diff --git a/code/game/jobs/role_authority.dm b/code/game/jobs/role_authority.dm index 8829bf983c25..8deadbeba32e 100644 --- a/code/game/jobs/role_authority.dm +++ b/code/game/jobs/role_authority.dm @@ -262,7 +262,7 @@ I hope it's easier to tell what the heck this proc is even doing, unlike previou if(istype(CO_surv_job)) CO_surv_job.set_spawn_positions(GLOB.players_preassigned) - if(SSnightmare.get_scenario_value("predator_round")) + if(SSnightmare.get_scenario_value("predator_round") && !Check_WO()) SSticker.mode.flags_round_type |= MODE_PREDATOR // Set predators starting amount based on marines assigned var/datum/job/PJ = temp_roles_for_mode[JOB_PREDATOR]