From 0571451131a7c1692d5203a27d863ec8cf537337 Mon Sep 17 00:00:00 2001 From: Steelpoint Date: Wed, 19 Jul 2023 14:52:46 +0800 Subject: [PATCH] ReqChanges --- code/__DEFINES/vendors.dm | 3 +-- .../machinery/vending/vendor_types/intelligence_officer.dm | 4 +--- .../vending/vendor_types/squad_prep/squad_engineer.dm | 4 +--- .../machinery/vending/vendor_types/squad_prep/squad_leader.dm | 2 +- .../machinery/vending/vendor_types/squad_prep/squad_medic.dm | 4 +--- .../vending/vendor_types/squad_prep/squad_specialist.dm | 4 +--- .../machinery/vending/vendor_types/squad_prep/squad_tl.dm | 2 +- code/game/objects/items/storage/belt.dm | 4 ++-- code/modules/clothing/suits/marine_armor.dm | 1 + 9 files changed, 10 insertions(+), 18 deletions(-) diff --git a/code/__DEFINES/vendors.dm b/code/__DEFINES/vendors.dm index 38ee6de07f3b..04ee5ffef2b6 100644 --- a/code/__DEFINES/vendors.dm +++ b/code/__DEFINES/vendors.dm @@ -7,7 +7,6 @@ #define MARINE_CAN_BUY_BACKPACK "backpack" #define MARINE_CAN_BUY_POUCH "pouch" #define MARINE_CAN_BUY_BELT "belt" -#define MARINE_CAN_BUY_ARMOR_SLOT "armor_slot" #define MARINE_CAN_BUY_GLASSES "glasses" #define MARINE_CAN_BUY_MASK "mask" #define MARINE_CAN_BUY_ESSENTIALS "essentials" @@ -21,7 +20,7 @@ #define MARINE_CAN_BUY_KIT "kit" #define MARINE_CAN_BUY_DRESS "dress" -#define MARINE_CAN_BUY_ALL list(MARINE_CAN_BUY_UNIFORM = 1, MARINE_CAN_BUY_SHOES = 1, MARINE_CAN_BUY_HELMET = 1, MARINE_CAN_BUY_ARMOR = 1, MARINE_CAN_BUY_GLOVES = 1, MARINE_CAN_BUY_EAR = 1, MARINE_CAN_BUY_BACKPACK = 1, MARINE_CAN_BUY_POUCH = 2, MARINE_CAN_BUY_BELT = 1, MARINE_CAN_BUY_ARMOR_SLOT = 1, MARINE_CAN_BUY_GLASSES = 1, MARINE_CAN_BUY_MASK = 1, MARINE_CAN_BUY_ESSENTIALS = 1, MARINE_CAN_BUY_SECONDARY = 1, MARINE_CAN_BUY_ATTACHMENT = 1, MARINE_CAN_BUY_MRE = 1, MARINE_CAN_BUY_ACCESSORY = 1, MARINE_CAN_BUY_COMBAT_SHOES = 1, MARINE_CAN_BUY_COMBAT_HELMET = 1, MARINE_CAN_BUY_COMBAT_ARMOR = 1, MARINE_CAN_BUY_KIT = 1, MARINE_CAN_BUY_DRESS = 99) +#define MARINE_CAN_BUY_ALL list(MARINE_CAN_BUY_UNIFORM = 1, MARINE_CAN_BUY_SHOES = 1, MARINE_CAN_BUY_HELMET = 1, MARINE_CAN_BUY_ARMOR = 1, MARINE_CAN_BUY_GLOVES = 1, MARINE_CAN_BUY_EAR = 1, MARINE_CAN_BUY_BACKPACK = 1, MARINE_CAN_BUY_POUCH = 2, MARINE_CAN_BUY_BELT = 1, MARINE_CAN_BUY_GLASSES = 1, MARINE_CAN_BUY_MASK = 1, MARINE_CAN_BUY_ESSENTIALS = 1, MARINE_CAN_BUY_SECONDARY = 1, MARINE_CAN_BUY_ATTACHMENT = 1, MARINE_CAN_BUY_MRE = 1, MARINE_CAN_BUY_ACCESSORY = 1, MARINE_CAN_BUY_COMBAT_SHOES = 1, MARINE_CAN_BUY_COMBAT_HELMET = 1, MARINE_CAN_BUY_COMBAT_ARMOR = 1, MARINE_CAN_BUY_KIT = 1, MARINE_CAN_BUY_DRESS = 99) #define MARINE_TOTAL_BUY_POINTS 45 #define MARINE_TOTAL_SNOWFLAKE_POINTS 120 diff --git a/code/game/machinery/vending/vendor_types/intelligence_officer.dm b/code/game/machinery/vending/vendor_types/intelligence_officer.dm index f7b35e9406d9..a6aa726e7fda 100644 --- a/code/game/machinery/vending/vendor_types/intelligence_officer.dm +++ b/code/game/machinery/vending/vendor_types/intelligence_officer.dm @@ -16,6 +16,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_intelligence_officer, list( list("Plastic Explosive", 10, /obj/item/explosive/plastic, null, VENDOR_ITEM_REGULAR), list("Welding Goggles", 5, /obj/item/clothing/glasses/welding, null, VENDOR_ITEM_REGULAR), list("Sensor Medical HUD", 5, /obj/item/clothing/glasses/hud/sensor, null, VENDOR_ITEM_REGULAR), + list("M276 SMG Armor Rig", 15, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), list("POUCHES", 0, null, null, null), list("Large Magazine Pouch", 10, /obj/item/storage/pouch/magazine/large, null, VENDOR_ITEM_REGULAR), @@ -78,9 +79,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_intelligence_officer, list( list("M276 Shotgun Shell Loading Rig", 0, /obj/item/storage/belt/shotgun, MARINE_CAN_BUY_BELT, VENDOR_ITEM_REGULAR), list("M276 Toolbelt Rig (Full)", 0, /obj/item/storage/belt/utility/full, MARINE_CAN_BUY_BELT, VENDOR_ITEM_RECOMMENDED), - list("ARMOR SLOT (CHOOSE 1)", 0, null, null, null), - list("M276 SMG Armor Rig", 0, /obj/item/storage/belt/gun/m39, MARINE_CAN_BUY_ARMOR_SLOT, VENDOR_ITEM_REGULAR), - list("POUCHES (CHOOSE 2)", 0, null, null, null), list("Document Pouch", 0, /obj/item/storage/pouch/document, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED), list("First-Aid Pouch (Refillable Injectors)", 0, /obj/item/storage/pouch/firstaid/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm index feebd91010dc..1302ef7d9356 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_engineer.dm @@ -71,6 +71,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_engi, list( list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR), list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED), list("M276 Pattern Combat Toolbelt Rig", 15, /obj/item/storage/belt/gun/utility, null, VENDOR_ITEM_REGULAR), + list("M276 SMG Armor Rig", 15, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), list("RADIO KEYS", 0, null, null, null), list("Engineering Radio Encryption Key", 3, /obj/item/device/encryptionkey/engi, null, VENDOR_ITEM_REGULAR), @@ -125,9 +126,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_engi, list( list("M276 Toolbelt Rig (Full)", 0, /obj/item/storage/belt/utility/full, MARINE_CAN_BUY_BELT, VENDOR_ITEM_MANDATORY), list("M276 M40 Grenade Rig", 0, /obj/item/storage/belt/grenade, MARINE_CAN_BUY_BELT, VENDOR_ITEM_REGULAR), - list("ARMOR SLOT (CHOOSE 1)", 0, null, null, null), - list("M276 SMG Armor Rig", 0, /obj/item/storage/belt/gun/m39, MARINE_CAN_BUY_ARMOR_SLOT, VENDOR_ITEM_REGULAR), - list("POUCHES (CHOOSE 2)", 0, null, null, null), list("Construction Pouch", 0, /obj/item/storage/pouch/construction, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED), list("First-Aid Pouch (Refillable Injectors)", 0, /obj/item/storage/pouch/firstaid/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm index f50a344238ce..ec4a68a43ceb 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_leader.dm @@ -29,7 +29,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_leader, list( list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED), list("Fulton Device Stack", 5, /obj/item/stack/fulton, null, VENDOR_ITEM_REGULAR), list("Radio Telephone Pack", 5, /obj/item/storage/backpack/marine/satchel/rto, null, VENDOR_ITEM_REGULAR), - list("M276 SMG Armor Rig", 4, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), + list("M276 SMG Armor Rig", 15, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), list("ENGINEERING SUPPLIES", 0, null, null, null), list("Insulated Gloves", 3, /obj/item/clothing/gloves/yellow, null, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm index a43afe262ca0..59af5095113f 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_medic.dm @@ -87,6 +87,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_medic, list( list("Motion Detector", 8, /obj/item/device/motiondetector, null, VENDOR_ITEM_REGULAR), list("Whistle", 3, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), list("Welding Goggles", 3, /obj/item/clothing/glasses/welding, null, VENDOR_ITEM_REGULAR), + list("M276 SMG Armor Rig", 15, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), list("RADIO KEYS", 0, null, null, null), list("Engineering Radio Encryption Key", 3, /obj/item/device/encryptionkey/engi, null, VENDOR_ITEM_REGULAR), @@ -139,9 +140,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_medic, list( list("M276 Shotgun Shell Loading Rig", 0, /obj/item/storage/belt/shotgun, MARINE_CAN_BUY_BELT, VENDOR_ITEM_REGULAR), list("M276 M40 Grenade Rig", 0, /obj/item/storage/belt/grenade, MARINE_CAN_BUY_BELT, VENDOR_ITEM_REGULAR), - list("ARMOR SLOT (CHOOSE 1)", 0, null, null, null), - list("M276 SMG Armor Rig", 0, /obj/item/storage/belt/gun/m39, MARINE_CAN_BUY_ARMOR_SLOT, VENDOR_ITEM_REGULAR), - list("POUCHES (CHOOSE 2)", 0, null, null, null), list("Autoinjector Pouch", 0, /obj/item/storage/pouch/autoinjector, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR), list("First-Aid Pouch (Refillable Injectors)", 0, /obj/item/storage/pouch/firstaid/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_REGULAR), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm index 4b839d233ab9..49c0ae2984f8 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_specialist.dm @@ -51,6 +51,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_spec, list( list("Engineering Pamphlet", 15, /obj/item/pamphlet/skill/engineer, null, VENDOR_ITEM_REGULAR), list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR), list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_REGULAR), + list("M276 SMG Armor Rig", 15, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), list("RADIO KEYS", 0, null, null, null), list("Engineering Radio Encryption Key", 5, /obj/item/device/encryptionkey/engi, null, VENDOR_ITEM_REGULAR), @@ -96,9 +97,6 @@ GLOBAL_LIST_INIT(cm_vending_clothing_specialist, list( list("M276 M82F Holster Rig", 0, /obj/item/storage/belt/gun/flaregun, MARINE_CAN_BUY_BELT, VENDOR_ITEM_REGULAR), list("M276 Shotgun Shell Loading Rig", 0, /obj/item/storage/belt/shotgun, MARINE_CAN_BUY_BELT, VENDOR_ITEM_REGULAR), - list("ARMOR SLOT (CHOOSE 1)", 0, null, null, null), - list("M276 SMG Armor Rig", 0, /obj/item/storage/belt/gun/m39, MARINE_CAN_BUY_ARMOR_SLOT, VENDOR_ITEM_REGULAR), - list("POUCHES (CHOOSE 2)", 0, null, null, null), list("First-Aid Pouch (Refillable Injectors)", 0, /obj/item/storage/pouch/firstaid/full, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED), list("First-Aid Pouch (Splints, Gauze, Ointment)", 0, /obj/item/storage/pouch/firstaid/full/alternate, MARINE_CAN_BUY_POUCH, VENDOR_ITEM_RECOMMENDED), diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm index 8eacd7f10627..6f0a3a6d8d90 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_tl.dm @@ -50,7 +50,7 @@ GLOBAL_LIST_INIT(cm_vending_gear_tl, list( list("Powerloader Certification", 45, /obj/item/pamphlet/skill/powerloader, null, VENDOR_ITEM_REGULAR), list("Large Shotgun Shell Pouch", 10, /obj/item/storage/pouch/shotgun/large, null, VENDOR_ITEM_RECOMMENDED), list("Insulated Gloves", 3, /obj/item/clothing/gloves/yellow, null, VENDOR_ITEM_REGULAR), - list("M276 SMG Armor Rig", 5, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), + list("M276 SMG Armor Rig", 15, /obj/item/storage/belt/gun/m39, null, VENDOR_ITEM_REGULAR), list("RADIO KEYS", 0, null, null, null), list("Engineering Radio Encryption Key", 5, /obj/item/device/encryptionkey/engi, null, VENDOR_ITEM_REGULAR), diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index c9bc52735d9d..70464f87f230 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -1124,10 +1124,10 @@ /obj/item/storage/belt/gun/m39 name = "\improper M276 pattern M39 armor rig" - desc = "Special issue variant of the M276 designed to holster a M39 submachine gun and two spare magazines. Uncommonly issued to USCM support and specialist personnel, can only be clipped to a set of armor." + desc = "Special issue variant of the M276 designed to holster a M39 submachine gun and two spare magazines. Uncommonly issued to USCM support and specialist personnel, can only be clipped to a set of USCM armor." icon_state = "m39_armor" item_state = "s_marinebelt" - flags_equip_slot = SLOT_SUIT_STORE + flags_equip_slot = NONE storage_slots = 3 max_w_class = 5 can_hold = list( diff --git a/code/modules/clothing/suits/marine_armor.dm b/code/modules/clothing/suits/marine_armor.dm index ab62ea782a09..7eebe3ca4001 100644 --- a/code/modules/clothing/suits/marine_armor.dm +++ b/code/modules/clothing/suits/marine_armor.dm @@ -113,6 +113,7 @@ var/list/squad_colors_chat = list(rgb(230,125,125), rgb(255,230,80), rgb(255,150 /obj/item/storage/belt/gun/flaregun, /obj/item/device/motiondetector, /obj/item/device/walkman, + /obj/item/storage/belt/gun/m39, ) valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL, ACCESSORY_SLOT_PONCHO)