diff --git a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm index 43f2f6619b88..bb39ac264df1 100644 --- a/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm +++ b/code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm @@ -144,6 +144,9 @@ list("Rebreather", round(scale * 10), /obj/item/clothing/mask/rebreather, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR), list("MISCELLANEOUS", -1, null, null, null), + list("Ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles, VENDOR_ITEM_REGULAR), + list("Prescription ballistic goggles", round(scale * 10), /obj/item/clothing/glasses/mgoggles/prescription, VENDOR_ITEM_REGULAR), + list("Marine RPG glasses", round(scale * 10), /obj/item/clothing/glasses/regular, VENDOR_ITEM_REGULAR), list("M5 Integrated Gas Mask", round(scale * 10), /obj/item/prop/helmetgarb/helmet_gasmask, VENDOR_ITEM_REGULAR), list("M10 Helmet Netting", round(scale * 10), /obj/item/prop/helmetgarb/netting, VENDOR_ITEM_REGULAR), list("M10 Helmet Rain Cover", round(scale * 10), /obj/item/prop/helmetgarb/raincover, VENDOR_ITEM_REGULAR), @@ -242,7 +245,7 @@ //--------------SQUAD ARMAMENTS VENDOR-------------- /obj/structure/machinery/cm_vending/sorted/cargo_guns/squad - name = "\improper ColMarTech Automated Armaments Squad Vendor" + name = "\improper ColMarTech Automated Utilities Squad Vendor" desc = "An automated supply rack hooked up to a small storage of various utilities and tools. Can be accessed by any Marine Rifleman." req_access = list(ACCESS_MARINE_ALPHA) req_one_access = list(ACCESS_MARINE_LEADER, ACCESS_MARINE_SPECPREP, ACCESS_MARINE_RO)