magazine/rifle) @@ -243,13 +243,14 @@ new /obj/item/storage/pouch/shotgun(src) new /obj/item/storage/large_holster/m37(src) -/obj/item/storage/box/guncase/mk45_automag - name = "\improper MK-45 Automagnum case" - desc = "A gun case containing a MK-45 'High-Power' Automagnum sidearm. While this weapon was rejected as a replacement for the M44 Combat Revolver, it is often back-issued to troops who prefer its powerful bullets over more common sidearms." +/obj/item/storage/box/guncase/hg45 + name = "\improper HG 45 pistol case" + desc = "A gun case containing a HG 45 pistol." storage_slots = 6 can_hold = list(/obj/item/weapon/gun/pistol/highpower, /obj/item/ammo_magazine/pistol/highpower) -/obj/item/storage/box/guncase/mk45_automag/fill_preset_inventory() +/obj/item/storage/box/guncase/hg45/fill_preset_inventory() + if(prob(30)) new /obj/item/weapon/gun/pistol/highpower(src) new /obj/item/ammo_magazine/pistol/highpower(src) new /obj/item/ammo_magazine/pistol/highpower(src) @@ -261,7 +262,7 @@ /obj/item/storage/box/guncase/nsg23_marine name = "\improper NSG-23 assault rifle case" - desc = "A gun case containing the NSG 23 assault rifle. While usually seen in the hands of PMCs, this weapon is sometimes issued to USCM personnel." + desc = "A gun case containing a NSG 23 assault rifle. While usually seen in the hands of PMCs, this weapon is sometimes issued to USCM personnel." storage_slots = 6 can_hold = list(/obj/item/weapon/gun/rifle/nsg23/no_lock, /obj/item/ammo_magazine/rifle/nsg23) @@ -275,7 +276,7 @@ /obj/item/storage/box/guncase/m3717 name = "\improper M37-17 pump shotgun case" - desc = "A gun case containing the M37-17 pump shotgun. Rarely seen issued to USCM vessels on the edges of inhabited space who need the extra bang for their buck (literally) the M37-17 has. Like this one! Well, if it had the budget for it." + desc = "A gun case containing a M37-17 pump shotgun. Rarely seen issued to USCM vessels on the edges of inhabited space who need the extra bang for their buck (literally) the M37-17 has. Like this one! Well, if it had the budget for it." storage_slots = 4 can_hold = list(/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb/m3717, /obj/item/ammo_magazine/shotgun/buckshot) @@ -362,24 +363,24 @@ //Handgun case for Military police vendor three mag , a railflashligh and the handgun. -//88 Mod 4 Combat Pistol -/obj/item/storage/box/guncase/mod88 - name = "\improper 88 Mod 4 Combat Pistol case" - desc = "A gun case containing an 88 Mod 4 Combat Pistol." +//VP70 Combat Pistol +/obj/item/storage/box/guncase/vp70 + name = "\improper VP70 Combat Pistol case" + desc = "A gun case containing a VP70 Combat Pistol." storage_slots = 5 - can_hold = list(/obj/item/attachable/flashlight, /obj/item/weapon/gun/pistol/mod88, /obj/item/ammo_magazine/pistol/mod88) + can_hold = list(/obj/item/attachable/flashlight, /obj/item/weapon/gun/pistol/vp70, /obj/item/ammo_magazine/pistol/vp70) -/obj/item/storage/box/guncase/mod88/fill_preset_inventory() +/obj/item/storage/box/guncase/vp70/fill_preset_inventory() new /obj/item/attachable/flashlight(src) - new /obj/item/weapon/gun/pistol/mod88(src) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) - new /obj/item/ammo_magazine/pistol/mod88/normalpoint(src) + new /obj/item/weapon/gun/pistol/vp70(src) + new /obj/item/ammo_magazine/pistol/vp70(src) + new /obj/item/ammo_magazine/pistol/vp70(src) + new /obj/item/ammo_magazine/pistol/vp70(src) //M44 Combat Revolver /obj/item/storage/box/guncase/m44 name = "\improper M44 Combat Revolver case" - desc = "A gun case containing an M44 Combat Revolver loaded with marksman ammo." + desc = "A gun case containing a M44 Combat Revolver loaded with marksman ammo." storage_slots = 5 can_hold = list(/obj/item/attachable/flashlight, /obj/item/weapon/gun/revolver/m44, /obj/item/ammo_magazine/revolver) @@ -393,7 +394,7 @@ //M4A3 Service Pistol /obj/item/storage/box/guncase/m4a3 name = "\improper M4A3 Service Pistol case" - desc = "A gun case containing an M4A3 Service Pistol." + desc = "A gun case containing a M4A3 Service Pistol." storage_slots = 5 can_hold = list(/obj/item/attachable/flashlight, /obj/item/weapon/gun/pistol/m4a3, /obj/item/ammo_magazine/pistol) diff --git a/code/modules/cm_marines/equipment/kit_boxes.dm b/code/modules/cm_marines/equipment/kit_boxes.dm index 6058ae93ec..f0172a2858 100644 --- a/code/modules/cm_marines/equipment/kit_boxes.dm +++ b/code/modules/cm_marines/equipment/kit_boxes.dm @@ -491,7 +491,7 @@ icon_state = "[initial(icon_state)]_e" /obj/item/storage/box/kit/cryo_self_defense/fill_preset_inventory() - new /obj/item/weapon/gun/pistol/mod88/flashlight(src) + new /obj/item/weapon/gun/pistol/vp70/flashlight(src) new /obj/item/attachable/bayonet(src) new /obj/item/reagent_container/food/snacks/packaged_meal(src, pick("boneless pork ribs", "grilled chicken", "pizza square", "spaghetti chunks", "chicken tender")) diff --git a/code/modules/cm_tech/implements/ammo_kits.dm b/code/modules/cm_tech/implements/ammo_kits.dm index bcf267a54c..8cce3da199 100644 --- a/code/modules/cm_tech/implements/ammo_kits.dm +++ b/code/modules/cm_tech/implements/ammo_kits.dm @@ -62,7 +62,7 @@ .[/obj/item/ammo_magazine/rifle/m41aMK1] = /obj/item/ammo_magazine/rifle/m41aMK1/incendiary .[/obj/item/ammo_magazine/pistol] = /obj/item/ammo_magazine/pistol/incendiary .[/obj/item/ammo_magazine/pistol/vp78] = /obj/item/ammo_magazine/pistol/vp78/incendiary - .[/obj/item/ammo_magazine/pistol/mod88] = /obj/item/ammo_magazine/pistol/mod88/incendiary + .[/obj/item/ammo_magazine/pistol/vp70] = /obj/item/ammo_magazine/pistol/vp70/incendiary .[/obj/item/ammo_magazine/revolver] = /obj/item/ammo_magazine/revolver/incendiary /obj/item/storage/box/shotgun @@ -110,7 +110,7 @@ .[/obj/item/ammo_magazine/rifle/m41aMK1] = /obj/item/ammo_magazine/rifle/m41aMK1/penetrating .[/obj/item/ammo_magazine/pistol] = /obj/item/ammo_magazine/pistol/penetrating .[/obj/item/ammo_magazine/pistol/vp78] = /obj/item/ammo_magazine/pistol/vp78/penetrating - .[/obj/item/ammo_magazine/pistol/mod88] = /obj/item/ammo_magazine/pistol/mod88/penetrating + .[/obj/item/ammo_magazine/pistol/vp70] = /obj/item/ammo_magazine/pistol/vp70/penetrating .[/obj/item/ammo_magazine/revolver] = /obj/item/ammo_magazine/revolver/penetrating /obj/item/ammo_kit/toxin @@ -126,5 +126,5 @@ .[/obj/item/ammo_magazine/rifle/m41aMK1] = /obj/item/ammo_magazine/rifle/m41aMK1/toxin .[/obj/item/ammo_magazine/pistol] = /obj/item/ammo_magazine/pistol/toxin .[/obj/item/ammo_magazine/pistol/vp78] = /obj/item/ammo_magazine/pistol/vp78/toxin - .[/obj/item/ammo_magazine/pistol/mod88] = /obj/item/ammo_magazine/pistol/mod88/toxin + .[/obj/item/ammo_magazine/pistol/vp70] = /obj/item/ammo_magazine/pistol/vp70/toxin .[/obj/item/ammo_magazine/revolver] = /obj/item/ammo_magazine/revolver/marksman/toxin diff --git a/code/modules/gear_presets/_select_equipment.dm b/code/modules/gear_presets/_select_equipment.dm index 395ad2e550..8dafd13b36 100644 --- a/code/modules/gear_presets/_select_equipment.dm +++ b/code/modules/gear_presets/_select_equipment.dm @@ -893,8 +893,8 @@ var/list/rebel_rifles = list( new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/b92fs(new_human), WEAR_IN_BACK) if(1) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/cmb(new_human), WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead(new_human), WEAR_IN_BACK) if(2) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/highpower(new_human), WEAR_IN_BACK) diff --git a/code/modules/gear_presets/cbrn.dm b/code/modules/gear_presets/cbrn.dm index 98a6b0665e..bcc24c101f 100644 --- a/code/modules/gear_presets/cbrn.dm +++ b/code/modules/gear_presets/cbrn.dm @@ -44,7 +44,7 @@ if("flamethrower") new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/flamer/underextinguisher(new_human), WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/engineerpack/flamethrower/kit(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/flamer_tank(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/flamer_tank(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/flamer_tank(new_human), WEAR_IN_BACK) @@ -91,7 +91,7 @@ if("flamethrower") new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/flamer/underextinguisher(new_human), WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/engineerpack/flamethrower/kit(new_human), WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/flamer_tank(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/flamer_tank(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/flamer_tank(new_human), WEAR_IN_BACK) @@ -122,7 +122,7 @@ . = ..() new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/webbing/five_slots(new_human), WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_J_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/medic(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/full/dutch(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medkit/full_advanced(new_human), WEAR_L_STORE) diff --git a/code/modules/gear_presets/clf.dm b/code/modules/gear_presets/clf.dm index 91a44328e4..277c21036b 100644 --- a/code/modules/gear_presets/clf.dm +++ b/code/modules/gear_presets/clf.dm @@ -455,7 +455,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/swat(new_human), WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night(new_human), WEAR_EYES) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CLF/cct(new_human), WEAR_L_EAR) diff --git a/code/modules/gear_presets/cmb.dm b/code/modules/gear_presets/cmb.dm index 0f5f67e071..c348f63fae 100644 --- a/code/modules/gear_presets/cmb.dm +++ b/code/modules/gear_presets/cmb.dm @@ -77,9 +77,9 @@ switch(choice) if(1 to 6) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/cmb, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/handcuffs/zip, WEAR_IN_BACK) @@ -111,9 +111,9 @@ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE) if(10) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/cmb, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1, WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/handcuffs/zip, WEAR_IN_BACK) @@ -147,9 +147,9 @@ new_human.equip_to_slot_or_del(new headset_type, WEAR_L_EAR) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/cmb, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/marshal, WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb/m3717, WEAR_J_STORE) @@ -227,9 +227,9 @@ load_name(new_human) //backpack new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/security, WEAR_BACK) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb/normalpoint, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/cmb, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/device/autopsy_scanner, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/device/radio, WEAR_IN_BACK) @@ -296,9 +296,9 @@ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/ICC, WEAR_L_EAR) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint, WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70, WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/health/ceramic_plate, WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white, WEAR_HEAD) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/yellow, WEAR_JACKET) diff --git a/code/modules/gear_presets/corpses.dm b/code/modules/gear_presets/corpses.dm index 450758c691..16d1b960e0 100644 --- a/code/modules/gear_presets/corpses.dm +++ b/code/modules/gear_presets/corpses.dm @@ -356,7 +356,7 @@ else new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK) @@ -786,7 +786,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf, WEAR_FACE) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_L_STORE) add_random_survivor_equipment(new_human) @@ -814,7 +814,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88_near_empty, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70_near_empty, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) /datum/equipment_preset/corpse/pmc/goon/lead @@ -835,7 +835,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88_near_empty, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70_near_empty, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) // Freelancer diff --git a/code/modules/gear_presets/pmc.dm b/code/modules/gear_presets/pmc.dm index 1dcb5fa95c..1f4a9d40df 100644 --- a/code/modules/gear_presets/pmc.dm +++ b/code/modules/gear_presets/pmc.dm @@ -90,7 +90,7 @@ new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) switch(choice) @@ -229,7 +229,7 @@ list("POUCHES (CHOOSE 2)", 0, null, null, null), new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/taser, WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) @@ -1368,7 +1368,7 @@ list("POUCHES (CHOOSE 2)", 0, null, null, null), new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/m39/ap, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/m39/ap, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large/pmc_m39, WEAR_L_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) diff --git a/code/modules/gear_presets/survivors/misc.dm b/code/modules/gear_presets/survivors/misc.dm index b79df671af..f55ea6f30d 100644 --- a/code/modules/gear_presets/survivors/misc.dm +++ b/code/modules/gear_presets/survivors/misc.dm @@ -199,7 +199,7 @@ everything bellow isn't used or out of place. new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle(new_human), WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88_near_empty, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70_near_empty, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41a/corporate/no_lock, WEAR_J_STORE) diff --git a/code/modules/gear_presets/uscm.dm b/code/modules/gear_presets/uscm.dm index 82ba128bcd..fc62b57eaf 100644 --- a/code/modules/gear_presets/uscm.dm +++ b/code/modules/gear_presets/uscm.dm @@ -305,7 +305,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/tanker(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/tanker(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/tool/weldpack(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/tank(new_human), WEAR_R_STORE) @@ -794,20 +794,16 @@ new_human.equip_to_slot_or_del(new new_mask, WEAR_FACE) /datum/equipment_preset/uscm/smartgunner_equipped/random/spawn_marine_sidearm(mob/living/carbon/human/new_human) - var/sidearm = pick("m4a3", "mod88", "vp78", "m44") + var/sidearm = pick("m4a3", "vp70", "m44") switch(sidearm) if("m4a3") new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3(new_human), WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol(new_human), WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol(new_human), WEAR_IN_ACCESSORY) - if("mod88") - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88(new_human), WEAR_IN_ACCESSORY) - if("vp78") - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp78(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp78(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp78(new_human), WEAR_IN_ACCESSORY) + if("vp70") + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) if("m44") new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/m44(new_human), WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver(new_human), WEAR_IN_ACCESSORY) diff --git a/code/modules/gear_presets/uscm_event.dm b/code/modules/gear_presets/uscm_event.dm index 5f7c40c016..690400ee48 100644 --- a/code/modules/gear_presets/uscm_event.dm +++ b/code/modules/gear_presets/uscm_event.dm @@ -293,7 +293,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/mp/provost/senior(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/provost(new_human), WEAR_JACKET) if(new_human.disabilities & NEARSIGHTED) new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES) diff --git a/code/modules/gear_presets/uscm_police.dm b/code/modules/gear_presets/uscm_police.dm index 108aca26d9..619b88a1b6 100644 --- a/code/modules/gear_presets/uscm_police.dm +++ b/code/modules/gear_presets/uscm_police.dm @@ -48,9 +48,9 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/armband/mpsec(new_human), WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster(new_human), WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full(new_human), WEAR_WAIST) @@ -110,9 +110,9 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/armband/mpsec(new_human), WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster(new_human), WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full(new_human), WEAR_WAIST) @@ -172,9 +172,9 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/armband/mpsec(new_human), WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster(new_human), WEAR_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/mod88(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint(new_human), WEAR_IN_ACCESSORY) - new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/mod88/normalpoint(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70(new_human), WEAR_IN_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full(new_human), WEAR_WAIST) diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm index 905fa8265b..9402b1be47 100644 --- a/code/modules/gear_presets/uscm_ship.dm +++ b/code/modules/gear_presets/uscm_ship.dm @@ -587,7 +587,7 @@ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/mcom(new_human), WEAR_L_EAR) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/bridge(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/dress(new_human), WEAR_FEET) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/bridge(new_human), WEAR_HEAD) new_human.equip_to_slot_or_del(new back_item(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/medium(new_human), WEAR_L_STORE) @@ -773,7 +773,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/pilot(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/pilot(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new back_item(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large(new_human), WEAR_R_STORE) @@ -866,7 +866,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/pilot/dcc(new_human), WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88(new_human), WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light/vest/dcc(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new back_item(new_human), WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large(new_human), WEAR_R_STORE) diff --git a/code/modules/gear_presets/wo.dm b/code/modules/gear_presets/wo.dm index 81ea9b8f6a..29b2be28ce 100644 --- a/code/modules/gear_presets/wo.dm +++ b/code/modules/gear_presets/wo.dm @@ -309,7 +309,7 @@ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/engineer, WEAR_BODY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black, WEAR_HANDS) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new back_item, WEAR_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large, WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range, WEAR_IN_R_STORE) diff --git a/code/modules/gear_presets/wy_goons.dm b/code/modules/gear_presets/wy_goons.dm index 5160f0bf31..53bdaa4041 100644 --- a/code/modules/gear_presets/wy_goons.dm +++ b/code/modules/gear_presets/wy_goons.dm @@ -79,7 +79,7 @@ new_human.equip_to_slot_or_del(new /obj/item/handcuffs/zip, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41a/corporate, WEAR_J_STORE) @@ -116,7 +116,7 @@ new_human.equip_to_slot_or_del(new /obj/item/handcuffs/zip, WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/nsg23, WEAR_J_STORE) @@ -150,7 +150,7 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/full, WEAR_WAIST) - new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/mod88, WEAR_J_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_J_STORE) new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medical, WEAR_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/surgical_line, WEAR_IN_R_STORE) new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/synthgraft, WEAR_IN_R_STORE) diff --git a/code/modules/projectiles/ammo_boxes/magazine_boxes.dm b/code/modules/projectiles/ammo_boxes/magazine_boxes.dm index 4f09acbf11..fa0112641c 100644 --- a/code/modules/projectiles/ammo_boxes/magazine_boxes.dm +++ b/code/modules/projectiles/ammo_boxes/magazine_boxes.dm @@ -351,19 +351,19 @@ /obj/item/ammo_box/magazine/su6/empty empty = TRUE -//-----------------------88M4 Pistol Mag Box----------------------- +//-----------------------VP70 Pistol Mag Box----------------------- -/obj/item/ammo_box/magazine/mod88 - name = "\improper magazine box (88 Mod 4 x 16)" +/obj/item/ammo_box/magazine/vp70 + name = "\improper magazine box (VP70 x 16)" icon_state = "base_mod88" flags_equip_slot = SLOT_BACK overlay_ammo_type = "_reg" overlay_gun_type = "_mod88" overlay_content = "_reg" num_of_magazines = 16 - magazine_type = /obj/item/ammo_magazine/pistol/mod88 + magazine_type = /obj/item/ammo_magazine/pistol/vp70 -/obj/item/ammo_box/magazine/mod88/empty +/obj/item/ammo_box/magazine/vp70/empty empty = TRUE //-----------------------VP78 Pistol Mag Box----------------------- diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm index aa38e859a1..4941606a4b 100644 --- a/code/modules/projectiles/gun_attachables.dm +++ b/code/modules/projectiles/gun_attachables.dm @@ -2134,9 +2134,9 @@ Defined in conflicts.dm of the #defines folder. flags_attach_features = NO_FLAGS hud_offset_mod = 2 -/obj/item/attachable/stock/mod88 - name = "\improper Mod 88 burst stock" - desc = "Increases the fire rate and burst amount on the Mod 88. Some versions act as a holster for the weapon when un-attached. This is a test item and should not be used in normal gameplay (yet)." +/obj/item/attachable/stock/vp70 + name = "\improper VP70 burst stock" + desc = "Increases the fire rate and burst amount on the VP70. Some versions act as a holster for the weapon when un-attached. This is a test item and should not be used in normal gameplay (yet)." icon_state = "mod88_stock" attach_icon = "mod88_stock_a" wield_delay_mod = WIELD_DELAY_FAST @@ -2145,7 +2145,7 @@ Defined in conflicts.dm of the #defines folder. size_mod = 2 melee_mod = 5 -/obj/item/attachable/stock/mod88/New() +/obj/item/attachable/stock/vp70/New() ..() //2h accuracy_mod = HIT_ACCURACY_MULT_TIER_3 diff --git a/code/modules/projectiles/guns/pistols.dm b/code/modules/projectiles/guns/pistols.dm index 9eed4553f1..d3fff0e05d 100644 --- a/code/modules/projectiles/guns/pistols.dm +++ b/code/modules/projectiles/guns/pistols.dm @@ -6,6 +6,7 @@ icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' reload_sound = 'sound/weapons/flipblade.ogg' cocked_sound = 'sound/weapons/gun_pistol_cocked.ogg' + empty_sound = 'sound/weapons/gun_empty.ogg' matter = list("metal" = 2000) flags_equip_slot = SLOT_WAIST @@ -48,12 +49,13 @@ /obj/item/weapon/gun/pistol/m4a3 name = "\improper M4A3 service pistol" - desc = "An M4A3 Service Pistol, once the standard issue sidearm of the Colonial Marines but has recently been replaced with the Weyland Yutani 88 Mod 4 combat pistol. Fires 9mm pistol rounds." + desc = "The recently replaced semi-automatic 9mm service pistol of the USCM. It remains popular among marines due to its light trigger and familiarity." icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' icon_state = "m4a3" item_state = "m4a3" + fire_sound = "vp70" current_mag = /obj/item/ammo_magazine/pistol - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED attachable_allowed = list( /obj/item/attachable/suppressor, /obj/item/attachable/reddot, @@ -87,7 +89,7 @@ /obj/item/weapon/gun/pistol/m4a3/custom name = "\improper M4A3 custom pistol" - desc = "This M4A3 sports a nickel finish and faux ivory grips. This one is a slightly customized variant produced by a well known gunsmith on Gateway Station. These are commonly purchased by low level enlisted men and junior officers who have nothing better to spend their salary on. Chambered in 9mm." + desc = "Sporting a nickel finish and possibly faux ivory grips, this 9mm pistol has been customized by a well known gunsmith on Gateway Station. It offers no tactical advantages." icon_state = "m4a3c" item_state = "m4a3c" @@ -102,37 +104,89 @@ damage_mult = BASE_BULLET_DAMAGE_MULT +//VP70 - Counterpart to M1911, offers burst and capacity ine exchange of low accuracy and damage. + +/obj/item/weapon/gun/pistol/vp70 + name = "\improper VP70 M5 service pistol" + desc = "Standard issue semi-automatic USCM service pistol. Recently replacing the M4A3, it retains its predecessor's 9mm chambering but offers both a higher magazine capacity and a 3-round burst selector." + icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' + icon_state = "vp70" + item_state = "vp70" + fire_sound = "vp70" + firesound_volume = 20 + reload_sound = 'sound/weapons/gun_vp70_reload.ogg' + unload_sound = 'sound/weapons/gun_vp70_unload.ogg' + current_mag = /obj/item/ammo_magazine/pistol/vp70 + force = 8 + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED + attachable_allowed = list( + /obj/item/attachable/suppressor, + /obj/item/attachable/extended_barrel, + /obj/item/attachable/heavy_barrel, + /obj/item/attachable/compensator, + /obj/item/attachable/flashlight, + /obj/item/attachable/reflex, + /obj/item/attachable/reddot, + /obj/item/attachable/burstfire_assembly, + /obj/item/attachable/lasersight, + /obj/item/attachable/flashlight/grip, + /obj/item/attachable/magnetic_harness, + /obj/item/attachable/stock/vp70, + ) + +/obj/item/weapon/gun/pistol/vp70/set_gun_attachment_offsets() + attachable_offset = list("muzzle_x" = 27, "muzzle_y" = 21,"rail_x" = 8, "rail_y" = 22, "under_x" = 21, "under_y" = 18, "stock_x" = 18, "stock_y" = 15) + + +/obj/item/weapon/gun/pistol/vp70/set_gun_config_values() + ..() + set_fire_delay(FIRE_DELAY_TIER_11) + set_burst_amount(BURST_AMOUNT_TIER_3) + set_burst_delay(FIRE_DELAY_TIER_11) + accuracy_mult = BASE_ACCURACY_MULT + accuracy_mult_unwielded = BASE_ACCURACY_MULT + scatter = SCATTER_AMOUNT_TIER_7 + burst_scatter_mult = SCATTER_AMOUNT_TIER_7 + scatter_unwielded = SCATTER_AMOUNT_TIER_7 + damage_mult = BASE_BULLET_DAMAGE_MULT + + +/obj/item/weapon/gun/pistol/vp70/training + current_mag = /obj/item/ammo_magazine/pistol/vp70/rubber + + +/obj/item/weapon/gun/pistol/vp70/flashlight/handle_starting_attachment() + ..() + var/obj/item/attachable/flashlight/flashlight = new(src) + flashlight.Attach(src) + update_attachable(flashlight.slot) + //------------------------------------------------------- -//M4A3 45 //Inspired by the 1911 -//deprecated /obj/item/weapon/gun/pistol/m1911 - name = "\improper M1911 service pistol" - desc = "A timeless classic since the first World War. Once standard issue for the USCM, now back order only. Chambered in .45 ACP. Unfortunately, due to the progression of IFF technology, M1911 .45 ACP is NOT compatible with the SU-6." + name = "\improper M1911 pistol" + desc = "Despite never being an official service pistol of the USCM, its .45 ACP chambering and cultural connection to the Corps's predecessor keeps it a popular pistol, enough so that a large quantity are kept on backorder." icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' icon_state = "m4a345" item_state = "m4a3" - + fire_sound = 'sound/weapons/gun_vp78_v2.ogg' current_mag = /obj/item/ammo_magazine/pistol/m1911 - /obj/item/weapon/gun/pistol/m1911/set_gun_attachment_offsets() attachable_offset = list("muzzle_x" = 28, "muzzle_y" = 20,"rail_x" = 10, "rail_y" = 22, "under_x" = 21, "under_y" = 17, "stock_x" = 21, "stock_y" = 17) - /obj/item/weapon/gun/pistol/m1911/set_gun_config_values() ..() set_fire_delay(FIRE_DELAY_TIER_9) accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 accuracy_mult_unwielded = BASE_ACCURACY_MULT scatter = SCATTER_AMOUNT_TIER_6 - burst_scatter_mult = SCATTER_AMOUNT_TIER_6 - scatter_unwielded = SCATTER_AMOUNT_TIER_6 + scatter_unwielded = SCATTER_AMOUNT_TIER_4 damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_5 - + recoil_unwielded = RECOIL_AMOUNT_TIER_4 /obj/item/weapon/gun/pistol/m1911/socom - name = "\improper M48A4 service pistol" + name = "\improper M48A4 pistol" desc = "A timeless classic since the first World War, the M1911A1 has limited use with the USCM, and is often used as a sidearm by non-governmental bodies due to its reliability. This is a modernized version with an ammo counter and a polymer grip, designated M48A4. Chambered in .45 ACP." icon_state = "m4a345_s" item_state = "m4a3" @@ -146,116 +200,83 @@ scatter = SCATTER_AMOUNT_TIER_8 burst_scatter_mult = SCATTER_AMOUNT_TIER_6 scatter_unwielded = SCATTER_AMOUNT_TIER_6 - damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_2 + damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_5 /obj/item/weapon/gun/pistol/m1911/socom/equipped starting_attachment_types = list(/obj/item/attachable/suppressor, /obj/item/attachable/lasersight, /obj/item/attachable/reflex) -//------------------------------------------------------- -//Beretta 92FS, the gun McClane carries around in Die Hard. Very similar to the service pistol, all around. - -/obj/item/weapon/gun/pistol/b92fs - name = "\improper Beretta 92FS pistol" - desc = "A popular police firearm in the 20th century, often employed by hardboiled cops while confronting terrorists. A classic of its time, chambered in 9mm." - icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' - icon_state = "b92fs" - item_state = "b92fs" - current_mag = /obj/item/ammo_magazine/pistol/b92fs - -/obj/item/weapon/gun/pistol/b92fs/Initialize(mapload, spawn_empty) - . = ..() - if(prob(10)) - name = "\improper Beretta 93FR burst pistol" - desc += " This specific pistol is a burst-fire, limited availability, police-issue 93FR type Beretta. Not too accurate, aftermarket modififcations are recommended." - var/obj/item/attachable/burstfire_assembly/BFA = new(src) - BFA.flags_attach_features &= ~ATTACH_REMOVABLE - BFA.Attach(src) - update_attachable(BFA.slot) - add_firemode(GUN_FIREMODE_BURSTFIRE) - -/obj/item/weapon/gun/pistol/b92fs/set_gun_attachment_offsets() - attachable_offset = list("muzzle_x" = 28, "muzzle_y" = 20,"rail_x" = 10, "rail_y" = 22, "under_x" = 21, "under_y" = 17, "stock_x" = 21, "stock_y" = 17) - -/obj/item/weapon/gun/pistol/b92fs/set_gun_config_values() - ..() - set_fire_delay(FIRE_DELAY_TIER_12) - accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5 - accuracy_mult_unwielded = BASE_ACCURACY_MULT - scatter = SCATTER_AMOUNT_TIER_7 - burst_scatter_mult = SCATTER_AMOUNT_TIER_5 - scatter_unwielded = SCATTER_AMOUNT_TIER_7 - damage_mult = BASE_BULLET_DAMAGE_MULT - BULLET_DAMAGE_MULT_TIER_2 - - -//------------------------------------------------------- -//DEAGLE //This one is obvious. +//.45 MARSHALS PISTOL //Inspired by the Browning Hipower +// rebalanced - singlefire, very strong bullets but slow to fire and heavy recoil +// redesigned - now rejected USCM sidearm model, utilized by Colonial Marshals and other stray groups. -/obj/item/weapon/gun/pistol/heavy - name = "vintage Desert Eagle" - desc = "A bulky 50 caliber pistol with a serious kick, probably taken from some museum somewhere. This one is engraved, 'Peace through superior firepower.'" +/obj/item/weapon/gun/pistol/highpower + name = "\improper HG 45 'Aguila' pistol" + desc = "A semi-automatic Henjin-Garcia design chambered in .45 ACP that is slowly replacing the Office of the Colonial Marshals's Spearhead revolver." icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' - icon_state = "deagle" - item_state = "deagle" - fire_sound = 'sound/weapons/gun_DE50.ogg' - firesound_volume = 40 - current_mag = /obj/item/ammo_magazine/pistol/heavy - force = 13 - + icon_state = "highpower" + item_state = "highpower" + fire_sound = 'sound/weapons/gun_vp78_v2.ogg' + current_mag = /obj/item/ammo_magazine/pistol/highpower + force = 15 attachable_allowed = list( - /obj/item/attachable/reddot, - /obj/item/attachable/reflex, - /obj/item/attachable/flashlight, + /obj/item/attachable/suppressor, // Barrel + /obj/item/attachable/bayonet, + /obj/item/attachable/bayonet/upp_replica, + /obj/item/attachable/bayonet/upp, /obj/item/attachable/extended_barrel, /obj/item/attachable/heavy_barrel, - /obj/item/attachable/lasersight, /obj/item/attachable/compensator, + /obj/item/attachable/reddot, // Rail + /obj/item/attachable/reflex, + /obj/item/attachable/flashlight, + /obj/item/attachable/magnetic_harness, + /obj/item/attachable/scope, + /obj/item/attachable/scope/mini, + /obj/item/attachable/gyro, // Under + /obj/item/attachable/lasersight, + /obj/item/attachable/burstfire_assembly, ) +/obj/item/weapon/gun/pistol/highpower/set_gun_attachment_offsets() + attachable_offset = list("muzzle_x" = 29, "muzzle_y" = 20,"rail_x" = 6, "rail_y" = 22, "under_x" = 20, "under_y" = 15, "stock_x" = 0, "stock_y" = 0) -/obj/item/weapon/gun/pistol/heavy/set_gun_attachment_offsets() - attachable_offset = list("muzzle_x" = 30, "muzzle_y" = 20,"rail_x" = 17, "rail_y" = 21, "under_x" = 20, "under_y" = 17, "stock_x" = 20, "stock_y" = 17) - - -/obj/item/weapon/gun/pistol/heavy/set_gun_config_values() +/obj/item/weapon/gun/pistol/highpower/set_gun_config_values() ..() - set_fire_delay(FIRE_DELAY_TIER_5) - set_burst_amount(BURST_AMOUNT_TIER_2) - set_burst_delay(FIRE_DELAY_TIER_8) - accuracy_mult = BASE_ACCURACY_MULT - accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5 + set_fire_delay(FIRE_DELAY_TIER_7) + accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 + accuracy_mult_unwielded = BASE_ACCURACY_MULT scatter = SCATTER_AMOUNT_TIER_6 - burst_scatter_mult = SCATTER_AMOUNT_TIER_6 - scatter_unwielded = SCATTER_AMOUNT_TIER_6 - damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_1 - recoil = RECOIL_AMOUNT_TIER_5 - recoil_unwielded = RECOIL_AMOUNT_TIER_3 + scatter_unwielded = SCATTER_AMOUNT_TIER_4 + damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_5 + recoil_unwielded = RECOIL_AMOUNT_TIER_4 -/obj/item/weapon/gun/pistol/heavy/co - name = "polished vintage Desert Eagle" - desc = "The handcannon that needs no introduction, the .50-caliber Desert Eagle is expensive, unwieldy, and extremely heavy for a pistol. However, it makes up for it with its powerful shots capable of stopping a bear dead in its tracks. Iconic, glamorous, and above all, extremely deadly." - icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' - icon_state = "c_deagle" - item_state = "c_deagle" - current_mag = /obj/item/ammo_magazine/pistol/heavy/super/highimpact - black_market_value = 100 +/obj/item/weapon/gun/pistol/highpower/black + name = "\improper HG 45 'Marina' pistol" + current_mag = /obj/item/ammo_magazine/pistol/highpower/black + icon_state = "highpower_b" + item_state = "highpower_b" + desc = "A semi-automatic Henjin-Garcia design chambered in .45 ACP that is slowly replacing the Office of the Colonial Marshals's Spearhead revolver. Unlike its more common siblings, this variant was marketed and successfully sold in small quantities to the USCM." -/obj/item/weapon/gun/pistol/heavy/co/set_gun_config_values() +/obj/item/weapon/gun/pistol/highpower/automag + name = "\improper HG 44 'Automag' pistol" + desc = "A semi-automatic Henjin-Garcia design chambered in .44 Magnum that was largely discontinued in favour of the HG 45 configuration chambered in .45 ACP." + current_mag = /obj/item/ammo_magazine/pistol/highpower/automag + icon_state = "highpower_tac" + item_state = "highpower_tac" + fire_sound = 'sound/weapons/gun_kt42.ogg' + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED + +/obj/item/weapon/gun/pistol/highpower/automag/set_gun_config_values() ..() - set_fire_delay(FIRE_DELAY_TIER_5) - accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 - accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7 - scatter = SCATTER_AMOUNT_TIER_6 - burst_scatter_mult = SCATTER_AMOUNT_TIER_4 - scatter_unwielded = SCATTER_AMOUNT_TIER_3 - damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_8 - recoil = RECOIL_AMOUNT_TIER_3 - recoil_unwielded = RECOIL_AMOUNT_TIER_2 + set_fire_delay(FIRE_DELAY_TIER_6) + recoil = RECOIL_AMOUNT_TIER_5 + recoil_unwielded = RECOIL_AMOUNT_TIER_3 -/obj/item/weapon/gun/pistol/heavy/co/gold - name = "golden vintage Desert Eagle" - desc = "A Desert Eagle anodized in gold and adorned with rosewood grips. The living definition of ostentatious, it's flashy, unwieldy, tremendously heavy, and kicks like a mule. But as a symbol of power, there's nothing like it." - icon_state = "g_deagle" - item_state = "g_deagle" +/obj/item/weapon/gun/pistol/highpower/automag/tactical + name = "\improper HG 44 'Automag' pistol" + desc = "A semi-automatic Henjin-Garcia design chambered in .44 Magnum that was largely discontinued in favour of the HG 45 configuration chambered in .45 ACP." + starting_attachment_types = list(/obj/item/attachable/suppressor, /obj/item/attachable/lasersight, /obj/item/attachable/reflex) + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED //------------------------------------------------------- //NP92 pistol @@ -263,13 +284,13 @@ /obj/item/weapon/gun/pistol/np92 name = "\improper NP92 pistol" - desc = "The standard issue sidearm of the UPP. The NP92 is a small but powerful sidearm, well-liked by most it is issued to, although some prefer the weapon it was meant to replace, the Type 73. Takes 12 round magazines." + desc = "The standard issue sidearm of the UPP. Chambered in 9x18mm Makarov, The NP92 is a small versatile pistol." icon = 'icons/obj/items/weapons/guns/guns_by_faction/upp.dmi' icon_state = "np92" item_state = "np92" - fire_sound = "88m4" + fire_sound = "vp70" current_mag = /obj/item/ammo_magazine/pistol/np92 - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED attachable_allowed = list( /obj/item/attachable/suppressor, /obj/item/attachable/reddot, @@ -299,7 +320,7 @@ inherent_traits = list(TRAIT_GUN_SILENCED) fire_sound = "gun_silenced" current_mag = /obj/item/ammo_magazine/pistol/np92/suppressed - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED attachable_allowed = list( /obj/item/attachable/reddot, /obj/item/attachable/reflex, @@ -315,13 +336,14 @@ /obj/item/weapon/gun/pistol/t73 name = "\improper Type 73 pistol" - desc = "The Type 73 is the once-standard issue sidearm of the UPP. Replaced by the NP92 in UPP use, it remains popular with veteran UPP troops due to familiarity and extra power. Due to an extremely large amount being produced, they tend to end up in the hands of forces attempting to arm themselves on a budget. Users include the Union of Progressive Peoples, Colonial Liberation Front, and just about any mercenary or pirate group out there." + desc = "Once the standard issue sidearm of the UPP it has since been replaced by the smaller NP92. Chambered with 7.62x25mm Tokarev, it remains popular with veterans due to its extra firepower." icon = 'icons/obj/items/weapons/guns/guns_by_faction/upp.dmi' icon_state = "tt" item_state = "tt" - fire_sound = 'sound/weapons/gun_tt.ogg' + fire_sound = 'sound/weapons/gun_vp78_v2.ogg' +// fire_sound = 'sound/weapons/gun_tt.ogg' current_mag = /obj/item/ammo_magazine/pistol/t73 - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED attachable_allowed = list( /obj/item/attachable/reddot, /obj/item/attachable/reflex, @@ -351,7 +373,7 @@ icon_state = "ttb" item_state = "ttb" current_mag = /obj/item/ammo_magazine/pistol/t73_impact - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED accepted_ammo = list( /obj/item/ammo_magazine/pistol/t73, /obj/item/ammo_magazine/pistol/t73_impact, @@ -410,7 +432,6 @@ //------------------------------------------------------- -//PIZZACHIMP PROTECTION /obj/item/weapon/gun/pistol/holdout name = "holdout pistol" @@ -454,20 +475,17 @@ //------------------------------------------------------- //CLF HOLDOUT PISTOL /obj/item/weapon/gun/pistol/clfpistol - name = "D18 Hummingbird Pistol" - desc = "The D18 Hummingbird Pistol was produced in the mid-2170s as a cheap and concealable firearm for CLF Sleeper Cell agents for assassinations and ambushes, and is able to be concealed in shoes and workboots." + name = "Hummingbird pistol" + desc = "Chambering .50 AE catridges this gun is as compact as it could possibly be. Rumored to be designed and produced by the UPP before being distributed into UA space for arming sleeper cells with throwaway weapons capable of penetrating standard M3 pattern armor." icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' icon_state = "m43" item_state = "m43" - flags_gun_features = GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED + flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED fire_sound = 'sound/weapons/gun_m43.ogg' current_mag = /obj/item/ammo_magazine/pistol/clfpistol w_class = SIZE_TINY force = 5 - attachable_allowed = list( - /obj/item/attachable/suppressor, - /obj/item/attachable/flashlight, - ) + attachable_allowed = null /obj/item/weapon/gun/pistol/clfpistol/set_gun_attachment_offsets() attachable_offset = list("muzzle_x" = 28, "muzzle_y" = 20,"rail_x" = 10, "rail_y" = 21, "under_x" = 21, "under_y" = 17, "stock_x" = 21, "stock_y" = 17) @@ -481,163 +499,12 @@ burst_scatter_mult = SCATTER_AMOUNT_TIER_5 scatter_unwielded = SCATTER_AMOUNT_TIER_8 scatter = SCATTER_AMOUNT_TIER_9 - damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_4 + damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_10 + recoil = RECOIL_AMOUNT_TIER_2 + recoil_unwielded = RECOIL_AMOUNT_TIER_1 //------------------------------------------------------- -//.45 MARSHALS PISTOL //Inspired by the Browning Hipower -// rebalanced - singlefire, very strong bullets but slow to fire and heavy recoil -// redesigned - now rejected USCM sidearm model, utilized by Colonial Marshals and other stray groups. - -/obj/item/weapon/gun/pistol/highpower - name = "\improper MK-45 'High-Power' Automagnum" - desc = "Originally designed as a replacement for the USCM's M44 combat revolver, it was rejected at the last minute by a committee, citing its need to be cocked after every loaded magazine to be too cumbersone and antiquated. The design has recently been purchased by the Henjin-Garcia company, refitted for .45 ACP, and sold to the Colonial Marshals and other various unscrupulous armed groups." - icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' - icon_state = "highpower" - item_state = "highpower" - fire_sound = 'sound/weapons/gun_kt42.ogg' - current_mag = /obj/item/ammo_magazine/pistol/highpower - force = 15 - attachable_allowed = list( - /obj/item/attachable/suppressor, // Barrel - /obj/item/attachable/bayonet, - /obj/item/attachable/bayonet/upp_replica, - /obj/item/attachable/bayonet/upp, - /obj/item/attachable/extended_barrel, - /obj/item/attachable/heavy_barrel, - /obj/item/attachable/compensator, - /obj/item/attachable/reddot, // Rail - /obj/item/attachable/reflex, - /obj/item/attachable/flashlight, - /obj/item/attachable/magnetic_harness, - /obj/item/attachable/scope, - /obj/item/attachable/scope/mini, - /obj/item/attachable/gyro, // Under - /obj/item/attachable/lasersight, - /obj/item/attachable/burstfire_assembly, - ) - /// This weapon needs to be manually racked every time a new magazine is loaded. I tried and failed to touch gun shitcode so this will do. - var/manually_slided = FALSE - -/obj/item/weapon/gun/pistol/highpower/Initialize(mapload, spawn_empty) - . = ..() - manually_slided = TRUE - -/obj/item/weapon/gun/pistol/highpower/Fire(atom/target, mob/living/user, params, reflex = 0, dual_wield) - if(!manually_slided) - click_empty() - to_chat(user, SPAN_DANGER("\The [src] makes a clicking noise! You need to manually rack the slide after loading in a new magazine!")) - return NONE - return ..() - -/obj/item/weapon/gun/pistol/highpower/unique_action(mob/user) - if(!manually_slided) - user.visible_message(SPAN_NOTICE("[user] racks \the [src]'s slide."), SPAN_NOTICE("You rack \the [src]'s slide, loading the next bullet in.")) - manually_slided = TRUE - cock_gun(user, TRUE) - return - ..() - -/obj/item/weapon/gun/pistol/highpower/cock_gun(mob/user, manual = FALSE) - if(manual) - ..() - else return - -/obj/item/weapon/gun/pistol/highpower/reload(mob/user, obj/item/ammo_magazine/magazine) - //reset every time its reloaded - manually_slided = FALSE - ..() - -/obj/item/weapon/gun/pistol/highpower/set_gun_attachment_offsets() - attachable_offset = list("muzzle_x" = 29, "muzzle_y" = 20,"rail_x" = 6, "rail_y" = 22, "under_x" = 20, "under_y" = 15, "stock_x" = 0, "stock_y" = 0) - -/obj/item/weapon/gun/pistol/highpower/set_gun_config_values() - ..() - set_fire_delay(FIRE_DELAY_TIER_5) - accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 - accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_3 - scatter = SCATTER_AMOUNT_TIER_6 - scatter_unwielded = SCATTER_AMOUNT_TIER_4 - damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_8 - recoil = RECOIL_AMOUNT_TIER_4 - recoil_unwielded = RECOIL_AMOUNT_TIER_4 -//also comes in.... BLAPCK -//the parent has a blueish tint, making it look best for civilian usage (colonies, marshals). this one has a black tint on its metal, making it best for military groups like VAIPO, elite mercs, etc. -// black tinted magazines also included -/obj/item/weapon/gun/pistol/highpower/black - current_mag = /obj/item/ammo_magazine/pistol/highpower/black - icon_state = "highpower_b" - item_state = "highpower_b" - -//unimplemented -/obj/item/weapon/gun/pistol/highpower/tactical - name = "\improper MK-44 SOCOM Automagnum" - desc = "Originally designed as a replacement for the USCM's M44 combat revolver, it was rejected at the last minute by a committee, citing its need to be cocked after every loaded magazine to be too cumbersone and antiquated. The design has recently been purchased by the Henjin-Garcia company and sold to the Colonial Marshals and other various unscrupulous armed groups. This one has a sleek, dark design." - current_mag = /obj/item/ammo_magazine/pistol/highpower/black - icon_state = "highpower_tac" - item_state = "highpower_tac" - starting_attachment_types = list(/obj/item/attachable/suppressor, /obj/item/attachable/lasersight, /obj/item/attachable/reflex) - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER - -//------------------------------------------------------- -//mod88 based off VP70 - Counterpart to M1911, offers burst and capacity ine exchange of low accuracy and damage. - -/obj/item/weapon/gun/pistol/mod88 - name = "\improper 88 Mod 4 combat pistol" - desc = "Standard issue USCM firearm. Also found in the hands of Weyland-Yutani PMC teams. Fires 9mm armor shredding rounds and is capable of 3-round burst." - icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' - icon_state = "_88m4" // to comply with css standards - item_state = "_88m4" - fire_sound = "88m4" - firesound_volume = 20 - reload_sound = 'sound/weapons/gun_88m4_reload.ogg' - unload_sound = 'sound/weapons/gun_88m4_unload.ogg' - current_mag = /obj/item/ammo_magazine/pistol/mod88/normalpoint - force = 8 - flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER - attachable_allowed = list( - /obj/item/attachable/suppressor, - /obj/item/attachable/extended_barrel, - /obj/item/attachable/heavy_barrel, - /obj/item/attachable/compensator, - /obj/item/attachable/flashlight, - /obj/item/attachable/reflex, - /obj/item/attachable/reddot, - /obj/item/attachable/burstfire_assembly, - /obj/item/attachable/lasersight, - /obj/item/attachable/flashlight/grip, - /obj/item/attachable/magnetic_harness, - /obj/item/attachable/stock/mod88, - ) - -/obj/item/weapon/gun/pistol/mod88/set_gun_attachment_offsets() - attachable_offset = list("muzzle_x" = 27, "muzzle_y" = 21,"rail_x" = 8, "rail_y" = 22, "under_x" = 21, "under_y" = 18, "stock_x" = 18, "stock_y" = 15) - - -/obj/item/weapon/gun/pistol/mod88/set_gun_config_values() - ..() - set_fire_delay(FIRE_DELAY_TIER_11) - set_burst_amount(BURST_AMOUNT_TIER_3) - set_burst_delay(FIRE_DELAY_TIER_11) - accuracy_mult = BASE_ACCURACY_MULT - accuracy_mult_unwielded = BASE_ACCURACY_MULT - scatter = SCATTER_AMOUNT_TIER_7 - burst_scatter_mult = SCATTER_AMOUNT_TIER_7 - scatter_unwielded = SCATTER_AMOUNT_TIER_7 - damage_mult = BASE_BULLET_DAMAGE_MULT - - -/obj/item/weapon/gun/pistol/mod88/training - current_mag = /obj/item/ammo_magazine/pistol/mod88/rubber - - -/obj/item/weapon/gun/pistol/mod88/flashlight/handle_starting_attachment() - ..() - var/obj/item/attachable/flashlight/flashlight = new(src) - flashlight.Attach(src) - update_attachable(flashlight.slot) - -//------------------------------------------------------- // ES-4 - Basically a CL-exclusive reskin of the 88 mod 4 that only uses less-lethal ammo. /obj/item/weapon/gun/pistol/es4 @@ -648,8 +515,8 @@ item_state = "es4" fire_sound = 'sound/weapons/gun_es4.ogg' firesound_volume = 20 - reload_sound = 'sound/weapons/gun_88m4_reload.ogg' - unload_sound = 'sound/weapons/gun_88m4_unload.ogg' + reload_sound = 'sound/weapons/gun_vp70_reload.ogg' + unload_sound = 'sound/weapons/gun_vp70_unload.ogg' current_mag = /obj/item/ammo_magazine/pistol/es4 force = 8 muzzle_flash = "muzzle_flash_blue" @@ -683,7 +550,6 @@ icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' icon_state = "vp78" item_state = "vp78" - fire_sound = 'sound/weapons/gun_vp78_v2.ogg' reload_sound = 'sound/weapons/gun_vp78_reload.ogg' unload_sound = 'sound/weapons/gun_vp78_unload.ogg' @@ -760,6 +626,113 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe recoil_unwielded = RECOIL_AMOUNT_TIER_3 +//------------------------------------------------------- +//Beretta 92FS, the gun McClane carries around in Die Hard. Very similar to the service pistol, all around. + +/obj/item/weapon/gun/pistol/b92fs + name = "\improper Beretta 92FS pistol" + desc = "A popular police firearm in the 20th century, often employed by hardboiled cops while confronting terrorists. A classic of its time, chambered in 9mm." + icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' + icon_state = "b92fs" + item_state = "b92fs" + current_mag = /obj/item/ammo_magazine/pistol/b92fs + +/obj/item/weapon/gun/pistol/b92fs/Initialize(mapload, spawn_empty) + . = ..() + if(prob(10)) + name = "\improper Beretta 93FR burst pistol" + desc += " This specific pistol is a burst-fire, limited availability, police-issue 93FR type Beretta. Not too accurate, aftermarket modififcations are recommended." + var/obj/item/attachable/burstfire_assembly/BFA = new(src) + BFA.flags_attach_features &= ~ATTACH_REMOVABLE + BFA.Attach(src) + update_attachable(BFA.slot) + add_firemode(GUN_FIREMODE_BURSTFIRE) + +/obj/item/weapon/gun/pistol/b92fs/set_gun_attachment_offsets() + attachable_offset = list("muzzle_x" = 28, "muzzle_y" = 20,"rail_x" = 10, "rail_y" = 22, "under_x" = 21, "under_y" = 17, "stock_x" = 21, "stock_y" = 17) + +/obj/item/weapon/gun/pistol/b92fs/set_gun_config_values() + ..() + set_fire_delay(FIRE_DELAY_TIER_12) + accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5 + accuracy_mult_unwielded = BASE_ACCURACY_MULT + scatter = SCATTER_AMOUNT_TIER_7 + burst_scatter_mult = SCATTER_AMOUNT_TIER_5 + scatter_unwielded = SCATTER_AMOUNT_TIER_7 + damage_mult = BASE_BULLET_DAMAGE_MULT - BULLET_DAMAGE_MULT_TIER_2 + + +//------------------------------------------------------- +//DEAGLE //This one is obvious. + +/obj/item/weapon/gun/pistol/heavy + name = "vintage Desert Eagle" + desc = "A bulky 50 caliber pistol with a serious kick, probably taken from some museum somewhere. This one is engraved, 'Peace through superior firepower.'" + icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' + icon_state = "deagle" + item_state = "deagle" + fire_sound = 'sound/weapons/gun_DE50.ogg' + firesound_volume = 40 + current_mag = /obj/item/ammo_magazine/pistol/heavy + force = 13 + + attachable_allowed = list( + /obj/item/attachable/reddot, + /obj/item/attachable/reflex, + /obj/item/attachable/flashlight, + /obj/item/attachable/extended_barrel, + /obj/item/attachable/heavy_barrel, + /obj/item/attachable/lasersight, + /obj/item/attachable/compensator, + ) + + +/obj/item/weapon/gun/pistol/heavy/set_gun_attachment_offsets() + attachable_offset = list("muzzle_x" = 30, "muzzle_y" = 20,"rail_x" = 17, "rail_y" = 21, "under_x" = 20, "under_y" = 17, "stock_x" = 20, "stock_y" = 17) + + +/obj/item/weapon/gun/pistol/heavy/set_gun_config_values() + ..() + set_fire_delay(FIRE_DELAY_TIER_5) + set_burst_amount(BURST_AMOUNT_TIER_2) + set_burst_delay(FIRE_DELAY_TIER_8) + accuracy_mult = BASE_ACCURACY_MULT + accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_5 + scatter = SCATTER_AMOUNT_TIER_6 + burst_scatter_mult = SCATTER_AMOUNT_TIER_6 + scatter_unwielded = SCATTER_AMOUNT_TIER_6 + damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_1 + recoil = RECOIL_AMOUNT_TIER_5 + recoil_unwielded = RECOIL_AMOUNT_TIER_3 + +/obj/item/weapon/gun/pistol/heavy/co + name = "polished vintage Desert Eagle" + desc = "The handcannon that needs no introduction, the .50-caliber Desert Eagle is expensive, unwieldy, and extremely heavy for a pistol. However, it makes up for it with its powerful shots capable of stopping a bear dead in its tracks. Iconic, glamorous, and above all, extremely deadly." + icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' + icon_state = "c_deagle" + item_state = "c_deagle" + base_gun_icon = "c_deagle" + current_mag = /obj/item/ammo_magazine/pistol/heavy/super/highimpact + black_market_value = 100 + +/obj/item/weapon/gun/pistol/heavy/co/set_gun_config_values() + ..() + set_fire_delay(FIRE_DELAY_TIER_5) + accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 + accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_7 + scatter = SCATTER_AMOUNT_TIER_6 + burst_scatter_mult = SCATTER_AMOUNT_TIER_4 + scatter_unwielded = SCATTER_AMOUNT_TIER_3 + damage_mult = BASE_BULLET_DAMAGE_MULT + BULLET_DAMAGE_MULT_TIER_8 + recoil = RECOIL_AMOUNT_TIER_3 + recoil_unwielded = RECOIL_AMOUNT_TIER_2 + +/obj/item/weapon/gun/pistol/heavy/co/gold + name = "golden vintage Desert Eagle" + desc = "A Desert Eagle anodized in gold and adorned with rosewood grips. The living definition of ostentatious, it's flashy, unwieldy, tremendously heavy, and kicks like a mule. But as a symbol of power, there's nothing like it." + icon_state = "g_deagle" + item_state = "g_deagle" + base_gun_icon = "g_deagle" //------------------------------------------------------- //The first rule of monkey pistol is we don't talk about monkey pistol. diff --git a/code/modules/projectiles/guns/revolvers.dm b/code/modules/projectiles/guns/revolvers.dm index 76e3e07106..91e298cb25 100644 --- a/code/modules/projectiles/guns/revolvers.dm +++ b/code/modules/projectiles/guns/revolvers.dm @@ -293,14 +293,14 @@ icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi' icon_state = "m44r" item_state = "m44r" - + fire_sounds = list('sound/weapons/gun_cmb_1.ogg', 'sound/weapons/gun_cmb_2.ogg') cocked_sound = 'sound/weapons/gun_revolver_spun.ogg' unload_sound = 'sound/weapons/handling/pkd_open_chamber.ogg' chamber_close_sound = 'sound/weapons/handling/pkd_close_chamber.ogg' current_mag = /obj/item/ammo_magazine/internal/revolver/m44 force = 8 - flags_gun_features = GUN_INTERNAL_MAG|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED|GUN_AMMO_COUNTER + flags_gun_features = GUN_INTERNAL_MAG|GUN_CAN_POINTBLANK|GUN_ONE_HAND_WIELDED attachable_allowed = list( /obj/item/attachable/bayonet, /obj/item/attachable/bayonet/upp, @@ -405,7 +405,7 @@ name = "\improper PKL 'Double' Blaster" desc = "Sold to civilians and private corporations, the Pflager Katsumata Series-L Blaster is a premium double barrel sidearm that can fire two rounds at the same time. Usually found in the hands of combat synths and replicants, this hand cannon is worth more than the combined price of three Emanators. Originally commissioned by the Wallace Corporation, it has since been released onto public market as a luxury firearm." icon_state = "pkd_double" - item_state = "88m4" //placeholder + item_state = "vp70" //placeholder attachable_allowed = list( /obj/item/attachable/flashlight, @@ -699,18 +699,20 @@ //------------------------------------------------------- //MARSHALS REVOLVER //Spearhead exists in Alien cannon. -/obj/item/weapon/gun/revolver/cmb - name = "\improper CMB Spearhead autorevolver" - desc = "An automatic revolver chambered in .357, often loaded with hollowpoint on spaceships to prevent hull damage. Commonly issued to Colonial Marshals." +/obj/item/weapon/gun/revolver/spearhead + name = "\improper Spearhead Armoury revolver" + desc = "A sleek high-quality revolver designed by Spearhead Armoury chambered in .357 commonly issued to Colonial Marshals." icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' icon_state = "spearhead" item_state = "spearhead" fire_sound = null fire_sounds = list('sound/weapons/gun_cmb_1.ogg', 'sound/weapons/gun_cmb_2.ogg') fire_rattle = 'sound/weapons/gun_cmb_rattle.ogg' - cylinder_click = list('sound/weapons/handling/gun_cmb_click1.ogg', 'sound/weapons/handling/gun_cmb_click2.ogg') - current_mag = /obj/item/ammo_magazine/internal/revolver/cmb/hollowpoint - force = 12 + //cylinder_click = list('sound/weapons/handling/gun_cmb_click1.ogg', 'sound/weapons/handling/gun_cmb_click2.ogg') + unload_sound = 'sound/weapons/handling/pkd_open_chamber.ogg' + chamber_close_sound = 'sound/weapons/handling/pkd_close_chamber.ogg' + current_mag = /obj/item/ammo_magazine/internal/revolver/spearhead + force = 15 attachable_allowed = list( /obj/item/attachable/suppressor, // Muzzle /obj/item/attachable/extended_barrel, @@ -724,21 +726,21 @@ /obj/item/attachable/lasersight, ) -/obj/item/weapon/gun/revolver/cmb/click_empty(mob/user) +/obj/item/weapon/gun/revolver/spearhead/click_empty(mob/user) if(user) to_chat(user, SPAN_WARNING("*click*")) playsound(user, pick('sound/weapons/handling/gun_cmb_click1.ogg', 'sound/weapons/handling/gun_cmb_click2.ogg'), 25, 1, 5) //5 tile range else playsound(src, pick('sound/weapons/handling/gun_cmb_click1.ogg', 'sound/weapons/handling/gun_cmb_click2.ogg'), 25, 1, 5) -/obj/item/weapon/gun/revolver/cmb/Fire(atom/target, mob/living/user, params, reflex = 0, dual_wield) +/obj/item/weapon/gun/revolver/spearhead/Fire(atom/target, mob/living/user, params, reflex = 0, dual_wield) playsound('sound/weapons/gun_cmb_bass.ogg') // badass shooting bass return ..() -/obj/item/weapon/gun/revolver/cmb/set_gun_attachment_offsets() +/obj/item/weapon/gun/revolver/spearhead/set_gun_attachment_offsets() attachable_offset = list("muzzle_x" = 29, "muzzle_y" = 22,"rail_x" = 11, "rail_y" = 25, "under_x" = 20, "under_y" = 18, "stock_x" = 20, "stock_y" = 18) -/obj/item/weapon/gun/revolver/cmb/set_gun_config_values() +/obj/item/weapon/gun/revolver/spearhead/set_gun_config_values() ..() set_fire_delay(FIRE_DELAY_TIER_6) accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_4 @@ -749,5 +751,12 @@ recoil = RECOIL_AMOUNT_TIER_5 recoil_unwielded = RECOIL_AMOUNT_TIER_3 -/obj/item/weapon/gun/revolver/cmb/normalpoint - current_mag = /obj/item/ammo_magazine/internal/revolver/cmb +/obj/item/weapon/gun/revolver/spearhead/hollowpoint + current_mag = /obj/item/ammo_magazine/internal/revolver/spearhead/hollowpoint + +/obj/item/weapon/gun/revolver/spearhead/black + name = "\improper Spearhead Armoury autorevolver" + desc = "A sleek high-quality revolver designed by Spearhead Armoury chambered in .357 commonly issued to Colonial Marshals, though this version has been customized with a black metal finish indicating it is unlikely to be a service weapon." + icon = 'icons/obj/items/weapons/guns/guns_by_faction/colony.dmi' + icon_state = "spearhead_black" + item_state = "spearhead_black" diff --git a/code/modules/projectiles/magazines/pistols.dm b/code/modules/projectiles/magazines/pistols.dm index 3ae221fd42..ddcbefcb63 100644 --- a/code/modules/projectiles/magazines/pistols.dm +++ b/code/modules/projectiles/magazines/pistols.dm @@ -60,48 +60,52 @@ //------------------------------------------------------- -//88M4 based off VP70 +//vp70 based off VP70 -/obj/item/ammo_magazine/pistol/mod88 - name = "\improper 88M4 AP magazine (9mm)" - default_ammo = /datum/ammo/bullet/pistol/ap - caliber = "9mm" - icon_state = "88m4" - max_rounds = 19 - gun_type = /obj/item/weapon/gun/pistol/mod88 - ammo_band_icon = "+88m4_band" - ammo_band_icon_empty = "+88m4_band_e" - ammo_band_color = AMMO_BAND_COLOR_AP -/obj/item/ammo_magazine/pistol/mod88/normalpoint // Unused - name = "\improper 88M4 magazine (9mm)" +/obj/item/ammo_magazine/pistol/vp70 + name = "\improper VP70 Magazine (9mm)" default_ammo = /datum/ammo/bullet/pistol caliber = "9mm" + icon_state = "vp70" + max_rounds = 19 + gun_type = /obj/item/weapon/gun/pistol/vp70 + ammo_band_icon = "+vp70_band" + ammo_band_icon_empty = "+vp70_band_e" ammo_band_color = null -/obj/item/ammo_magazine/pistol/mod88/normalpoint/extended // Unused - name = "\improper 88M4 extended magazine (9mm)" - icon_state = "88m4_mag_ex" +/obj/item/ammo_magazine/pistol/vp70/ap + name = "\improper VP70 AP magazine (9mm)" + default_ammo = /datum/ammo/bullet/pistol/ap + caliber = "9mm" + icon_state = "vp70" + max_rounds = 19 + gun_type = /obj/item/weapon/gun/pistol/vp70 + ammo_band_color = AMMO_BAND_COLOR_AP + +/obj/item/ammo_magazine/pistol/vp70/extended // Unused + name = "\improper vp70 extended magazine (9mm)" + icon_state = "vp70_mag_ex" default_ammo = /datum/ammo/bullet/pistol caliber = "9mm" -/obj/item/ammo_magazine/pistol/mod88/toxin - name = "\improper 88M4 toxic magazine (9mm)" +/obj/item/ammo_magazine/pistol/vp70/toxin + name = "\improper vp70 toxic magazine (9mm)" default_ammo = /datum/ammo/bullet/pistol/ap/toxin ammo_band_color = AMMO_BAND_COLOR_TOXIN -/obj/item/ammo_magazine/pistol/mod88/penetrating - name = "\improper 88M4 wall-penetrating magazine (9mm)" +/obj/item/ammo_magazine/pistol/vp70/penetrating + name = "\improper vp70 wall-penetrating magazine (9mm)" default_ammo = /datum/ammo/bullet/pistol/ap/penetrating ammo_band_color = AMMO_BAND_COLOR_PENETRATING -/obj/item/ammo_magazine/pistol/mod88/incendiary - name = "\improper 88M4 incendiary magazine (9mm)" +/obj/item/ammo_magazine/pistol/vp70/incendiary + name = "\improper vp70 incendiary magazine (9mm)" default_ammo = /datum/ammo/bullet/pistol/incendiary ammo_band_color = AMMO_BAND_COLOR_INCENDIARY -/obj/item/ammo_magazine/pistol/mod88/rubber - name = "\improper 88M4 rubber magazine (9mm)" +/obj/item/ammo_magazine/pistol/vp70/rubber + name = "\improper vp70 rubber magazine (9mm)" default_ammo = /datum/ammo/bullet/pistol/rubber ammo_band_color = AMMO_BAND_COLOR_RUBBER @@ -269,36 +273,41 @@ //------------------------------------------------------- //CLF HOLDOUT PISTOL /obj/item/ammo_magazine/pistol/clfpistol - name = "D18 magazine (9mm)" - desc = "A small D18 magazine storing 7 9mm bullets. How is it even this small?" - default_ammo = /datum/ammo/bullet/pistol - caliber = "9mm" + name = "Type 18 magazine (.50)" + default_ammo = /datum/ammo/bullet/pistol/heavy/super + caliber = ".50" icon = 'icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi' icon_state = "m4a3" // placeholder - max_rounds = 7 + max_rounds = 3 w_class = SIZE_TINY gun_type = /obj/item/weapon/gun/pistol/clfpistol - //------------------------------------------------------- //.45 MARSHALS PISTOL //Inspired by the Browning Hipower // rebalanced - singlefire, very strong bullets but slow to fire and heavy recoil // redesigned - now rejected USCM sidearm model, utilized by Colonial Marshals and other stray groups. /obj/item/ammo_magazine/pistol/highpower - name = "\improper MK-45 Automagnum magazine (.45)" - default_ammo = /datum/ammo/bullet/pistol/highpower + name = "\improper HG-45 'Aguila' magazine (.45)" + default_ammo = /datum/ammo/bullet/pistol/heavy caliber = ".45" icon = 'icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi' icon_state = "highpower" - max_rounds = 13 + max_rounds = 11 gun_type = /obj/item/weapon/gun/pistol/highpower //comes in black, for the black variant of the highpower, better for military usage /obj/item/ammo_magazine/pistol/highpower/black + name = "\improper HG 45 'Marina' magazine (.45)" icon_state = "highpower_b" +/obj/item/ammo_magazine/pistol/highpower/automag + name = "\improper HG 44 'Automag' magazine (.44)" + icon_state = "highpower_b" + max_rounds = 13 + default_ammo = /datum/ammo/bullet/revolver + //------------------------------------------------------- /* Auto 9 The gun RoboCop uses. A better version of the VP78, with more rounds per magazine. Probably the best pistol around, but takes no attachments. @@ -310,7 +319,7 @@ It is a modified Beretta 93R, and can fire three-round burst or single fire. Whe default_ammo = /datum/ammo/bullet/pistol/squash caliber = "9mm" icon = 'icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi' - icon_state = "88m4" //PLACEHOLDER + icon_state = "vp70" //PLACEHOLDER max_rounds = 50 gun_type = /obj/item/weapon/gun/pistol/auto9 diff --git a/code/modules/projectiles/magazines/revolvers.dm b/code/modules/projectiles/magazines/revolvers.dm index 7d56612530..8b32587c7a 100644 --- a/code/modules/projectiles/magazines/revolvers.dm +++ b/code/modules/projectiles/magazines/revolvers.dm @@ -78,21 +78,21 @@ max_rounds = 6 gun_type = /obj/item/weapon/gun/revolver/small -/obj/item/ammo_magazine/revolver/cmb - name = "\improper Spearhead hollowpoint speed loader (.357)" - desc = "A speedloader of 6 hollowpoint .357 bullets, issued to Colonial Marshals to both prevent overpenetration and improve performance against unarmored criminals or wildlife. Less effective against hard targets, but what're the chances of encountering those?" - default_ammo = /datum/ammo/bullet/revolver/small/hollowpoint +/obj/item/ammo_magazine/revolver/spearhead + name = "\improper Spearhead speed loader (.357)" + desc = "A speedloader of 6 FMJ .357 bullets, uncommonly issued to Colonial Marshals due to overpenetration risks." + default_ammo = /datum/ammo/bullet/revolver/small caliber = ".357" icon = 'icons/obj/items/weapons/guns/ammo_by_faction/colony.dmi' - icon_state = "cmb_hp" + icon_state = "cmb" max_rounds = 6 - gun_type = /obj/item/weapon/gun/revolver/cmb + gun_type = /obj/item/weapon/gun/revolver/spearhead -/obj/item/ammo_magazine/revolver/cmb/normalpoint //put these in the marshal ert - ok sure :) +/obj/item/ammo_magazine/revolver/spearhead/hollowpoint name = "\improper Spearhead speed loader (.357)" - desc = "A speedloader of 6 FMJ .357 bullets, uncommonly issued to Colonial Marshals due to overpenetration risks." - default_ammo = /datum/ammo/bullet/revolver/small - icon_state = "cmb" + desc = "A speedloader of 6 hollowpoint .357 bullets, commonly issued to Colonial Marshals to both prevent overpenetration and improve performance against unarmored criminals or wildlife." + default_ammo = /datum/ammo/bullet/revolver/small/hollowpoint + icon_state = "cmb_hp" /** * MATEBA REVOLVER @@ -205,15 +205,15 @@ //------------------------------------------------------- //MARSHALS REVOLVER //Spearhead exists in Alien cannon. -/obj/item/ammo_magazine/internal/revolver/cmb +/obj/item/ammo_magazine/internal/revolver/spearhead default_ammo = /datum/ammo/bullet/revolver/small caliber = ".357" - gun_type = /obj/item/weapon/gun/revolver/cmb + gun_type = /obj/item/weapon/gun/revolver/spearhead -/obj/item/ammo_magazine/internal/revolver/cmb/hollowpoint +/obj/item/ammo_magazine/internal/revolver/spearhead/hollowpoint default_ammo = /datum/ammo/bullet/revolver/small/hollowpoint caliber = ".357" - gun_type = /obj/item/weapon/gun/revolver/cmb + gun_type = /obj/item/weapon/gun/revolver/spearhead //------------------------------------------------------- //BIG GAME HUNTER'S REVOLVER diff --git a/code/modules/vehicles/interior/interactable/vendors.dm b/code/modules/vehicles/interior/interactable/vendors.dm index aa2411f89f..fc77d4d0d5 100644 --- a/code/modules/vehicles/interior/interactable/vendors.dm +++ b/code/modules/vehicles/interior/interactable/vendors.dm @@ -185,7 +185,7 @@ list("M4RA Battle Rifle", round(scale * 2), /obj/item/weapon/gun/rifle/m4ra, VENDOR_ITEM_REGULAR), list("SIDEARMS", -1, null, null), - list("88 Mod 4 Combat Pistol", round(scale * 2), /obj/item/weapon/gun/pistol/mod88, VENDOR_ITEM_REGULAR), + list("VP70 Combat Pistol", round(scale * 2), /obj/item/weapon/gun/pistol/vp70, VENDOR_ITEM_REGULAR), list("M44 Combat Revolver", round(scale * 1.5), /obj/item/weapon/gun/revolver/m44, VENDOR_ITEM_REGULAR), list("M4A3 Service Pistol", round(scale * 2.5), /obj/item/weapon/gun/pistol/m4a3, VENDOR_ITEM_REGULAR), @@ -215,7 +215,7 @@ list("M39 HV Magazine (10x20mm)", round(scale * 6), /obj/item/ammo_magazine/smg/m39, VENDOR_ITEM_REGULAR), list("M44 Speed Loader (.44)", round(scale * 4), /obj/item/ammo_magazine/revolver, VENDOR_ITEM_REGULAR), list("M4A3 Magazine (9mm)", round(scale * 10), /obj/item/ammo_magazine/pistol, VENDOR_ITEM_REGULAR), - list("88 Mod 4 Magazine (9mm)", round(scale * 8), /obj/item/ammo_magazine/pistol/mod88/normalpoint, VENDOR_ITEM_REGULAR), + list("VP70 Magazine (9mm)", round(scale * 8), /obj/item/ammo_magazine/pistol/vp70, VENDOR_ITEM_REGULAR), list("ARMOR-PIERCING AMMUNITION", -1, null, null), list("M4RA AP Magazine (10x24mm)", 0, /obj/item/ammo_magazine/rifle/m4ra/ap, VENDOR_ITEM_REGULAR), diff --git a/icons/mob/humans/onmob/items_lefthand_1.dmi b/icons/mob/humans/onmob/items_lefthand_1.dmi index 3eec2b9fa8..46bc771b52 100644 Binary files a/icons/mob/humans/onmob/items_lefthand_1.dmi and b/icons/mob/humans/onmob/items_lefthand_1.dmi differ diff --git a/icons/mob/humans/onmob/items_righthand_1.dmi b/icons/mob/humans/onmob/items_righthand_1.dmi index d15d1ca41c..8a0fbd85c6 100644 Binary files a/icons/mob/humans/onmob/items_righthand_1.dmi and b/icons/mob/humans/onmob/items_righthand_1.dmi differ diff --git a/icons/obj/items/clothing/belts.dmi b/icons/obj/items/clothing/belts.dmi index 4e9a85cc90..90aacb3563 100644 Binary files a/icons/obj/items/clothing/belts.dmi and b/icons/obj/items/clothing/belts.dmi differ diff --git a/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi b/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi index 0d50208cc8..0ea04eeb2a 100644 Binary files a/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi and b/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi differ diff --git a/icons/obj/items/weapons/guns/guns_by_faction/colony.dmi b/icons/obj/items/weapons/guns/guns_by_faction/colony.dmi index 04c1fd5468..feca8443db 100644 Binary files a/icons/obj/items/weapons/guns/guns_by_faction/colony.dmi and b/icons/obj/items/weapons/guns/guns_by_faction/colony.dmi differ diff --git a/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi b/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi index e9241e6cbe..b107511d67 100644 Binary files a/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi and b/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi differ diff --git a/icons/obj/items/weapons/guns/lineart.dmi b/icons/obj/items/weapons/guns/lineart.dmi index 6920290c7e..7e8537cca5 100644 Binary files a/icons/obj/items/weapons/guns/lineart.dmi and b/icons/obj/items/weapons/guns/lineart.dmi differ diff --git a/maps/map_files/BigRed/BigRed.dmm b/maps/map_files/BigRed/BigRed.dmm index c70f3e2e08..0eb6024a5a 100644 --- a/maps/map_files/BigRed/BigRed.dmm +++ b/maps/map_files/BigRed/BigRed.dmm @@ -1662,7 +1662,7 @@ /area/bigredv2/outside/marshal_office) "afo" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor{ dir = 8; icon_state = "vault" @@ -1670,7 +1670,7 @@ /area/bigredv2/outside/marshal_office) "afp" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 8; icon_state = "vault" @@ -1681,7 +1681,7 @@ /obj/structure/machinery/light{ dir = 1 }, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 8; icon_state = "vault" @@ -24149,7 +24149,7 @@ }, /obj/structure/closet/cabinet, /obj/item/disk/nuclear, -/obj/item/weapon/gun/pistol/mod88, +/obj/item/weapon/gun/pistol/vp70, /obj/structure/pipes/vents/pump/on, /turf/open/floor{ icon_state = "wood" @@ -24760,8 +24760,8 @@ /area/bigredv2/caves_se) "bMa" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70, /turf/open/floor{ dir = 8; icon_state = "redcorner" @@ -31566,7 +31566,7 @@ "miD" = ( /obj/effect/decal/cleanable/blood, /obj/effect/landmark/corpsespawner/security/marshal, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/mars_cave{ icon_state = "mars_cave_2" }, diff --git a/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm b/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm index e2e995af42..744ef04af7 100644 --- a/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm +++ b/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm @@ -223,7 +223,7 @@ /area/bigredv2/outside/marshal_office) "aF" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 8; icon_state = "vault" @@ -231,7 +231,7 @@ /area/bigredv2/outside/marshal_office) "aG" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor{ dir = 8; icon_state = "vault" @@ -242,7 +242,7 @@ /obj/structure/machinery/light{ dir = 1 }, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 8; icon_state = "vault" diff --git a/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm b/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm index 633a79f6ac..9666ca41a4 100644 --- a/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm +++ b/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm @@ -374,7 +374,7 @@ /area/bigredv2/outside/lz2_south_cas) "Jy" = ( /obj/structure/surface/table/reinforced/prison, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /obj/item/device/flashlight/lamp/on{ pixel_x = -5; pixel_y = 17 diff --git a/maps/map_files/CORSAT/Corsat.dmm b/maps/map_files/CORSAT/Corsat.dmm index a87db5ef1e..a0a3bb64d9 100644 --- a/maps/map_files/CORSAT/Corsat.dmm +++ b/maps/map_files/CORSAT/Corsat.dmm @@ -371,12 +371,12 @@ /area/corsat/gamma/hangar) "abn" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /turf/open/floor/corsat{ dir = 9; icon_state = "red" @@ -1005,12 +1005,12 @@ /area/corsat/gamma/hangar/checkpoint) "adc" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /turf/open/floor/corsat{ dir = 1; icon_state = "red" @@ -9023,9 +9023,9 @@ /obj/structure/closet/secure_closet/security_empty, /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /turf/open/floor/corsat{ @@ -11307,16 +11307,16 @@ /turf/open/floor/wood, /area/corsat/gamma/residential/researcher) "aGc" = ( -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70, /obj/structure/surface/rack, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /turf/open/floor/corsat{ dir = 9; icon_state = "red" @@ -13781,9 +13781,9 @@ /obj/structure/closet/secure_closet/security_empty, /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /turf/open/floor/corsat{ @@ -19090,9 +19090,9 @@ /obj/structure/closet/secure_closet/security_empty, /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /turf/open/floor/corsat{ @@ -19111,9 +19111,9 @@ /obj/structure/closet/secure_closet/security_empty, /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /turf/open/floor/corsat{ @@ -28907,9 +28907,9 @@ "bDd" = ( /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /obj/structure/closet/secure_closet/security, @@ -28944,9 +28944,9 @@ "bDk" = ( /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /obj/structure/closet/secure_closet/security, @@ -41809,7 +41809,7 @@ /area/corsat/sigma/southeast/datalab) "gys" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/corsat{ icon_state = "red" }, @@ -43618,9 +43618,9 @@ /obj/structure/closet/secure_closet/security_empty, /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /turf/open/floor/corsat{ @@ -56944,10 +56944,10 @@ /area/corsat/sigma/hangar/security) "rRh" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/corsat{ dir = 6; icon_state = "red" @@ -58917,9 +58917,9 @@ /obj/structure/closet/secure_closet/security_empty, /obj/item/storage/belt/security/MP/full, /obj/item/clothing/accessory/storage/holster/armpit, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/weapon/gun/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/item/storage/pouch/general/medium, /obj/item/storage/pouch/pistol, /turf/open/floor/corsat{ @@ -59390,7 +59390,7 @@ /area/corsat/gamma/hallwaysouth) "tFs" = ( /obj/structure/surface/table/almayer, -/obj/item/weapon/gun/pistol/mod88, +/obj/item/weapon/gun/pistol/vp70, /turf/open/floor/corsat{ dir = 8; icon_state = "red" diff --git a/maps/map_files/DesertDam/Desert_Dam.dmm b/maps/map_files/DesertDam/Desert_Dam.dmm index 6325533e9b..cc04cfc015 100644 --- a/maps/map_files/DesertDam/Desert_Dam.dmm +++ b/maps/map_files/DesertDam/Desert_Dam.dmm @@ -4609,14 +4609,14 @@ /area/desert_dam/interior/lab_northeast/east_lab_security_armory) "anS" = ( /obj/structure/surface/table/reinforced, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/prison{ icon_state = "darkredfull2" }, /area/desert_dam/interior/lab_northeast/east_lab_security_armory) "anT" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/prison{ icon_state = "darkredfull2" }, @@ -19966,7 +19966,7 @@ /turf/open/asphalt, /area/desert_dam/exterior/valley/valley_wilderness) "bkG" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /obj/structure/surface/table/woodentable/fancy, /turf/open/floor/interior/wood/alt, /area/desert_dam/building/security/marshals_office) @@ -31817,13 +31817,13 @@ /area/desert_dam/building/security/armory) "bYq" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -43409,7 +43409,7 @@ /area/desert_dam/building/security/armory) "cJv" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/prison{ icon_state = "darkredfull2" }, diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm index fa4a9b8b7b..eb34c85224 100644 --- a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm +++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm @@ -112,7 +112,7 @@ pixel_y = 21 }, /obj/structure/surface/table/woodentable/fancy, -/obj/item/weapon/gun/pistol/highpower/tactical, +/obj/item/weapon/gun/pistol/highpower/automag/tactical, /turf/open/floor/plating, /area/template_noop) "W" = ( diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm index 63fb17b8f8..5ba86e60f7 100644 --- a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm +++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm @@ -1357,7 +1357,7 @@ pixel_y = -2 }, /obj/item/weapon/gun/pistol/heavy, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/wood, /area/template_noop) "We" = ( diff --git a/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm b/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm index e406258040..7b1a34d0ec 100644 --- a/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm +++ b/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm @@ -10309,7 +10309,7 @@ }, /area/ice_colony/surface/command/control/office) "aDb" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /obj/structure/pipes/standard/simple/hidden/green, /turf/open/floor{ icon_state = "dark2" @@ -26765,8 +26765,8 @@ /area/ice_colony/underground/security/detective) "bCc" = ( /obj/structure/surface/table/woodentable, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/wood, /area/ice_colony/underground/security/marshal) "bCd" = ( @@ -32159,8 +32159,8 @@ /area/ice_colony/underground/maintenance/security) "bRx" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/weapon/gun/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -32365,13 +32365,13 @@ /obj/structure/machinery/light{ dir = 8 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, diff --git a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm index 0332274d42..3b48073ec6 100644 --- a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm +++ b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm @@ -1734,8 +1734,8 @@ /area/shiva/interior/colony/medseceng) "ahP" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/weapon/gun/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -1847,8 +1847,8 @@ /area/shiva/interior/aerodrome) "aim" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/weapon/gun/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -2383,13 +2383,13 @@ dir = 8; pixel_y = -5 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -2831,8 +2831,8 @@ /area/shiva/interior/warehouse) "anP" = ( /obj/structure/surface/table/woodentable, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/wood, /area/shiva/interior/colony/medseceng) "anR" = ( @@ -17922,13 +17922,13 @@ /area/shiva/interior/colony/central) "nfg" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -20274,7 +20274,7 @@ }, /area/shiva/interior/colony/deck) "pME" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "floor3" }, @@ -21558,7 +21558,7 @@ /area/shiva/interior/colony/s_admin) "reV" = ( /obj/structure/surface/table, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/shiva{ dir = 8; icon_state = "purplefull" @@ -24239,7 +24239,7 @@ }, /area/shiva/interior/colony/research_hab) "uee" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/auto_turf/snow/layer0, /area/shiva/exterior/cp_lz2) "ueu" = ( @@ -24540,7 +24540,7 @@ /turf/open/auto_turf/snow/layer3, /area/shiva/exterior/junkyard/fortbiceps) "upp" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/shiva{ dir = 8; icon_state = "purplefull" diff --git a/maps/map_files/Kutjevo/Kutjevo.dmm b/maps/map_files/Kutjevo/Kutjevo.dmm index 558f1a637d..42a46a0d9e 100644 --- a/maps/map_files/Kutjevo/Kutjevo.dmm +++ b/maps/map_files/Kutjevo/Kutjevo.dmm @@ -1324,7 +1324,7 @@ /area/kutjevo/interior/oob) "bRa" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/kutjevo/colors/orange/edge{ dir = 1 }, @@ -3197,7 +3197,7 @@ /turf/open/floor/kutjevo/plate, /area/kutjevo/interior/colony_central) "emn" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/kutjevo/tan/multi_tiles, /area/kutjevo/interior/complex/botany) "emU" = ( @@ -5278,7 +5278,7 @@ /turf/closed/wall/kutjevo/rock, /area/kutjevo/interior/complex/botany) "hkY" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/gm/river/desert/deep/covered, /area/kutjevo/interior/power/comms) "hmi" = ( @@ -6684,7 +6684,7 @@ /turf/open/auto_turf/sand/layer1, /area/kutjevo/interior/colony_S_East) "jtu" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/kutjevo/colors/orange, /area/kutjevo/interior/power/comms) "jtJ" = ( @@ -7554,7 +7554,7 @@ /obj/structure/barricade/deployable{ dir = 1 }, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/kutjevo/tan, /area/kutjevo/interior/complex/Northwest_Flight_Control) "kIn" = ( @@ -11306,7 +11306,7 @@ /turf/open/auto_turf/sand/layer1, /area/kutjevo/exterior/Northwest_Colony) "pKO" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/kutjevo/tan/multi_tiles, /area/kutjevo/interior/power/comms) "pKP" = ( @@ -12682,7 +12682,7 @@ }, /area/kutjevo/exterior/runoff_river) "rNG" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/kutjevo/tan, /area/kutjevo/interior/complex/botany) "rOd" = ( @@ -13389,7 +13389,7 @@ /turf/open/auto_turf/sand/layer2, /area/kutjevo/interior/colony_N_East) "sOc" = ( -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -13649,7 +13649,7 @@ /turf/open/floor/kutjevo/grey/plate, /area/kutjevo/interior/complex/botany/east_tech) "tgl" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/kutjevo/tan, /area/kutjevo/interior/complex/Northwest_Flight_Control) "tgO" = ( @@ -13659,7 +13659,7 @@ /area/kutjevo/interior/colony_S_East) "tgZ" = ( /obj/structure/surface/table/almayer, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/kutjevo/colors/purple, /area/kutjevo/interior/construction) "tha" = ( @@ -13908,7 +13908,7 @@ /turf/open/floor/kutjevo/grey/plate, /area/kutjevo/interior/complex/botany/east_tech) "tyW" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/kutjevo/tan, /area/kutjevo/interior/complex/botany) "tzJ" = ( @@ -13927,7 +13927,7 @@ /turf/open/floor/kutjevo/grey/plate, /area/kutjevo/interior/construction) "tBB" = ( -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 7; pixel_y = 6 }, @@ -15048,15 +15048,15 @@ /area/kutjevo/interior/complex/botany) "vaG" = ( /obj/structure/surface/table/almayer, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 7; pixel_y = 6 }, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = -7; pixel_y = -6 }, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/kutjevo/colors/purple, /area/kutjevo/interior/construction) "vbl" = ( @@ -15959,7 +15959,7 @@ /turf/open/gm/river/desert/shallow, /area/kutjevo/interior/oob/dev_room) "wpY" = ( -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -16532,7 +16532,7 @@ /turf/open/floor/kutjevo/tan/multi_tiles, /area/kutjevo/interior/complex/botany/east) "xkE" = ( -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 7; pixel_y = 6 }, diff --git a/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm b/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm index a92e396785..99c77f860a 100644 --- a/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm +++ b/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm @@ -3511,7 +3511,7 @@ /area/lv522/indoors/a_block/security) "bSa" = ( /obj/effect/decal/cleanable/blood, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /obj/structure/pipes/standard/simple/hidden/green{ dir = 4 }, @@ -3542,7 +3542,7 @@ }, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood, -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "radiator_tile2" }, @@ -4306,7 +4306,7 @@ /turf/open/auto_turf/shale/layer1, /area/lv522/outdoors/w_rockies) "ckT" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /obj/structure/pipes/standard/simple/hidden/green{ dir = 6 }, @@ -22691,8 +22691,8 @@ "jmd" = ( /obj/effect/decal/cleanable/dirt, /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/prison{ icon_state = "darkredfull2" }, @@ -38900,7 +38900,7 @@ }, /area/lv522/landing_zone_1) "pni" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/prison, /area/lv522/indoors/a_block/kitchen/glass) "pnj" = ( @@ -43194,7 +43194,7 @@ }, /area/lv522/atmos/command_centre) "qPu" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /obj/item/clothing/head/soft/sec, /obj/structure/curtain/medical, /turf/open/floor/strata{ @@ -60611,8 +60611,8 @@ /area/lv522/indoors/c_block/mining) "xbj" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /obj/effect/decal/cleanable/dirt, /turf/open/floor/prison{ icon_state = "darkredfull2" diff --git a/maps/map_files/LV624/LV624.dmm b/maps/map_files/LV624/LV624.dmm index c9c82635d8..d512590d7d 100644 --- a/maps/map_files/LV624/LV624.dmm +++ b/maps/map_files/LV624/LV624.dmm @@ -8865,10 +8865,10 @@ dir = 4 }, /obj/structure/surface/table, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 5; icon_state = "red" @@ -8880,10 +8880,10 @@ }, /obj/structure/surface/table, /obj/item/clothing/ears/earmuffs, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 9; icon_state = "red" diff --git a/maps/map_files/LV624/armory/10.cheese.dmm b/maps/map_files/LV624/armory/10.cheese.dmm index 96b4ef5942..347e392787 100644 --- a/maps/map_files/LV624/armory/10.cheese.dmm +++ b/maps/map_files/LV624/armory/10.cheese.dmm @@ -159,10 +159,10 @@ dir = 4 }, /obj/structure/surface/table, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 5; icon_state = "red" diff --git a/maps/map_files/LV624/armory/10.extra.dmm b/maps/map_files/LV624/armory/10.extra.dmm index cf1aaaa538..53a94ef204 100644 --- a/maps/map_files/LV624/armory/10.extra.dmm +++ b/maps/map_files/LV624/armory/10.extra.dmm @@ -164,10 +164,10 @@ dir = 4 }, /obj/structure/surface/table, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 5; icon_state = "red" diff --git a/maps/map_files/LV624/armory/10.looted.dmm b/maps/map_files/LV624/armory/10.looted.dmm index cf2d4a9e02..ae5bbef21b 100644 --- a/maps/map_files/LV624/armory/10.looted.dmm +++ b/maps/map_files/LV624/armory/10.looted.dmm @@ -137,10 +137,10 @@ dir = 4 }, /obj/structure/surface/table, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 5; icon_state = "red" diff --git a/maps/map_files/LV624_Fixed/LV624_repaired.dmm b/maps/map_files/LV624_Fixed/LV624_repaired.dmm index 0054709887..5334b7a123 100644 --- a/maps/map_files/LV624_Fixed/LV624_repaired.dmm +++ b/maps/map_files/LV624_Fixed/LV624_repaired.dmm @@ -14919,7 +14919,7 @@ /area/lv624/lazarus/landing_zones/lz1) "qwG" = ( /obj/structure/surface/rack, -/obj/item/storage/box/clf, +/obj/item/storage/box/loadout/clf, /turf/open/shuttle{ icon_state = "floor4" }, @@ -17585,10 +17585,10 @@ dir = 4 }, /obj/structure/surface/table, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 5; icon_state = "red" @@ -19048,10 +19048,10 @@ }, /obj/structure/surface/table, /obj/item/clothing/ears/earmuffs, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor{ dir = 9; icon_state = "red" diff --git a/maps/map_files/New_Varadero/New_Varadero.dmm b/maps/map_files/New_Varadero/New_Varadero.dmm index be2e218d2f..0b29155026 100644 --- a/maps/map_files/New_Varadero/New_Varadero.dmm +++ b/maps/map_files/New_Varadero/New_Varadero.dmm @@ -1381,7 +1381,7 @@ dir = 1; pixel_y = 17 }, -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead{ pixel_y = 2 }, /obj/item/clothing/ears/earmuffs{ @@ -3754,8 +3754,8 @@ /area/varadero/interior/hall_SE) "cur" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88{ +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70{ pixel_y = -2 }, /obj/structure/machinery/storm_siren{ @@ -4748,7 +4748,7 @@ }, /area/varadero/interior/hall_NW) "dcM" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/auto_turf/sand_white/layer1, /area/varadero/interior/caves/north_research) "dda" = ( @@ -14358,7 +14358,7 @@ }, /area/varadero/interior/records) "jvF" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "multi_tiles" }, @@ -14369,7 +14369,7 @@ /turf/open/auto_turf/sand_white/layer1, /area/varadero/interior_protected/caves/digsite) "jwy" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "purple" }, @@ -24832,16 +24832,16 @@ /area/varadero/interior/hall_SE) "qfb" = ( /obj/structure/closet/crate/ammo/alt, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = -4; pixel_y = -5 }, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = -4; pixel_y = -5 }, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "floor3" }, @@ -26627,7 +26627,7 @@ /obj/structure/machinery/light{ dir = 1 }, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "purple" }, @@ -28679,15 +28679,15 @@ /area/varadero/interior/maintenance/security) "syb" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/structure/machinery/light{ dir = 4 }, @@ -32044,7 +32044,7 @@ icon_state = "cartridge_1_1" }, /obj/effect/decal/cleanable/blood, -/obj/item/weapon/gun/pistol/mod88, +/obj/item/weapon/gun/pistol/vp70, /turf/open/floor/plating/icefloor{ icon_state = "asteroidplating" }, @@ -37068,8 +37068,8 @@ /area/varadero/interior/electrical) "xRx" = ( /obj/structure/surface/table/woodentable, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/wood, /area/varadero/interior/security) "xRF" = ( diff --git a/maps/map_files/New_Varadero_Fixed/New_Varadero_Repaired.dmm b/maps/map_files/New_Varadero_Fixed/New_Varadero_Repaired.dmm index 1413a053bc..7a81776beb 100644 --- a/maps/map_files/New_Varadero_Fixed/New_Varadero_Repaired.dmm +++ b/maps/map_files/New_Varadero_Fixed/New_Varadero_Repaired.dmm @@ -1273,7 +1273,7 @@ dir = 1; pixel_y = 17 }, -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead{ pixel_y = 2 }, /obj/item/clothing/ears/earmuffs{ @@ -3523,8 +3523,8 @@ /area/varadero/interior/hall_SE) "cur" = ( /obj/structure/surface/rack, -/obj/item/weapon/gun/pistol/mod88, -/obj/item/weapon/gun/pistol/mod88{ +/obj/item/weapon/gun/pistol/vp70, +/obj/item/weapon/gun/pistol/vp70{ pixel_y = -2 }, /obj/structure/machinery/storm_siren{ @@ -23255,16 +23255,16 @@ /area/varadero/interior/bunks) "qfb" = ( /obj/structure/closet/crate/ammo/alt, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = -4; pixel_y = -5 }, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = -4; pixel_y = -5 }, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/shiva{ icon_state = "floor3" }, @@ -26894,15 +26894,15 @@ /area/varadero/interior/maintenance/security) "syb" = ( /obj/structure/surface/rack, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /obj/structure/machinery/light{ dir = 4 }, @@ -30093,7 +30093,7 @@ }, /area/varadero/interior/technical_storage) "uMQ" = ( -/obj/item/weapon/gun/pistol/mod88, +/obj/item/weapon/gun/pistol/vp70, /turf/open/floor/plating/icefloor{ icon_state = "asteroidplating" }, @@ -34783,8 +34783,8 @@ /area/varadero/interior/electrical) "xRx" = ( /obj/structure/surface/table/woodentable, -/obj/item/weapon/gun/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/floor/wood, /area/varadero/interior/security) "xRF" = ( diff --git a/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm b/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm index 9cc753e4bd..451798f51f 100644 --- a/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm +++ b/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm @@ -2191,7 +2191,7 @@ /area/strata/ag/interior/dorms/hive) "agD" = ( /obj/effect/decal/cleanable/blood, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -2238,7 +2238,7 @@ /area/strata/ag/exterior/paths/cabin_area) "agI" = ( /obj/structure/bed/nest, -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -2447,7 +2447,7 @@ /area/strata/ag/interior/dorms/hive) "aht" = ( /obj/structure/bed/nest, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -2824,7 +2824,7 @@ /obj/effect/decal/cleanable/blood{ icon_state = "xgib2" }, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -2834,7 +2834,7 @@ /area/strata/ag/interior/dorms/hive) "aiC" = ( /obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -3043,7 +3043,7 @@ }, /area/strata/ag/interior/dorms/hive) "ajk" = ( -/obj/item/weapon/gun/revolver/cmb{ +/obj/item/weapon/gun/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -27742,7 +27742,7 @@ }, /area/strata/ag/interior/nearlz1) "coY" = ( -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -27752,7 +27752,7 @@ /area/strata/ag/interior/dorms/hive) "coZ" = ( /obj/effect/decal/cleanable/blood, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -33135,12 +33135,12 @@ /turf/closed/wall/strata_outpost, /area/strata/ug/interior/outpost/jung/dorms/med2) "jXD" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /obj/structure/surface/rack{ layer = 2.5 }, -/obj/item/ammo_magazine/revolver/cmb, -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, +/obj/item/ammo_magazine/revolver/spearhead, /obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot, /turf/open/floor/strata{ dir = 4; @@ -34361,7 +34361,7 @@ /obj/structure/pipes/vents/pump{ dir = 1 }, -/obj/item/ammo_magazine/revolver/cmb{ +/obj/item/ammo_magazine/revolver/spearhead{ pixel_x = 6; pixel_y = -4 }, @@ -36915,7 +36915,7 @@ /turf/open/floor/strata, /area/strata/ug/interior/outpost/jung/dorms/med2) "qdI" = ( -/obj/item/ammo_magazine/revolver/cmb, +/obj/item/ammo_magazine/revolver/spearhead, /turf/open/auto_turf/ice/layer1, /area/strata/ag/exterior/paths/southresearch) "qer" = ( @@ -40802,7 +40802,7 @@ }, /area/strata/ag/interior/research_decks/security) "wgu" = ( -/obj/item/weapon/gun/revolver/cmb, +/obj/item/weapon/gun/revolver/spearhead, /turf/open/auto_turf/ice/layer1, /area/strata/ag/exterior/paths/southresearch) "wgB" = ( diff --git a/maps/map_files/USS_Almayer/USS_Almayer.dmm b/maps/map_files/USS_Almayer/USS_Almayer.dmm index 128256587e..1f3bf36f78 100644 --- a/maps/map_files/USS_Almayer/USS_Almayer.dmm +++ b/maps/map_files/USS_Almayer/USS_Almayer.dmm @@ -23563,7 +23563,7 @@ dir = 4 }, /obj/structure/surface/table/reinforced/almayer_B, -/obj/item/storage/box/co2_knife{ +/obj/item/storage/box/loadout/co2_knife{ pixel_x = 8; pixel_y = 9 }, diff --git a/maps/map_files/Whiskey_Outpost_v2/Whiskey_Outpost_v2.dmm b/maps/map_files/Whiskey_Outpost_v2/Whiskey_Outpost_v2.dmm index 36c8e9abe7..e5461db06c 100644 --- a/maps/map_files/Whiskey_Outpost_v2/Whiskey_Outpost_v2.dmm +++ b/maps/map_files/Whiskey_Outpost_v2/Whiskey_Outpost_v2.dmm @@ -6689,7 +6689,7 @@ /obj/structure/surface/rack, /obj/item/ammo_box/magazine/m4a3, /obj/item/ammo_box/magazine/m44, -/obj/item/ammo_box/magazine/mod88, +/obj/item/ammo_box/magazine/vp70, /turf/open/floor/prison{ icon_state = "floor_plate" }, diff --git a/maps/map_files/derelict_almayer/derelict_almayer.dmm b/maps/map_files/derelict_almayer/derelict_almayer.dmm index aeab7ffa35..5b9cb948c1 100644 --- a/maps/map_files/derelict_almayer/derelict_almayer.dmm +++ b/maps/map_files/derelict_almayer/derelict_almayer.dmm @@ -60103,7 +60103,7 @@ dir = 4 }, /obj/structure/surface/table/reinforced/almayer_B, -/obj/item/storage/box/co2_knife{ +/obj/item/storage/box/loadout/co2_knife{ pixel_x = 8; pixel_y = 9 }, diff --git a/maps/map_files/golden_arrow/golden_arrow.dmm b/maps/map_files/golden_arrow/golden_arrow.dmm index 2d72efb78b..cae623c242 100644 --- a/maps/map_files/golden_arrow/golden_arrow.dmm +++ b/maps/map_files/golden_arrow/golden_arrow.dmm @@ -5225,7 +5225,7 @@ /area/golden_arrow/engineering) "tP" = ( /obj/structure/surface/table/almayer, -/obj/item/storage/box/co2_knife{ +/obj/item/storage/box/loadout/co2_knife{ pixel_x = 3; pixel_y = 13 }, diff --git a/maps/map_files/golden_arrow_classic/golden_arrow_classic.dmm b/maps/map_files/golden_arrow_classic/golden_arrow_classic.dmm index b53554e736..8b6ad0c427 100644 --- a/maps/map_files/golden_arrow_classic/golden_arrow_classic.dmm +++ b/maps/map_files/golden_arrow_classic/golden_arrow_classic.dmm @@ -533,7 +533,7 @@ pixel_x = 5; pixel_y = 7 }, -/obj/item/storage/box/co2_knife{ +/obj/item/storage/box/loadout/co2_knife{ pixel_x = 3; pixel_y = 13 }, diff --git a/maps/shuttles/ert_shuttle_big.dmm b/maps/shuttles/ert_shuttle_big.dmm index 96fb88a3ea..dcb88ddd2d 100644 --- a/maps/shuttles/ert_shuttle_big.dmm +++ b/maps/shuttles/ert_shuttle_big.dmm @@ -22,11 +22,11 @@ /area/shuttle/ert) "cx" = ( /obj/structure/surface/table/almayer, -/obj/item/weapon/gun/pistol/mod88{ +/obj/item/weapon/gun/pistol/vp70{ pixel_y = 4 }, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, -/obj/item/ammo_magazine/pistol/mod88/normalpoint, +/obj/item/ammo_magazine/pistol/vp70, +/obj/item/ammo_magazine/pistol/vp70, /turf/open/floor/almayer{ icon_state = "plate" }, diff --git a/sound/weapons/gun_88m4_reload.ogg b/sound/weapons/gun_vp70_reload.ogg similarity index 100% rename from sound/weapons/gun_88m4_reload.ogg rename to sound/weapons/gun_vp70_reload.ogg diff --git a/sound/weapons/gun_88m4_unload.ogg b/sound/weapons/gun_vp70_unload.ogg similarity index 100% rename from sound/weapons/gun_88m4_unload.ogg rename to sound/weapons/gun_vp70_unload.ogg diff --git a/sound/weapons/gun_88m4_v7.ogg b/sound/weapons/gun_vp70_v7.ogg similarity index 100% rename from sound/weapons/gun_88m4_v7.ogg rename to sound/weapons/gun_vp70_v7.ogg