From 10955c0e13037d104a92533b41ef7484caaba8b7 Mon Sep 17 00:00:00 2001 From: Ben <91219575+Ben10083@users.noreply.github.com> Date: Wed, 19 Jul 2023 16:12:19 -0400 Subject: [PATCH] oopsie :) Co-authored-by: Drathek <76988376+Drulikar@users.noreply.github.com> --- code/modules/mob/dead/observer/observer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index f00a5827f1a0..2eb42b091df5 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -372,7 +372,7 @@ Works together with spawning an observer, noted above. // We don't change facehugger timeofdeath because they are still on cooldown if they died as a hugger var/new_tod = isfacehugger(src) ? 1 : ghost.timeofdeath // if they died as facehugger, bypass typical TOD checks - ghost.bypass_time_of_death_checks = isfacehugger(src) ? TRUE : FALSE + ghost.bypass_time_of_death_checks = isfacehugger(src) ghost.client.player_details.larva_queue_time = max(ghost.client.player_details.larva_queue_time, new_tod) ghost.set_huds_from_prefs()