"
dat += "
Xenomorph Information:
"
@@ -1251,6 +1261,13 @@ var/const/MAX_SAVE_SLOTS = 10
return
ghost_vision_pref = choice
+ if("plat_name")
+ var/raw_name = input(user, "Choose your Platoon's name:", "Character Preference") as text|null
+ if(length(raw_name) > 16 || !length(raw_name)) // Check to ensure that the user entered text (rather than cancel.)
+ to_chat(user, "
Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .")
+ else
+ platoon_name = raw_name
+
if("synth_name")
var/raw_name = input(user, "Choose your Synthetic's name:", "Character Preference") as text|null
if(raw_name) // Check to ensure that the user entered text (rather than cancel.)
@@ -1994,7 +2011,6 @@ var/const/MAX_SAVE_SLOTS = 10
if("change_menu")
current_menu = href_list["menu"]
-
ShowChoices(user)
return 1
@@ -2333,3 +2349,4 @@ var/const/MAX_SAVE_SLOTS = 10
#undef MENU_MENTOR
#undef MENU_SETTINGS
#undef MENU_SPECIAL
+#undef MENU_PLTCO
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index 4e6e166b2b..f4941945cb 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -292,6 +292,8 @@
S["adaptive_zoom"] >> adaptive_zoom
S["tooltips"] >> tooltips
+ S["plat_name"] >> platoon_name
+
//Sanitize
ooccolor = sanitize_hexcolor(ooccolor, CONFIG_GET(string/ooc_color_normal))
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
@@ -357,6 +359,7 @@
custom_cursors = sanitize_integer(custom_cursors, FALSE, TRUE, TRUE)
pref_special_job_options = sanitize_islist(pref_special_job_options, list())
pref_job_slots = sanitize_islist(pref_job_slots, list())
+ platoon_name = platoon_name ? sanitize_text(platoon_name, initial(platoon_name)) : initial(platoon_name)
vars["fps"] = fps
if(remembered_key_bindings)
@@ -481,6 +484,7 @@
S["no_radials_preference"] << no_radials_preference
S["no_radial_labels_preference"] << no_radial_labels_preference
S["custom_cursors"] << custom_cursors
+ S["plat_name"] << platoon_name
S.Unlock()
@@ -583,6 +587,7 @@
S["uplinklocation"] >> uplinklocation
S["exploit_record"] >> exploit_record
+ S["plat_name"] >> platoon_name
S.Unlock()
@@ -740,6 +745,7 @@
S["uplinklocation"] << uplinklocation
S["exploit_record"] << exploit_record
+ S["plat_name"] << platoon_name
S.Unlock()
diff --git a/code/modules/gear_presets/_select_equipment.dm b/code/modules/gear_presets/_select_equipment.dm
index 6aefa9a673..9e2f860228 100644
--- a/code/modules/gear_presets/_select_equipment.dm
+++ b/code/modules/gear_presets/_select_equipment.dm
@@ -137,7 +137,7 @@
/datum/equipment_preset/proc/load_languages(mob/living/carbon/human/new_human, client/mob_client)
new_human.set_languages(languages)
-/datum/equipment_preset/proc/load_preset(mob/living/carbon/human/new_human, randomise = FALSE, count_participant = FALSE, client/mob_client, show_job_gear = TRUE)
+/datum/equipment_preset/proc/load_preset(mob/living/carbon/human/new_human, randomise = FALSE, count_participant = FALSE, client/mob_client, show_job_gear = TRUE, late_join)
load_race(new_human, mob_client)
if(randomise || uses_special_name)
load_name(new_human, randomise, mob_client)
@@ -163,6 +163,8 @@
new_human.regenerate_icons()
+ handle_late_join(new_human, late_join)
+
new_human.marine_points = MARINE_TOTAL_BUY_POINTS //resetting buy points
new_human.marine_snowflake_points = MARINE_TOTAL_SNOWFLAKE_POINTS
new_human.marine_buyable_categories = MARINE_CAN_BUY_ALL
@@ -381,6 +383,9 @@ GLOBAL_LIST_EMPTY(personal_closets)
return background
+/datum/equipment_preset/proc/handle_late_join(mob/living/carbon/human/new_human, late_join)
+ return
+
/datum/equipment_preset/strip //For removing all equipment
name = "*strip*"
flags = EQUIPMENT_PRESET_EXTRA
diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm
index 905fa8265b..00e1e5ddcf 100644
--- a/code/modules/gear_presets/uscm_ship.dm
+++ b/code/modules/gear_presets/uscm_ship.dm
@@ -594,13 +594,12 @@
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/medium(new_human), WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range(new_human), WEAR_L_HAND)
-/datum/equipment_preset/uscm_ship/so/load_status(mob/living/carbon/human/new_human, client/mob_client)
- . = ..()
-
- if(!new_human.client)
- return
+/datum/equipment_preset/uscm_ship/so/handle_late_join(mob/living/carbon/human/new_human, late_join)
+ to_chat(world, "[new_human.name], [late_join ? "YES" : "NO"]")
+ if(!late_join)
+ add_verb(new_human.client, /client/proc/commander_rename_platoon)
- add_verb(new_human.client, /client/proc/commander_rename_platoon)
+ do_rename_platoon(new_human.client.prefs.platoon_name)
/datum/equipment_preset/uscm_ship/so/lesser_rank
paygrade = "MO1"
From aaee37607c800013c12512b3779e2158855f4dbf Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Mon, 19 Aug 2024 18:51:44 +0300
Subject: [PATCH 2/8] 1
---
code/__DEFINES/__game.dm | 5 +++++
code/_globalvars/global_lists.dm | 3 +++
.../extra_buttons/rename_platoon.dm | 21 +++++++++++++++++++
code/modules/client/preferences.dm | 10 +++++++++
code/modules/client/preferences_savefile.dm | 2 +-
code/modules/gear_presets/uscm_ship.dm | 1 +
6 files changed, 41 insertions(+), 1 deletion(-)
diff --git a/code/__DEFINES/__game.dm b/code/__DEFINES/__game.dm
index 5dcc85921a..42052d4f27 100644
--- a/code/__DEFINES/__game.dm
+++ b/code/__DEFINES/__game.dm
@@ -552,3 +552,8 @@
#define PERF_TOGGLE_SHUTTLES (1<<3)
/// Disables loading Techwebs and additional Z-Levels
#define PERF_TOGGLE_TECHWEBS (1<<4)
+
+/// Dropship Camos
+#define DROPSHIP_CAMO_TAN "Tan"
+#define DROPSHIP_CAMO_NAVY "Navy"
+#define DROPSHIP_CAMO_URBAN "Urban"
\ No newline at end of file
diff --git a/code/_globalvars/global_lists.dm b/code/_globalvars/global_lists.dm
index ee444cf63f..83057b4ee6 100644
--- a/code/_globalvars/global_lists.dm
+++ b/code/_globalvars/global_lists.dm
@@ -211,6 +211,9 @@ GLOBAL_REFERENCE_LIST_INDEXED(hair_styles_list, /datum/sprite_accessory/hair, na
GLOBAL_REFERENCE_LIST_INDEXED(facial_hair_styles_list, /datum/sprite_accessory/facial_hair, name) //stores /datum/sprite_accessory/facial_hair indexed by name
GLOBAL_REFERENCE_LIST_INDEXED(hair_gradient_list, /datum/sprite_accessory/hair_gradient, name)
GLOBAL_REFERENCE_LIST_INDEXED(yautja_hair_styles_list, /datum/sprite_accessory/yautja_hair, name)
+ //Dropship camos
+
+GLOBAL_LIST_INIT(dropship_camos, list(DROPSHIP_CAMO_TAN, DROPSHIP_CAMO_NAVY, DROPSHIP_CAMO_URBAN))
//Backpacks
var/global/list/backbaglist = list("Backpack", "Satchel")
diff --git a/code/modules/admin/game_master/extra_buttons/rename_platoon.dm b/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
index e596aee195..1702712370 100644
--- a/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
+++ b/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
@@ -64,3 +64,24 @@ GLOBAL_VAR_INIT(main_platoon_initial_name, GLOB.main_platoon_name)
log_admin("[key_name(renamer)] has renamed the platoon from [GLOB.main_platoon_name] to [name].")
GLOB.main_platoon_name = name
+
+
+/proc/change_dropship_camo(camo, mob/renamer)
+ var/icon_to_change
+
+ switch(camo)
+ if(DROPSHIP_CAMO_NAVY)
+ icon_to_change = 'icons/turf/dropship2.dmi'
+ if(DROPSHIP_CAMO_TAN)
+ icon_to_change = 'icons/turf/dropship.dmi'
+ if(DROPSHIP_CAMO_URBAN)
+ icon_to_change = 'icons/turf/dropship3.dmi'
+
+
+ for(var/turf/closed/shuttle/midway/midway_turfs in world)
+ if(istype(midway_turfs.loc, /area/shuttle/midway))
+ midway_turfs.icon = icon_to_change
+ for(var/obj/structure/shuttle/part/dropship1/midway_parts in world)
+ var/turf/turf_to_check = get_turf(midway_parts)
+ if(istype(turf_to_check.loc, /area/shuttle/midway))
+ midway_parts.icon = icon_to_change
\ No newline at end of file
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index f006b37e82..19d8d6a3e8 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -244,8 +244,11 @@ var/const/MAX_SAVE_SLOTS = 10
/// If this client has auto observe enabled, used by /datum/orbit_menu
var/auto_observe = TRUE
+
/// Name for platoon used when spawning as LT
var/platoon_name = "Sun Riders"
+ /// Dropship camo used when spawning as LT
+ var/dropship_camo = DROPSHIP_CAMO_TAN
/datum/preferences/New(client/C)
key_bindings = deep_copy_list(GLOB.hotkey_keybinding_list_by_key) // give them default keybinds and update their movement keys
@@ -441,6 +444,7 @@ var/const/MAX_SAVE_SLOTS = 10
dat += "
"
if(MENU_XENOMORPH)
@@ -1264,6 +1268,12 @@ var/const/MAX_SAVE_SLOTS = 10
else
platoon_name = raw_name
+ if ("dropship_camo")
+ var/new_camo = tgui_input_list(user, "Choose your platoon's dropship camo:", "Character Preferences", GLOB.dropship_camos)
+
+ if (new_camo)
+ dropship_camo = new_camo
+
if("synth_name")
var/raw_name = input(user, "Choose your Synthetic's name:", "Character Preference") as text|null
if(raw_name) // Check to ensure that the user entered text (rather than cancel.)
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index f4941945cb..b5cdd20e31 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -359,7 +359,7 @@
custom_cursors = sanitize_integer(custom_cursors, FALSE, TRUE, TRUE)
pref_special_job_options = sanitize_islist(pref_special_job_options, list())
pref_job_slots = sanitize_islist(pref_job_slots, list())
- platoon_name = platoon_name ? sanitize_text(platoon_name, initial(platoon_name)) : initial(platoon_name)
+ platoon_name = platoon_name ? sanitize_text(platoon_name, initial(platoon_name)) : "Sun Riders"
vars["fps"] = fps
if(remembered_key_bindings)
diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm
index 00e1e5ddcf..ad6b6495e0 100644
--- a/code/modules/gear_presets/uscm_ship.dm
+++ b/code/modules/gear_presets/uscm_ship.dm
@@ -600,6 +600,7 @@
add_verb(new_human.client, /client/proc/commander_rename_platoon)
do_rename_platoon(new_human.client.prefs.platoon_name)
+ change_dropship_camo(new_human.client.prefs.dropship_camo)
/datum/equipment_preset/uscm_ship/so/lesser_rank
paygrade = "MO1"
From 6ef88a84e1fced26077ed13600de020817cc87b5 Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Mon, 19 Aug 2024 20:25:33 +0300
Subject: [PATCH 3/8] 3
---
code/__DEFINES/__game.dm | 2 +-
.../game_master/extra_buttons/rename_platoon.dm | 2 +-
code/modules/client/preferences_savefile.dm | 12 ++++++++----
code/modules/gear_presets/uscm_ship.dm | 5 ++++-
4 files changed, 14 insertions(+), 7 deletions(-)
diff --git a/code/__DEFINES/__game.dm b/code/__DEFINES/__game.dm
index 42052d4f27..385f884bb6 100644
--- a/code/__DEFINES/__game.dm
+++ b/code/__DEFINES/__game.dm
@@ -556,4 +556,4 @@
/// Dropship Camos
#define DROPSHIP_CAMO_TAN "Tan"
#define DROPSHIP_CAMO_NAVY "Navy"
-#define DROPSHIP_CAMO_URBAN "Urban"
\ No newline at end of file
+#define DROPSHIP_CAMO_URBAN "Urban"
diff --git a/code/modules/admin/game_master/extra_buttons/rename_platoon.dm b/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
index 1702712370..7476603491 100644
--- a/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
+++ b/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
@@ -84,4 +84,4 @@ GLOBAL_VAR_INIT(main_platoon_initial_name, GLOB.main_platoon_name)
for(var/obj/structure/shuttle/part/dropship1/midway_parts in world)
var/turf/turf_to_check = get_turf(midway_parts)
if(istype(turf_to_check.loc, /area/shuttle/midway))
- midway_parts.icon = icon_to_change
\ No newline at end of file
+ midway_parts.icon = icon_to_change
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index b5cdd20e31..28a53d866d 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -292,8 +292,6 @@
S["adaptive_zoom"] >> adaptive_zoom
S["tooltips"] >> tooltips
- S["plat_name"] >> platoon_name
-
//Sanitize
ooccolor = sanitize_hexcolor(ooccolor, CONFIG_GET(string/ooc_color_normal))
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
@@ -359,7 +357,6 @@
custom_cursors = sanitize_integer(custom_cursors, FALSE, TRUE, TRUE)
pref_special_job_options = sanitize_islist(pref_special_job_options, list())
pref_job_slots = sanitize_islist(pref_job_slots, list())
- platoon_name = platoon_name ? sanitize_text(platoon_name, initial(platoon_name)) : "Sun Riders"
vars["fps"] = fps
if(remembered_key_bindings)
@@ -470,6 +467,7 @@
S["yautja_status"] << yautja_status
S["synth_status"] << synth_status
+
S["lang_chat_disabled"] << lang_chat_disabled
S["show_permission_errors"] << show_permission_errors
S["key_bindings"] << key_bindings
@@ -484,7 +482,6 @@
S["no_radials_preference"] << no_radials_preference
S["no_radial_labels_preference"] << no_radial_labels_preference
S["custom_cursors"] << custom_cursors
- S["plat_name"] << platoon_name
S.Unlock()
@@ -587,6 +584,8 @@
S["uplinklocation"] >> uplinklocation
S["exploit_record"] >> exploit_record
+
+ S["ds_camo"] >> dropship_camo
S["plat_name"] >> platoon_name
S.Unlock()
@@ -638,6 +637,9 @@
preferred_armor = sanitize_inlist(preferred_armor, GLOB.armor_style_list, "Random")
//b_type = sanitize_text(b_type, initial(b_type))
+ platoon_name = platoon_name ? sanitize_text(platoon_name, initial(platoon_name)) : "Sun Riders"
+ dropship_camo = sanitize_inlist(dropship_camo, GLOB.dropship_camos, initial(dropship_camo))
+
alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option))
if(!job_preference_list)
ResetJobs()
@@ -745,6 +747,8 @@
S["uplinklocation"] << uplinklocation
S["exploit_record"] << exploit_record
+
+ S["ds_camo"] << dropship_camo
S["plat_name"] << platoon_name
S.Unlock()
diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm
index ad6b6495e0..e67512b961 100644
--- a/code/modules/gear_presets/uscm_ship.dm
+++ b/code/modules/gear_presets/uscm_ship.dm
@@ -595,7 +595,6 @@
new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range(new_human), WEAR_L_HAND)
/datum/equipment_preset/uscm_ship/so/handle_late_join(mob/living/carbon/human/new_human, late_join)
- to_chat(world, "[new_human.name], [late_join ? "YES" : "NO"]")
if(!late_join)
add_verb(new_human.client, /client/proc/commander_rename_platoon)
@@ -624,6 +623,10 @@
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large(new_human), WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range(new_human), WEAR_L_HAND)
+/datum/equipment_preset/uscm_ship/so/upp/handle_late_join(mob/living/carbon/human/new_human, late_join)
+ if(!late_join)
+ add_verb(new_human.client, /client/proc/commander_rename_platoon)
+
/datum/equipment_preset/uscm_ship/so/upp/lesser_rank
paygrade = "UO1"
From 434c83cbe9df2213356346160da597c4b3ad9557 Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Tue, 20 Aug 2024 20:41:06 +0300
Subject: [PATCH 4/8] 1
---
code/__DEFINES/__game.dm | 1 +
code/_globalvars/global_lists.dm | 2 +-
.../extra_buttons/rename_platoon.dm | 37 ++++++++++++++-----
code/modules/client/preferences.dm | 2 +-
4 files changed, 31 insertions(+), 11 deletions(-)
diff --git a/code/__DEFINES/__game.dm b/code/__DEFINES/__game.dm
index 385f884bb6..4782d9e743 100644
--- a/code/__DEFINES/__game.dm
+++ b/code/__DEFINES/__game.dm
@@ -557,3 +557,4 @@
#define DROPSHIP_CAMO_TAN "Tan"
#define DROPSHIP_CAMO_NAVY "Navy"
#define DROPSHIP_CAMO_URBAN "Urban"
+#define DROPSHIP_CAMO_JUNGLE "Jungle"
diff --git a/code/_globalvars/global_lists.dm b/code/_globalvars/global_lists.dm
index 83057b4ee6..8d9d683318 100644
--- a/code/_globalvars/global_lists.dm
+++ b/code/_globalvars/global_lists.dm
@@ -213,7 +213,7 @@ GLOBAL_REFERENCE_LIST_INDEXED(hair_gradient_list, /datum/sprite_accessory/hair_g
GLOBAL_REFERENCE_LIST_INDEXED(yautja_hair_styles_list, /datum/sprite_accessory/yautja_hair, name)
//Dropship camos
-GLOBAL_LIST_INIT(dropship_camos, list(DROPSHIP_CAMO_TAN, DROPSHIP_CAMO_NAVY, DROPSHIP_CAMO_URBAN))
+GLOBAL_LIST_INIT(dropship_camos, list(DROPSHIP_CAMO_TAN, DROPSHIP_CAMO_NAVY, DROPSHIP_CAMO_URBAN, DROPSHIP_CAMO_JUNGLE))
//Backpacks
var/global/list/backbaglist = list("Backpack", "Satchel")
diff --git a/code/modules/admin/game_master/extra_buttons/rename_platoon.dm b/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
index 7476603491..067a437070 100644
--- a/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
+++ b/code/modules/admin/game_master/extra_buttons/rename_platoon.dm
@@ -67,21 +67,40 @@ GLOBAL_VAR_INIT(main_platoon_initial_name, GLOB.main_platoon_name)
/proc/change_dropship_camo(camo, mob/renamer)
- var/icon_to_change
+ var/turf_icon
+ var/cargo_icon
+ var/cockpit_icon
switch(camo)
- if(DROPSHIP_CAMO_NAVY)
- icon_to_change = 'icons/turf/dropship2.dmi'
if(DROPSHIP_CAMO_TAN)
- icon_to_change = 'icons/turf/dropship.dmi'
+ turf_icon = 'icons/turf/dropship.dmi'
+ cargo_icon = 'icons/obj/structures/doors/dropship1_cargo.dmi'
+ cockpit_icon = 'icons/obj/structures/doors/dropship1_pilot.dmi'
+ if(DROPSHIP_CAMO_NAVY)
+ turf_icon = 'icons/turf/dropship2.dmi'
+ cargo_icon = 'icons/obj/structures/doors/dropship2_cargo.dmi'
+ cockpit_icon = 'icons/obj/structures/doors/dropship2_pilot.dmi'
if(DROPSHIP_CAMO_URBAN)
- icon_to_change = 'icons/turf/dropship3.dmi'
-
+ turf_icon = 'icons/turf/dropship3.dmi'
+ cargo_icon = 'icons/obj/structures/doors/dropship2_cargo.dmi'
+ cockpit_icon = 'icons/obj/structures/doors/dropship2_pilot.dmi'
+ if(DROPSHIP_CAMO_JUNGLE)
+ turf_icon = 'icons/turf/dropship4.dmi'
+ cargo_icon = 'icons/obj/structures/doors/dropship4_cargo.dmi'
+ cockpit_icon = 'icons/obj/structures/doors/dropship4_pilot.dmi'
for(var/turf/closed/shuttle/midway/midway_turfs in world)
if(istype(midway_turfs.loc, /area/shuttle/midway))
- midway_turfs.icon = icon_to_change
- for(var/obj/structure/shuttle/part/dropship1/midway_parts in world)
+ midway_turfs.icon = turf_icon
+ for(var/obj/structure/shuttle/part/midway/midway_parts in world)
var/turf/turf_to_check = get_turf(midway_parts)
if(istype(turf_to_check.loc, /area/shuttle/midway))
- midway_parts.icon = icon_to_change
+ midway_parts.icon = turf_icon
+ for(var/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/cargo in world)
+ var/turf/turf_to_check = get_turf(cargo)
+ if(istype(turf_to_check.loc, /area/shuttle/midway))
+ cargo.icon = cargo_icon
+ for(var/obj/structure/machinery/door/airlock/hatch/cockpit/cockpit in world)
+ var/turf/turf_to_check = get_turf(cockpit)
+ if(istype(turf_to_check.loc, /area/shuttle/midway))
+ cockpit.icon = cockpit_icon
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 19d8d6a3e8..59dfda9833 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -248,7 +248,7 @@ var/const/MAX_SAVE_SLOTS = 10
/// Name for platoon used when spawning as LT
var/platoon_name = "Sun Riders"
/// Dropship camo used when spawning as LT
- var/dropship_camo = DROPSHIP_CAMO_TAN
+ var/dropship_camo = DROPSHIP_CAMO_JUNGLE
/datum/preferences/New(client/C)
key_bindings = deep_copy_list(GLOB.hotkey_keybinding_list_by_key) // give them default keybinds and update their movement keys
From 8ba0a40a5dfb6b802973fcbe55bfaa5ce4431a23 Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Tue, 20 Aug 2024 21:12:30 +0300
Subject: [PATCH 5/8] Update chairs.dm
---
code/game/objects/structures/stool_bed_chair_nest/chairs.dm | 1 +
1 file changed, 1 insertion(+)
diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
index ace85b2f23..956c902e96 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm
@@ -397,6 +397,7 @@
/obj/structure/bed/chair/dropship/passenger/afterbuckle()
+ . = ..()
if(buckled_mob)
icon_state = initial(icon_state) + "_buckled"
overlays += chairbar
From 92a87df927bd750faa5f981230370bd561db6e9d Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Fri, 23 Aug 2024 13:52:27 +0300
Subject: [PATCH 6/8] YES..
---
code/controllers/subsystem/ticker.dm | 2 +-
code/game/jobs/job/job.dm | 4 ++--
code/game/jobs/role_authority.dm | 12 ++++++------
code/modules/gear_presets/uscm_ship.dm | 10 ++++++----
code/modules/mob/new_player/new_player.dm | 2 +-
5 files changed, 16 insertions(+), 14 deletions(-)
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index 886799be34..f7345fcc88 100644
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -385,7 +385,7 @@ SUBSYSTEM_DEF(ticker)
if(player.job == JOB_CO)
captainless = FALSE
if(player.job)
- RoleAuthority.equip_role(player, RoleAuthority.roles_by_name[player.job], late_join = FALSE)
+ RoleAuthority.equip_role(player, RoleAuthority.roles_by_name[player.job], _late_join = FALSE)
EquipCustomItems(player)
if(player.client)
var/client/C = player.client
diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm
index 103c826ce5..97317916af 100644
--- a/code/game/jobs/job/job.dm
+++ b/code/game/jobs/job/job.dm
@@ -286,12 +286,12 @@
human.job = title //TODO Why is this a mob variable at all?
if(gear_preset_whitelist[job_whitelist])
- arm_equipment(human, gear_preset_whitelist[job_whitelist], FALSE, TRUE)
+ arm_equipment(human, gear_preset_whitelist[job_whitelist], FALSE, TRUE, late_join = FALSE)
var/generated_account = generate_money_account(human)
announce_entry_message(human, generated_account, whitelist_status) //Tell them their spawn info.
generate_entry_conditions(human, whitelist_status) //Do any other thing that relates to their spawn.
else
- arm_equipment(human, gear_preset, FALSE, TRUE) //After we move them, we want to equip anything else they should have.
+ arm_equipment(human, gear_preset, FALSE, TRUE, FALSE) //After we move them, we want to equip anything else they should have.
var/generated_account = generate_money_account(human)
announce_entry_message(human, generated_account) //Tell them their spawn info.
generate_entry_conditions(human) //Do any other thing that relates to their spawn.
diff --git a/code/game/jobs/role_authority.dm b/code/game/jobs/role_authority.dm
index af57c4323a..0674432c41 100644
--- a/code/game/jobs/role_authority.dm
+++ b/code/game/jobs/role_authority.dm
@@ -454,7 +454,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
M.job = null
-/datum/authority/branch/role/proc/equip_role(mob/living/new_mob, datum/job/new_job, turf/late_join)
+/datum/authority/branch/role/proc/equip_role(mob/living/new_mob, datum/job/new_job, _late_join)
if(!istype(new_mob) || !istype(new_job))
return
@@ -477,12 +477,12 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
new_human.job = new_job.title //TODO Why is this a mob variable at all?
if(new_job.gear_preset_whitelist[job_whitelist])
- arm_equipment(new_human, new_job.gear_preset_whitelist[job_whitelist], FALSE, TRUE, late_join)
+ arm_equipment(new_human, new_job.gear_preset_whitelist[job_whitelist], FALSE, TRUE, late_join = _late_join)
var/generated_account = new_job.generate_money_account(new_human)
new_job.announce_entry_message(new_human, generated_account, whitelist_status) //Tell them their spawn info.
new_job.generate_entry_conditions(new_human, whitelist_status) //Do any other thing that relates to their spawn.
else
- arm_equipment(new_human, new_job.gear_preset, FALSE, TRUE, late_join) //After we move them, we want to equip anything else they should have.
+ arm_equipment(new_human, new_job.gear_preset, FALSE, TRUE, late_join = _late_join) //After we move them, we want to equip anything else they should have.
var/generated_account = new_job.generate_money_account(new_human)
new_job.announce_entry_message(new_human, generated_account) //Tell them their spawn info.
new_job.generate_entry_conditions(new_human) //Do any other thing that relates to their spawn.
@@ -500,9 +500,9 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
if(human.assigned_squad)
assigned_squad = human.assigned_squad.name
- if(isturf(late_join))
- new_human.forceMove(late_join)
- else if(late_join)
+ if(isturf(_late_join))
+ new_human.forceMove(_late_join)
+ else if(_late_join)
var/turf/late_join_turf
if(GLOB.latejoin_by_squad[assigned_squad])
late_join_turf = get_turf(pick(GLOB.latejoin_by_squad[assigned_squad]))
diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm
index e67512b961..4a4fb757b1 100644
--- a/code/modules/gear_presets/uscm_ship.dm
+++ b/code/modules/gear_presets/uscm_ship.dm
@@ -595,11 +595,13 @@
new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range(new_human), WEAR_L_HAND)
/datum/equipment_preset/uscm_ship/so/handle_late_join(mob/living/carbon/human/new_human, late_join)
- if(!late_join)
- add_verb(new_human.client, /client/proc/commander_rename_platoon)
+ if(late_join)
+ return
+
+ add_verb(new_human.client, /client/proc/commander_rename_platoon)
- do_rename_platoon(new_human.client.prefs.platoon_name)
- change_dropship_camo(new_human.client.prefs.dropship_camo)
+ do_rename_platoon(new_human.client.prefs.platoon_name)
+ change_dropship_camo(new_human.client.prefs.dropship_camo)
/datum/equipment_preset/uscm_ship/so/lesser_rank
paygrade = "MO1"
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 3e98167488..4124199191 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -245,7 +245,7 @@
close_spawn_windows()
var/mob/living/carbon/human/character = create_character(TRUE) //creates the human and transfers vars and mind
- RoleAuthority.equip_role(character, player_rank, late_join = TRUE)
+ RoleAuthority.equip_role(character, player_rank, _late_join = TRUE)
EquipCustomItems(character)
if((security_level > SEC_LEVEL_BLUE || SShijack.hijack_status) && player_rank.gets_emergency_kit)
From 14501473128fed50c443072dba4c4933fa0afb8a Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Sat, 24 Aug 2024 23:45:09 +0300
Subject: [PATCH 7/8] no _late_join
---
code/controllers/subsystem/ticker.dm | 2 +-
code/game/jobs/role_authority.dm | 10 +++++-----
code/modules/mob/new_player/new_player.dm | 2 +-
3 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index f7345fcc88..886799be34 100644
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -385,7 +385,7 @@ SUBSYSTEM_DEF(ticker)
if(player.job == JOB_CO)
captainless = FALSE
if(player.job)
- RoleAuthority.equip_role(player, RoleAuthority.roles_by_name[player.job], _late_join = FALSE)
+ RoleAuthority.equip_role(player, RoleAuthority.roles_by_name[player.job], late_join = FALSE)
EquipCustomItems(player)
if(player.client)
var/client/C = player.client
diff --git a/code/game/jobs/role_authority.dm b/code/game/jobs/role_authority.dm
index 0674432c41..48adcde63c 100644
--- a/code/game/jobs/role_authority.dm
+++ b/code/game/jobs/role_authority.dm
@@ -454,7 +454,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
M.job = null
-/datum/authority/branch/role/proc/equip_role(mob/living/new_mob, datum/job/new_job, _late_join)
+/datum/authority/branch/role/proc/equip_role(mob/living/new_mob, datum/job/new_job, late_join)
if(!istype(new_mob) || !istype(new_job))
return
@@ -482,7 +482,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
new_job.announce_entry_message(new_human, generated_account, whitelist_status) //Tell them their spawn info.
new_job.generate_entry_conditions(new_human, whitelist_status) //Do any other thing that relates to their spawn.
else
- arm_equipment(new_human, new_job.gear_preset, FALSE, TRUE, late_join = _late_join) //After we move them, we want to equip anything else they should have.
+ arm_equipment(new_human, new_job.gear_preset, FALSE, TRUE, late_join = late_join) //After we move them, we want to equip anything else they should have.
var/generated_account = new_job.generate_money_account(new_human)
new_job.announce_entry_message(new_human, generated_account) //Tell them their spawn info.
new_job.generate_entry_conditions(new_human) //Do any other thing that relates to their spawn.
@@ -500,9 +500,9 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
if(human.assigned_squad)
assigned_squad = human.assigned_squad.name
- if(isturf(_late_join))
- new_human.forceMove(_late_join)
- else if(_late_join)
+ if(isturf(late_join))
+ new_human.forceMove(late_join)
+ else if(late_join)
var/turf/late_join_turf
if(GLOB.latejoin_by_squad[assigned_squad])
late_join_turf = get_turf(pick(GLOB.latejoin_by_squad[assigned_squad]))
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 4124199191..3e98167488 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -245,7 +245,7 @@
close_spawn_windows()
var/mob/living/carbon/human/character = create_character(TRUE) //creates the human and transfers vars and mind
- RoleAuthority.equip_role(character, player_rank, _late_join = TRUE)
+ RoleAuthority.equip_role(character, player_rank, late_join = TRUE)
EquipCustomItems(character)
if((security_level > SEC_LEVEL_BLUE || SShijack.hijack_status) && player_rank.gets_emergency_kit)
From b15e3eec4c458c34a7e2f7813c5173ec9a8d3b38 Mon Sep 17 00:00:00 2001
From: AndroBetel <44546836+AndroBetel@users.noreply.github.com>
Date: Sat, 24 Aug 2024 23:48:49 +0300
Subject: [PATCH 8/8] Update role_authority.dm
---
code/game/jobs/role_authority.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/game/jobs/role_authority.dm b/code/game/jobs/role_authority.dm
index 48adcde63c..b5f2a2d5cb 100644
--- a/code/game/jobs/role_authority.dm
+++ b/code/game/jobs/role_authority.dm
@@ -477,7 +477,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou
new_human.job = new_job.title //TODO Why is this a mob variable at all?
if(new_job.gear_preset_whitelist[job_whitelist])
- arm_equipment(new_human, new_job.gear_preset_whitelist[job_whitelist], FALSE, TRUE, late_join = _late_join)
+ arm_equipment(new_human, new_job.gear_preset_whitelist[job_whitelist], FALSE, TRUE, late_join = late_join)
var/generated_account = new_job.generate_money_account(new_human)
new_job.announce_entry_message(new_human, generated_account, whitelist_status) //Tell them their spawn info.
new_job.generate_entry_conditions(new_human, whitelist_status) //Do any other thing that relates to their spawn.