diff --git a/code/datums/effects/neurotoxin.dm b/code/datums/effects/neurotoxin.dm
index 836fccf49ca3..f5489f6f8578 100644
--- a/code/datums/effects/neurotoxin.dm
+++ b/code/datums/effects/neurotoxin.dm
@@ -128,8 +128,7 @@
switch(rand(0, 100))
if(0 to 5)
if(hallu_area)
- for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
- to_chat(observer, SPAN_DEADSAY("[victim] has experienced a rare neuro-induced 'Schizo Lurker Pounce' hallucination (5% chance) at \the [hallu_area]" + " [OBSERVER_JMP(observer, victim)]"))
+ notify_ghosts(header = "Hallucinating!", message = "[victim] has experienced a rare neuro-induced 'Schizo Lurker Pounce' hallucination (5% chance) at [hallu_area].", source = victim, action = NOTIFY_ORBIT)
playsound_client(victim?.client,pick('sound/voice/alien_pounce.ogg','sound/voice/alien_pounce.ogg'))
victim.KnockDown(3)
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(playsound_client), victim.client,"alien_claw_flesh"), 1 SECONDS)
@@ -141,8 +140,7 @@
victim.emote("pain")
if(6 to 10)
if(hallu_area)
- for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
- to_chat(observer, SPAN_DEADSAY("[victim] has experienced a rare neuro-induced 'OB' hallucination (4% chance) at \the [hallu_area]" + " [OBSERVER_JMP(observer, victim)]"))
+ notify_ghosts(header = "Hallucinating!", message = "[victim] has experienced a rare neuro-induced 'OB' hallucination (4% chance) at [hallu_area].", source = victim, action = NOTIFY_ORBIT)
playsound_client(victim.client,'sound/effects/ob_alert.ogg')
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(playsound_client), victim.client,'sound/weapons/gun_orbital_travel.ogg'), 2 SECONDS)
if(11 to 16)
@@ -150,8 +148,7 @@
victim.KnockDown(1)
if(17 to 24)
if(hallu_area)
- for(var/mob/dead/observer/observer as anything in GLOB.observer_list)
- to_chat(observer, SPAN_DEADSAY("[victim] has experienced a rare neuro-induced 'Fake CAS firemission' hallucination (7% chance) at \the [hallu_area]" + " [OBSERVER_JMP(observer, victim)]"))
+ notify_ghosts(header = "Hallucinating!", message = "[victim] has experienced a rare neuro-induced 'Fake CAS firemission' hallucination (7% chance) at [hallu_area]", source = victim, action = NOTIFY_ORBIT)
hallucination_fakecas_sequence(victim) //Not gonna spam a billion timers for this one so outsourcing to a proc with sleeps is a better async solution
if(25 to 42)
to_chat(victim,SPAN_HIGHDANGER("A SHELL IS ABOUT TO IMPACT [pick(SPAN_UNDERLINE("TOWARDS THE [pick("WEST","EAST","SOUTH","NORTH")]"),SPAN_UNDERLINE("RIGHT ONTOP OF YOU!"))]!"))