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makes visors movielike #461
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…to optics_change
Feedback after doing a round with this TM'd
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Definitely interesting. For the mouse-facing stuff in particular I understand Its probably not a big deal at our playercount since main CM already has a However if we're making more serious use of At that point though this would be a big enough structural change (and hopefully performant enough) that I'd prefer to see it introduced to main CM and then ported here, to maintain compatibility. Really I'm just musing aloud. None of this is a requirement. |
blue tint, crosshair cursor, accuracy buff, your character faces your mouse at all times
the screenie is a bit off-colored