From 059cd2193bc4fec68e52e525d2e91f722b140b44 Mon Sep 17 00:00:00 2001 From: Staykeu Date: Wed, 24 Jan 2024 17:37:54 -0500 Subject: [PATCH] died down the positives --- code/datums/ammo/bullet/shotgun.dm | 4 ++-- code/modules/projectiles/guns/shotguns.dm | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/code/datums/ammo/bullet/shotgun.dm b/code/datums/ammo/bullet/shotgun.dm index c1f3a9da12c0..36b314b0e1bc 100644 --- a/code/datums/ammo/bullet/shotgun.dm +++ b/code/datums/ammo/bullet/shotgun.dm @@ -127,8 +127,8 @@ accuracy_var_low = PROJECTILE_VARIANCE_TIER_5 accuracy_var_high = PROJECTILE_VARIANCE_TIER_5 - accurate_range = 6 - max_range = 6 + accurate_range = 5 + max_range = 5 damage = 75 damage_var_low = PROJECTILE_VARIANCE_TIER_8 damage_var_high = PROJECTILE_VARIANCE_TIER_8 diff --git a/code/modules/projectiles/guns/shotguns.dm b/code/modules/projectiles/guns/shotguns.dm index 420f11cd2afe..3fc81b41b7cb 100644 --- a/code/modules/projectiles/guns/shotguns.dm +++ b/code/modules/projectiles/guns/shotguns.dm @@ -1116,7 +1116,7 @@ can cause issues with ammo types getting mixed up during the burst. /obj/item/weapon/gun/shotgun/pump/set_gun_config_values() ..() set_burst_amount(BURST_AMOUNT_TIER_1) - set_fire_delay(FIRE_DELAY_TIER_11 * 4) + set_fire_delay(FIRE_DELAY_TIER_7 * 4) accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_3 accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10 scatter = SCATTER_AMOUNT_TIER_7