diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 2af343c8de26..58e86998f39a 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -238,7 +238,7 @@ desc = "A red USCM issued flare. There are instructions on the side, it reads 'pull cord, make light'." w_class = SIZE_SMALL light_power = 2 - light_range = 5 + light_range = 7 icon_state = "flare" item_state = "flare" actions = list() //just pull it manually, neckbeard. diff --git a/code/game/objects/items/storage/pouch.dm b/code/game/objects/items/storage/pouch.dm index 5be788dce25c..7369df548045 100644 --- a/code/game/objects/items/storage/pouch.dm +++ b/code/game/objects/items/storage/pouch.dm @@ -1107,8 +1107,8 @@ name = "flare pouch" desc = "A pouch designed to hold flares. Refillable with an M94 flare pack." max_w_class = SIZE_SMALL - storage_slots = 16 - max_storage_space = 16 + storage_slots = 8 + max_storage_space = 8 storage_flags = STORAGE_FLAGS_POUCH|STORAGE_USING_DRAWING_METHOD icon_state = "flare" can_hold = list(/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare/signal)